Player Matchup

Ra
Ra
FadigerFaden
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
HowlinDan
Yemoja
Level 26
God Stats
0W - 1L
1,625 SR
Queue Stats
29W - 39L
1,139 Elo+
Party 1
Bellona
Bellona
Lectermania
Bellona
Level 29
God Stats
8W - 21L
1,392 SR
Queue Stats
10W - 25L
1,274 Elo+
Party 1
Sun Wukong
Sun Wukong
TeRaPiA_17
Sun Wukong
Level 8
God Stats
1W - 8L
1,427 SR
Queue Stats
13W - 30L
1,197 Elo+
Party 1
Artemis
Artemis
ZuperGalle
Artemis
Level 29
God Stats
41W - 61L
1,456 SR
Queue Stats
41W - 64L
1,096 Elo+
Party 1
Team Averages
Level 19
1,480 SR
1,241 Elo+

VS

Team Averages
Level 27
1,448 SR
1,324 Elo+
Apollo
Apollo
BossMan_RK01
Apollo
Level 29
God Stats
12W - 15L
1,604 SR
Queue Stats
128W - 117L
1,349 Elo+
Solo
Hel
Hel
DUCKDUCKGOOSI3
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 92L
1,307 Elo+
Solo
Hades
Hades
Dr_Graveling
Hades
Level 26
God Stats
10W - 12L
1,436 SR
Queue Stats
96W - 89L
1,322 Elo+
Party 2
Nemesis
Nemesis
SeventhMarker4
Nemesis
Level 29
God Stats
22W - 24L
1,385 SR
Queue Stats
148W - 144L
1,352 Elo+
Party 2
Cerberus
Cerberus
VC-NeonLyte
Cerberus
Level 25
God Stats
7W - 7L
1,314 SR
Queue Stats
127W - 149L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 2
12,423
478
14,356
17,004
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
HowlinDan
Yemoja
15
0 / 6 / 6
9,864
379
5,698
13,404
9,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Lectermania
Bellona
12
0 / 16 / 1
8,677
334
6,714
23,893
16,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
TeRaPiA_17
Sun Wukong
14
1 / 11 / 1
9,715
374
3,210
21,732
19,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ZuperGalle
Artemis
18
4 / 6 / 4
12,059
464
18,773
16,701
7,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
20 / 3 / 9
14,943
575
25,348
14,115
7,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 15
10,979
422
10,311
14,294
9,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
11 / 1 / 12
13,842
532
14,672
11,301
6,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 2 / 10
14,934
574
16,731
22,441
13,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
VC-NeonLyte
Cerberus
17
1 / 3 / 16
11,843
456
7,753
23,099
19,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
10
Kills
48
49
Deaths
11
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Apollo
20
3
9
8.17
W
2
2
15
4.75
W
11
1
12
17
L
5
10
2
0.6
L
Yemoja
HowlinDan
Yemoja
0
6
6
0.5
L
Bellona
Lectermania
Bellona
0
16
1
0.03
W
14
2
10
9.5
L
Sun Wukong
TeRaPiA_17
Sun Wukong
1
11
1
0.14
W
Cerberus
VC-NeonLyte
Cerberus
1
3
16
3
L
Artemis
ZuperGalle
Artemis
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,751
Damage
74,815
92,734
Taken
85,250
58,577
Mitigated
56,043
10,073
Healing
36,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
25,348
16,883
0
6,550
14,115
7,422
5,531
3,157
10,958
0
124,834
W
10,311
407
5,598
7,391
14,294
9,378
1,855
3,038
11,256
31,849
0
W
14,672
944
525
6,230
11,301
6,702
1,237
3,671
7,630
61,800
0
L
14,356
1,827
214
1,325
17,004
5,851
1,017
3,372
13,632
69,222
0
L
Yemoja
HowlinDan
Yemoja
5,698
622
3,884
1,602
13,404
9,900
440
6,821
6,583
18,605
0
L
Bellona
Lectermania
Bellona
6,714
2,614
0
198
23,893
16,436
367
6,888
17,005
0
30,902
W
16,731
9,540
0
2,432
22,441
13,027
3,186
4,294
18,147
0
138,272
L
Sun Wukong
TeRaPiA_17
Sun Wukong
3,210
524
0
2,077
21,732
19,024
952
7,343
14,389
0
36,790
W
Cerberus
VC-NeonLyte
Cerberus
7,753
310
637
7,369
23,099
19,514
1,102
5,894
17,205
55,086
0
L
Artemis
ZuperGalle
Artemis
18,773
8,894
223
550
16,701
7,366
3,976
8,312
8,389
0
78,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
66,541
364
Minions Killed
604
0
Camps Cleared
0
2,058,169
Distance Traveled
2,401,605
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,943
575
181
7
0
486,699
3
W
Hel
10,979
422
39
2
0
472,979
2
W
Hades
13,842
532
109
4
0
440,814
1
L
Ra
12,423
478
110
4
0
413,551
1
L
Yemoja
9,864
379
30
1
0
429,010
2
L
Bellona
8,677
334
37
1
0
365,445
1
W
Nemesis
14,934
574
177
7
0
564,462
0
L
Sun Wukong
9,715
374
62
2
0
418,029
0
W
Cerberus
11,843
456
98
4
0
436,651
1
L
Artemis
12,059
464
125
5
0
432,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role