Player Matchup

Anubis
Anubis
Big Bad DoyIe
Anubis
Level 25
God Stats
37W - 35L
1,508 SR
Queue Stats
65W - 80L
1,347 Elo+
Solo
Susano
Susano
Indi3WaysJae
Susano
Level 29
God Stats
10W - 7L
1,524 SR
Queue Stats
94W - 102L
1,428 Elo+
Party 2
Hera
Hera
UFuhkinWotM8
Hera
Level 25
God Stats
0W - 1L
1,491 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Xbalanque
Xbalanque
p123q
Xbalanque
Level 14
God Stats
1W - 4L
1,029 SR
Queue Stats
47W - 129L
1,244 Elo+
Solo
Sol
Sol
ringo_flex8
Sol
Level 29
God Stats
140W - 150L
1,541 SR
Queue Stats
264W - 337L
1,417 Elo+
Party 2
Team Averages
Level 24
1,419 SR
1,387 Elo+

VS

Team Averages
Level 19
1,178 SR
1,224 Elo+
Yemoja
Yemoja
BTEUndeadTacos
Yemoja
Level 4
God Stats
1W - 3L
1,164 SR
Queue Stats
1W - 5L
1,140 Elo+
Party 1
Cernunnos
Cernunnos
CTC-UndeadMidget
Cernunnos
Level 29
God Stats
3W - 4L
1,264 SR
Queue Stats
6W - 6L
1,140 Elo+
Party 1
Fenrir
Fenrir
Proxy_29
Fenrir
Level 26
God Stats
1W - 4L
1,008 SR
Queue Stats
10W - 10L
1,091 Elo+
Party 1
Anhur
Anhur
YT-VAF
Anhur
Level 15
God Stats
2W - 0L
1,241 SR
Queue Stats
16W - 9L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
adelineuwu
Morgan Le Fay
Level 21
God Stats
13W - 15L
1,211 SR
Queue Stats
94W - 85L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
5,137
302
1,071
4,202
1,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
1 / 6 / 0
6,849
403
5,361
10,565
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 5 / 0
8,029
472
9,334
10,497
3,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
p123q
Xbalanque
5
0 / 6 / 0
5,679
334
634
5,594
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 7 / 0
7,578
446
6,161
12,935
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,719
454
393
4,186
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
13
8 / 2 / 1
8,947
526
6,385
11,247
3,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Proxy_29
Fenrir
12
4 / 1 / 5
8,485
499
4,439
8,579
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
YT-VAF
Anhur
16
3 / 1 / 3
9,814
577
7,329
12,432
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
adelineuwu
Morgan Le Fay
18
10 / 0 / 3
11,436
673
10,496
8,578
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
4
Kills
25
29
Deaths
5
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
0
5
0
0
W
Cernunnos
8
2
1
4.25
L
Susano
1
6
0
0.17
W
Fenrir
Proxy_29
Fenrir
4
1
5
6.5
L
2
5
0
0.4
W
Anhur
YT-VAF
Anhur
3
1
3
4.5
W
Morgan Le Fay
adelineuwu
Morgan Le Fay
10
0
3
11.5
L
Xbalanque
p123q
Xbalanque
0
6
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
29,042
43,793
Taken
45,022
12,760
Mitigated
16,658
4,760
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
393
189
1,283
727
4,186
2,568
273
851
3,335
8,117
0
L
1,071
0
0
127
4,202
1,662
0
1,716
2,454
5,002
0
W
Cernunnos
6,385
3,964
0
2,123
11,247
3,661
2,075
5,066
6,181
0
37,388
L
Susano
5,361
1,092
0
100
10,565
3,015
796
1,924
8,481
0
37,842
W
Fenrir
Proxy_29
Fenrir
4,439
1,382
0
2,803
8,579
2,831
964
2,083
6,496
0
27,333
L
9,334
2,398
0
1,727
10,497
3,215
432
2,316
8,117
48,009
0
W
Anhur
YT-VAF
Anhur
7,329
3,028
0
7,240
12,432
4,193
3,063
4,430
8,002
0
59,339
W
Morgan Le Fay
adelineuwu
Morgan Le Fay
10,496
764
0
2,463
8,578
3,405
1,619
4,136
4,442
78,107
0
L
Xbalanque
p123q
Xbalanque
634
384
0
270
5,594
1,672
0
128
5,426
0
18,998
L
6,161
2,339
0
2,536
12,935
3,196
552
4,205
8,426
42,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
46,401
281
Minions Killed
396
0
Camps Cleared
0
1,015,814
Distance Traveled
1,537,330
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,719
454
10
1
0
296,004
2
L
Anubis
5,137
302
5
0
0
83,545
0
W
Cernunnos
8,947
526
76
4
0
298,336
3
L
Susano
6,849
403
71
4
0
313,493
0
W
Fenrir
8,485
499
61
4
0
316,663
0
L
Hera
8,029
472
98
6
0
281,607
6
W
Anhur
9,814
577
102
6
0
297,973
5
W
Morgan Le Fay
11,436
673
147
9
0
328,354
6
L
Xbalanque
5,679
334
27
2
0
103,283
0
L
Sol
7,578
446
80
5
0
233,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role