Player Matchup

Ymir
Ymir
GlizzyDem
Ymir
Level 127
God Stats
2W - 6L
1,508 SR
Queue Stats
324W - 351L
1,416 Elo+
Party 2
Hercules
Hercules
Peaace14
Hercules
Level 23
God Stats
14W - 27L
1,358 SR
Queue Stats
26W - 52L
1,361 Elo+
Party 2
Janus
Janus
boesemiester
Janus
Level 147
God Stats
7W - 11L
1,394 SR
Queue Stats
468W - 465L
1,484 Elo+
Party 2
Medusa
Medusa
kziip
Medusa
Level 26
God Stats
9W - 20L
1,364 SR
Queue Stats
31W - 57L
1,373 Elo+
Party 2
Kali
Kali
nastyynorris
Kali
Level 136
God Stats
61W - 45L
1,636 SR
Queue Stats
261W - 291L
1,426 Elo+
Party 2
Team Averages
Level 92
1,452 SR
1,412 Elo+

VS

Team Averages
Level 49
1,523 SR
1,510 Elo+
Anubis
Anubis
KENNYV8193
Anubis
Level 28
God Stats
9W - 17L
1,481 SR
Queue Stats
82W - 98L
1,590 Elo+
Party 1
Izanami
Izanami
Molotov25
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,515 Elo+
Party 3
Bellona
Bellona
NlNEELEVEN
Bellona
Level 62
God Stats
111W - 96L
1,523 SR
Queue Stats
262W - 285L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
TheOneTooWander
Aphrodite
Level 28
God Stats
11W - 16L
1,424 SR
Queue Stats
115W - 138L
1,464 Elo+
Party 1
Pele
Pele
ironman1555
Pele
Level 100
God Stats
11W - 5L
1,686 SR
Queue Stats
74W - 76L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 1
5,789
414
2,414
10,692
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Peaace14
Hercules
12
2 / 2 / 0
7,371
527
4,846
8,404
5,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 4 / 3
7,487
535
7,498
7,667
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
kziip
Medusa
12
0 / 1 / 2
6,645
475
2,227
9,105
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
5 / 2 / 3
8,391
599
5,962
12,134
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KENNYV8193
Anubis
13
5 / 1 / 2
7,934
567
5,927
6,967
3,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Molotov25
Izanami
12
2 / 2 / 2
7,267
519
5,726
7,747
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
NlNEELEVEN
Bellona
15
0 / 2 / 2
8,423
602
6,354
9,118
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TheOneTooWander
Aphrodite
10
1 / 3 / 4
6,422
459
8,352
9,113
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 4
8,216
587
5,811
9,420
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
11
11
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
1
0.25
W
Anubis
KENNYV8193
Anubis
5
1
2
6
W
Izanami
Molotov25
Izanami
2
2
2
1.5
W
Bellona
NlNEELEVEN
Bellona
0
2
2
0.5
L
Hercules
Peaace14
Hercules
2
2
0
1
W
Aphrodite
TheOneTooWander
Aphrodite
1
3
4
1
L
2
4
3
0.88
W
3
2
4
2.5
L
Medusa
kziip
Medusa
0
1
2
1
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,947
Damage
32,170
48,002
Taken
42,365
18,640
Mitigated
17,935
14,728
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,414
344
0
1,353
10,692
4,795
0
5,614
5,078
19,678
0
W
Anubis
KENNYV8193
Anubis
5,927
509
0
2,747
6,967
3,455
0
3,257
3,530
39,407
0
W
Izanami
Molotov25
Izanami
5,726
3,517
0
1,791
7,747
2,039
1,099
1,493
6,146
0
43,217
W
Bellona
NlNEELEVEN
Bellona
6,354
3,862
0
4,128
9,118
5,982
0
0
9,118
0
54,060
L
Hercules
Peaace14
Hercules
4,846
1,380
0
2,121
8,404
5,004
0
545
7,859
0
33,047
W
Aphrodite
TheOneTooWander
Aphrodite
8,352
1,681
4,107
5,749
9,113
3,549
231
3,794
5,173
30,974
0
L
7,498
1,038
0
1,466
7,667
2,048
0
3,677
3,990
45,237
0
W
5,811
1,364
0
1,340
9,420
2,910
898
898
8,486
0
57,529
L
Medusa
kziip
Medusa
2,227
677
0
4,604
9,105
2,564
0
993
8,112
0
47,113
L
5,962
3,173
0
5,184
12,134
4,229
0
3,450
8,684
0
47,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
38,262
361
Minions Killed
442
0
Camps Cleared
0
1,362,720
Distance Traveled
1,357,182
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,789
414
27
2
0
257,011
4
W
Anubis
7,934
567
87
6
0
258,872
0
W
Izanami
7,267
519
77
6
0
249,319
5
W
Bellona
8,423
602
124
9
0
288,271
2
L
Hercules
7,371
527
82
6
0
268,927
0
W
Aphrodite
6,422
459
53
4
0
255,537
0
L
Janus
7,487
535
92
7
0
266,467
3
W
Pele
8,216
587
101
7
0
305,183
6
L
Medusa
6,645
475
83
6
0
251,948
0
L
Kali
8,391
599
77
6
0
318,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role