Player Matchup

Ares
Ares
Moist_Cakes16
Ares
Level 7
God Stats
101W - 80L
1,618 SR
Queue Stats
104W - 93L
1,428 Elo+
Party 3
Sol
Sol
ReginaGeorge717
Sol
Level 27
God Stats
3W - 3L
1,285 SR
Queue Stats
38W - 30L
1,455 Elo+
Solo
Xbalanque
Xbalanque
Verk5350
Xbalanque
Level 7
God Stats
5W - 1L
1,475 SR
Queue Stats
9W - 8L
1,263 Elo+
Solo
Chronos
Chronos
handysamu
Chronos
Level 23
God Stats
29W - 21L
1,595 SR
Queue Stats
71W - 78L
1,385 Elo+
Solo
Arachne
Arachne
king_kong1421
Arachne
Level 23
God Stats
21W - 22L
1,214 SR
Queue Stats
120W - 134L
1,360 Elo+
Party 3
Team Averages
Level 17
1,437 SR
1,378 Elo+

VS

Team Averages
Level 8
1,405 SR
1,238 Elo+
Cthulhu
Cthulhu
DamagingGnome32
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 135L
1,446 Elo+
Solo
Artemis
Artemis
Kayar_m
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,001 Elo+
Party 1
Olorun
Olorun
P00h-Sty1e_007
Olorun
Level 7
God Stats
0W - 1L
1,289 SR
Queue Stats
12W - 14L
1,365 Elo+
Party 2
Chernobog
Chernobog
Phantom_Thief007
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,348 Elo+
Party 2
Merlin
Merlin
Sercan698
Merlin
Level 6
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 4L
1,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 27
12,747
1,159
15,104
12,528
12,817
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
14 / 0 / 18
12,593
1,145
19,208
8,584
3,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Verk5350
Xbalanque
19
10 / 1 / 21
12,072
1,097
19,020
6,950
2,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
handysamu
Chronos
16
2 / 1 / 11
10,339
940
7,659
8,371
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
19
9 / 2 / 24
12,610
1,146
14,435
12,541
6,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

237

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
10,343
940
14,770
23,495
21,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Kayar_m
Artemis
15
0 / 10 / 2
9,420
856
7,265
18,300
9,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 5 / 3
9,611
874
6,597
11,697
5,833
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
16
2 / 5 / 2
10,605
964
7,116
9,696
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Sercan698
Merlin
16
0 / 13 / 3
9,722
884
8,103
17,900
7,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
15
42
Kills
4
4
Deaths
42
101
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Artemis
Kayar_m
Artemis
0
10
2
0.1
W
7
0
27
20.5
L
0
5
3
0.3
L
Chernobog
2
5
2
0.6
W
14
0
18
23
L
Merlin
Sercan698
Merlin
0
13
3
0.12
W
Xbalanque
Verk5350
Xbalanque
10
1
21
20.5
W
Chronos
handysamu
Chronos
2
1
11
7.5
W
Arachne
9
2
24
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,426
Damage
43,851
48,974
Taken
81,088
28,472
Mitigated
47,951
8,080
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,770
1,013
224
1,320
23,495
21,036
0
10,433
13,062
42,443
0
L
Artemis
Kayar_m
Artemis
7,265
2,846
0
814
18,300
9,336
0
10,702
7,598
0
20,722
W
15,104
70
0
0
12,528
12,817
0
7,584
4,944
24,967
0
L
6,597
1,358
2,023
1,852
11,697
5,833
0
5,748
5,949
22,153
0
L
Chernobog
7,116
3,503
0
597
9,696
4,156
0
4,469
5,227
0
25,674
W
19,208
5,336
0
4,793
8,584
3,455
0
6,136
2,448
49,853
0
L
Merlin
Sercan698
Merlin
8,103
526
0
0
17,900
7,590
0
10,619
7,281
39,341
0
W
Xbalanque
Verk5350
Xbalanque
19,020
9,948
0
690
6,950
2,773
0
4,131
2,819
0
37,243
W
Chronos
handysamu
Chronos
7,659
1,016
0
685
8,371
3,396
0
4,547
3,824
25,059
0
W
Arachne
14,435
12,046
0
1,912
12,541
6,031
0
7,072
5,469
0
21,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,361
Gold Earned
49,701
207
Minions Killed
246
1
Camps Cleared
0
978,509
Distance Traveled
881,190
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,343
940
65
6
0
211,524
0
L
Artemis
9,420
856
24
2
0
160,678
3
W
Ares
12,747
1,159
16
1
0
249,553
0
L
Olorun
9,611
874
41
4
0
179,935
0
L
Chernobog
10,605
964
44
4
0
161,353
0
W
Sol
12,593
1,145
75
7
1
195,896
0
L
Merlin
9,722
884
72
7
0
167,700
2
W
Xbalanque
12,072
1,097
48
4
0
171,659
0
W
Chronos
10,339
940
54
5
0
168,729
0
W
Arachne
12,610
1,146
14
1
0
192,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role