Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold I
Bardoock
Medusa
Gold I
Level 149
God Stats
1W - 2L
1,422 SR
Queue Stats
114W - 94L
1,643 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
Jackinhu
Cu Chulainn
Silver II
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,514 MMR
Solo
Ares
Ares
Gold III
LuisC
Ares
Gold III
Level 152
God Stats
2W - 3L
1,630 SR
Queue Stats
59W - 57L
1,508 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Paraxty
Erlang Shen
Gold IV
Level 142
God Stats
8W - 10L
1,734 SR
Queue Stats
253W - 252L
1,535 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,557 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,561 SR
1,489 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
MoonDawg1
Izanami
Silver I
Level 33
God Stats
2W - 2L
1,653 SR
Queue Stats
19W - 12L
1,538 MMR
Solo
Tyr
Tyr
Gold V
Rousss
Tyr
Gold V
Level 148
God Stats
2W - 4L
1,653 SR
Queue Stats
39W - 37L
1,413 MMR
Party 1
Fenrir
Fenrir
Gold II
estebanxp
Fenrir
Gold II
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 78L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 9 / 2
6,018
401
4,210
9,333
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Bardoock
Medusa
12
2 / 3 / 0
7,060
471
4,161
7,666
2,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Jackinhu
Cu Chulainn
13
2 / 5 / 1
7,466
498
5,318
11,331
5,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
LuisC
Ares
10
1 / 5 / 1
6,294
420
3,033
10,287
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Paraxty
Erlang Shen
12
1 / 3 / 2
6,810
454
4,617
9,055
2,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TsukuyomiAthenaPersephoneGilgameshSet

VS

Bans
ApolloGebKhepriKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
9 / 0 / 3
9,636
642
6,943
5,090
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
 
Bellona
13
1 / 0 / 4
7,741
516
6,069
8,314
7,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MoonDawg1
Izanami
16
3 / 0 / 5
9,900
660
5,654
6,553
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
Rousss
Tyr
12
4 / 4 / 7
7,720
515
8,218
12,487
9,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
estebanxp
Fenrir
15
8 / 3 / 3
8,801
587
7,336
10,750
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
25
25
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
9
2
0.11
W
Janus
 
Janus
9
0
3
10.5
W
Bellona
 
Bellona
1
0
4
3
L
Medusa
Bardoock
Medusa
2
3
0
0.67
L
Cu Chulainn
Jackinhu
Cu Chulainn
2
5
1
0.5
L
Ares
LuisC
Ares
1
5
1
0.3
W
Izanami
MoonDawg1
Izanami
3
0
5
5.5
L
Erlang Shen
Paraxty
Erlang Shen
1
3
2
0.67
W
Tyr
Rousss
Tyr
4
4
7
1.88
W
Fenrir
estebanxp
Fenrir
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
34,220
47,672
Taken
43,194
19,712
Mitigated
25,042
8,292
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,210
1,225
0
629
9,333
2,695
52
2,265
6,972
32,791
0
W
Janus
 
Janus
6,943
681
0
1,561
5,090
1,790
990
672
4,418
66,401
0
W
Bellona
 
Bellona
6,069
1,267
0
1,170
8,314
7,052
404
639
7,675
11,228
32,550
L
Medusa
Bardoock
Medusa
4,161
1,827
0
920
7,666
2,086
0
1,100
6,562
0
44,607
L
Cu Chulainn
Jackinhu
Cu Chulainn
5,318
1,215
0
2,188
11,331
5,563
0
1,507
9,818
0
45,012
L
Ares
LuisC
Ares
3,033
377
0
1,486
10,287
6,403
0
1,832
8,403
25,373
0
W
Izanami
MoonDawg1
Izanami
5,654
3,885
0
1,219
6,553
2,308
271
1,514
5,039
0
76,638
L
Erlang Shen
Paraxty
Erlang Shen
4,617
2,074
0
3,069
9,055
2,965
0
1,610
7,393
0
30,322
W
Tyr
Rousss
Tyr
8,218
868
0
4,421
12,487
9,281
0
1,493
10,994
0
28,671
W
Fenrir
estebanxp
Fenrir
7,336
2,084
0
4,031
10,750
4,611
0
2,925
7,825
0
61,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
43,798
326
Minions Killed
527
0
Camps Cleared
0
1,350,285
Distance Traveled
1,468,696
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,018
401
58
4
0
250,586
4
W
Janus
9,636
642
142
9
0
322,480
3
W
Bellona
7,741
516
81
5
0
284,063
4
L
Medusa
7,060
471
87
6
0
286,193
8
L
Cu Chulainn
7,466
498
82
5
0
261,544
4
L
Ares
6,294
420
46
3
0
263,204
5
W
Izanami
9,900
660
160
11
0
267,617
3
L
Erlang Shen
6,810
454
53
4
0
288,758
10
W
Tyr
7,720
515
40
3
0
267,739
6
W
Fenrir
8,801
587
104
7
0
326,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role