Player Matchup

Morgan Le Fay
Morgan Le Fay
Adopted-_Demon
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 2
Cabrakan
Cabrakan
Mizujin
Cabrakan
Level 68
God Stats
18W - 16L
1,483 SR
Queue Stats
253W - 226L
1,471 Elo+
Solo
Loki
Loki
YourFriendSatan
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 59
1,494 SR
1,429 Elo+

VS

Team Averages
Level 81
1,553 SR
1,584 Elo+
Bellona
Bellona
D0PFl
Bellona
Level 29
God Stats
2W - 0L
1,809 SR
Queue Stats
19W - 12L
1,634 Elo+
Party 1
Tiamat
Tiamat
HUGOBOSSROSS
Tiamat
Level 89
God Stats
1W - 0L
1,511 SR
Queue Stats
9W - 8L
1,656 Elo+
Party 1
Odin
Odin
fuajilikimon
Odin
Level 124
God Stats
7W - 8L
1,340 SR
Queue Stats
198W - 284L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adopted-_Demon
Morgan Le Fay
11
4 / 6 / 3
7,713
771
8,105
9,162
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Mizujin
Cabrakan
10
2 / 5 / 5
7,127
713
6,446
10,788
11,671
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 7 / 4
7,846
785
1,418
6,677
2,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D0PFl
Bellona
14
10 / 4 / 7
9,778
978
9,594
10,434
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
13
4 / 1 / 10
9,149
915
5,592
6,605
3,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 11
8,271
827
6,045
11,522
8,604
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
18
18
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Adopted-_Demon
Morgan Le Fay
4
6
3
0.92
W
Bellona
D0PFl
Bellona
10
4
7
3.38
W
Tiamat
4
1
10
9
L
Cabrakan
Mizujin
Cabrakan
2
5
5
0.9
L
2
7
4
0.57
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,969
Damage
21,231
26,627
Taken
28,561
17,700
Mitigated
18,520
2,606
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Adopted-_Demon
Morgan Le Fay
8,105
1,261
309
1,051
9,162
3,745
72
2,369
6,793
31,394
0
W
Bellona
D0PFl
Bellona
9,594
2,953
0
2,110
10,434
6,540
0
4,171
6,263
0
33,741
W
Tiamat
5,592
526
158
3,804
6,605
3,376
1,356
3,809
2,796
30,330
0
L
Cabrakan
Mizujin
Cabrakan
6,446
1,466
252
275
10,788
11,671
30
2,672
8,116
12,444
0
L
1,418
223
417
302
6,677
2,284
0
551
6,126
0
9,669
W
6,045
1,414
1,134
3,535
11,522
8,604
394
6,571
4,951
0
15,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,686
Gold Earned
27,198
76
Minions Killed
117
0
Camps Cleared
0
451,283
Distance Traveled
544,127
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,713
771
41
4
0
144,240
2
W
Bellona
9,778
978
45
5
0
191,385
1
W
Tiamat
9,149
915
47
5
0
177,771
3
L
Cabrakan
7,127
713
14
1
0
149,618
2
L
Loki
7,846
785
21
2
0
157,425
1
W
Odin
8,271
827
25
3
0
174,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role