Player Matchup

Danzaburou
Danzaburou
ItzjustMafia-_-
Danzaburou
Level 27
God Stats
7W - 6L
1,759 SR
Queue Stats
395W - 426L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
OverheadPoet731
Gilgamesh
Level 8
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 1L
1,631 Elo+
Solo
Kukulkan
Kukulkan
Sexitø
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,492 Elo+
Solo
Awilix
Awilix
Striker12659
Awilix
Level 29
God Stats
20W - 21L
1,503 SR
Queue Stats
106W - 128L
1,419 Elo+
Solo
Hercules
Hercules
THUNDRPICKLE699
Hercules
Level 29
God Stats
8W - 13L
1,793 SR
Queue Stats
121W - 119L
1,476 Elo+
Solo
Team Averages
Level 20
1,647 SR
1,505 Elo+

VS

Team Averages
Level 17
1,568 SR
1,550 Elo+
Ymir
Ymir
EndlessQuestion
Ymir
Level 17
God Stats
1W - 0L
1,705 SR
Queue Stats
2W - 1L
1,609 Elo+
Solo
Jing Wei
Jing Wei
Iamdeathx95
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SwedishSidekick
Gilgamesh
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
279W - 214L
1,688 Elo+
Solo
Nemesis
Nemesis
calzon_loco
Nemesis
Level 14
God Stats
1W - 0L
1,322 SR
Queue Stats
7W - 6L
1,436 Elo+
Solo
Agni
Agni
yacksin0345
Agni
Level 16
God Stats
6W - 2L
1,813 SR
Queue Stats
124W - 114L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItzjustMafia-_-
Danzaburou
15
4 / 6 / 2
9,978
454
9,574
18,892
7,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
OverheadPoet731
Gilgamesh
14
2 / 10 / 2
10,889
495
6,873
20,807
9,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Sexitø
Kukulkan
14
0 / 6 / 1
8,494
386
6,256
8,866
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
17
5 / 8 / 0
11,223
510
9,254
17,255
5,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
17
2 / 6 / 0
10,136
461
8,951
21,493
15,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
10,487
477
8,248
16,381
17,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Iamdeathx95
Jing Wei
16
2 / 6 / 8
10,502
477
7,714
16,795
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
SwedishSidekick
Gilgamesh
20
19 / 0 / 8
14,235
647
25,355
18,019
12,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
calzon_loco
Nemesis
5
1 / 1 / 0
7,299
332
598
1,955
339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 2 / 9
13,163
598
21,059
12,184
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
13
Kills
36
36
Deaths
13
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
Jing Wei
Iamdeathx95
Jing Wei
2
6
8
1
L
Danzaburou
ItzjustMafia-_-
Danzaburou
4
6
2
0.83
L
Gilgamesh
OverheadPoet731
Gilgamesh
2
10
2
0.3
L
Kukulkan
Sexitø
Kukulkan
0
6
1
0.08
L
Awilix
5
8
0
0.63
W
Gilgamesh
SwedishSidekick
Gilgamesh
19
0
8
23
L
Hercules
2
6
0
0.33
W
Nemesis
calzon_loco
Nemesis
1
1
0
1
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,908
Damage
62,974
87,313
Taken
65,334
41,312
Mitigated
40,374
12,301
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,248
1,483
0
722
16,381
17,169
931
1,347
15,034
38,679
0
W
Jing Wei
Iamdeathx95
Jing Wei
7,714
5,713
0
6,513
16,795
5,668
2,380
1,699
15,096
0
65,179
L
Danzaburou
ItzjustMafia-_-
Danzaburou
9,574
5,051
0
4,643
18,892
7,235
534
7,274
11,618
0
62,557
L
Gilgamesh
OverheadPoet731
Gilgamesh
6,873
2,288
0
2,886
20,807
9,943
439
6,275
14,532
0
34,434
L
Kukulkan
Sexitø
Kukulkan
6,256
324
0
262
8,866
2,300
540
3,402
5,464
45,456
0
L
Awilix
9,254
4,443
0
59
17,255
5,905
0
5,605
11,650
0
73,105
W
Gilgamesh
SwedishSidekick
Gilgamesh
25,355
9,934
0
6,700
18,019
12,412
3,791
1,288
16,731
0
125,526
L
Hercules
8,951
5,116
0
4,451
21,493
15,929
0
6,751
14,742
0
82,722
W
Nemesis
calzon_loco
Nemesis
598
357
0
156
1,955
339
0
0
1,955
0
3,864
W
21,059
1,578
0
2,469
12,184
4,786
2,400
1,922
10,262
89,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,720
Gold Earned
55,686
486
Minions Killed
501
0
Camps Cleared
0
1,731,818
Distance Traveled
1,633,604
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,487
477
71
3
0
362,210
5
W
Jing Wei
10,502
477
111
5
0
318,244
1
L
Danzaburou
9,978
454
88
4
0
357,832
4
L
Gilgamesh
10,889
495
56
3
0
338,821
2
L
Kukulkan
8,494
386
94
4
0
231,986
2
L
Awilix
11,223
510
119
5
0
387,934
0
W
Gilgamesh
14,235
647
163
7
0
474,879
8
L
Hercules
10,136
461
129
6
0
415,245
4
W
Nemesis
7,299
332
5
0
0
84,038
0
W
Agni
13,163
598
151
7
0
394,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role