Player Matchup

Baron Samedi
Baron Samedi
Deviil_Br
Baron Samedi
Level 10
God Stats
0W - 3L
1,276 SR
Queue Stats
73W - 90L
1,175 Elo+
Party 1
Arachne
Arachne
Otaku_askeladd
Arachne
Level 28
God Stats
48W - 68L
1,286 SR
Queue Stats
74W - 132L
1,169 Elo+
Party 1
Achilles
Achilles
P_Ambrose
Achilles
Level 46
God Stats
4W - 10L
1,429 SR
Queue Stats
111W - 189L
1,183 Elo+
Party 1
Medusa
Medusa
Raginghaven5445
Medusa
Level 26
God Stats
7W - 9L
1,194 SR
Queue Stats
89W - 110L
1,156 Elo+
Solo
Yemoja
Yemoja
steven_nic08
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,337 SR
1,237 Elo+

VS

Team Averages
Level 11
1,471 SR
1,408 Elo+
Sun Wukong
Sun Wukong
BackLikeLAZARUS
Sun Wukong
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,314 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ninja Pro 20885
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,365 SR
Queue Stats
51W - 101L
1,226 Elo+
Solo
Kukulkan
Kukulkan
SovietSoldier
Kukulkan
Level 5
God Stats
1W - 0L
1,492 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
big_savage_yeti
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
hhhnnngghhhh
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deviil_Br
Baron Samedi
16
0 / 7 / 3
9,499
352
6,208
15,443
7,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 4 / 2
13,457
498
12,304
20,359
8,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
P_Ambrose
Achilles
20
6 / 1 / 5
13,559
502
17,751
21,635
24,875
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
0 / 5 / 1
11,432
423
3,569
13,485
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
18
5 / 7 / 4
12,545
465
12,631
19,052
21,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BackLikeLAZARUS
Sun Wukong
18
4 / 4 / 5
11,984
444
10,368
19,911
11,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Ninja Pro 20885
Ah Muzen Cab
16
2 / 3 / 7
10,260
380
7,912
12,183
5,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
SovietSoldier
Kukulkan
17
5 / 3 / 6
12,266
454
16,866
12,166
8,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 4 / 6
12,530
464
16,641
17,812
12,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
20
7 / 5 / 7
13,951
517
13,362
20,483
25,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
19
Kills
24
24
Deaths
19
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BackLikeLAZARUS
Sun Wukong
4
4
5
1.63
L
Baron Samedi
Deviil_Br
Baron Samedi
0
7
3
0.21
W
Ah Muzen Cab
Ninja Pro 20885
Ah Muzen Cab
2
3
7
1.83
L
8
4
2
2.25
L
Achilles
P_Ambrose
Achilles
6
1
5
8.5
L
0
5
1
0.1
W
Kukulkan
SovietSoldier
Kukulkan
5
3
6
2.67
W
6
4
6
2.25
W
Yemoja
7
5
7
2.1
L
Yemoja
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,463
Damage
65,149
89,974
Taken
82,555
67,015
Mitigated
63,080
16,452
Healing
23,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BackLikeLAZARUS
Sun Wukong
10,368
1,954
1,550
4,399
19,911
11,412
1,452
5,731
13,978
0
74,200
L
Baron Samedi
Deviil_Br
Baron Samedi
6,208
466
821
1,854
15,443
7,353
1,152
5,312
10,131
46,194
0
W
Ah Muzen Cab
Ninja Pro 20885
Ah Muzen Cab
7,912
1,992
0
3,383
12,183
5,235
1,132
5,944
5,991
0
44,517
L
12,304
9,344
0
2,407
20,359
8,529
0
6,030
14,329
0
122,985
L
Achilles
P_Ambrose
Achilles
17,751
5,071
0
4,026
21,635
24,875
254
4,168
17,467
0
78,285
L
3,569
1,222
0
2,647
13,485
4,780
576
8,252
5,233
0
70,427
W
Kukulkan
SovietSoldier
Kukulkan
16,866
1,407
0
0
12,166
8,571
2,382
2,186
9,900
57,939
0
W
16,641
8,760
0
3,495
17,812
12,106
2,021
1,393
16,369
0
65,130
W
Yemoja
13,362
2,077
4,528
6,515
20,483
25,756
5,121
2,853
17,478
75,109
0
L
Yemoja
12,631
1,949
2,019
2,678
19,052
21,478
504
6,466
12,586
53,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,492
Gold Earned
60,991
615
Minions Killed
499
0
Camps Cleared
0
2,057,353
Distance Traveled
2,221,441
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,984
444
108
4
0
508,032
2
L
Baron Samedi
9,499
352
84
3
0
370,798
3
W
Ah Muzen Cab
10,260
380
68
3
0
366,484
0
L
Arachne
13,457
498
170
6
0
530,568
0
L
Achilles
13,559
502
146
5
0
453,766
0
L
Medusa
11,432
423
137
5
0
323,859
6
W
Kukulkan
12,266
454
107
4
0
434,173
0
W
Nemesis
12,530
464
96
4
0
462,382
0
W
Yemoja
13,951
517
120
4
0
450,370
1
L
Yemoja
12,545
465
78
3
0
378,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role