Player Matchup

Hercules
Hercules
Gold III
AoSumo
Hercules
Gold III
Level 160
God Stats
4W - 5L
1,814 SR
Queue Stats
236W - 235L
1,509 MMR
Solo
Agni
Agni
Silver II
Rxvera sLays
Agni
Silver II
Level 122
God Stats
2W - 0L
1,628 SR
Queue Stats
5W - 12L
1,512 MMR
Solo
Ganesha
Ganesha
Gold III
SCOOBY_0502
Ganesha
Gold III
Level 126
God Stats
89W - 63L
1,695 SR
Queue Stats
292W - 288L
1,529 MMR
Solo
Bakasura
Bakasura
Gold IV
SageAce707
Bakasura
Gold IV
Level 110
God Stats
2W - 2L
1,630 SR
Queue Stats
50W - 49L
1,506 MMR
Solo
Jing Wei
Jing Wei
Gold II
Twiisted Aim
Jing Wei
Gold II
Level 109
God Stats
3W - 5L
1,499 SR
Queue Stats
156W - 150L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,653 SR
1,511 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,512 SR
1,522 MMR
Thanatos
Thanatos
Bronze III
Blazingdonkey421
Thanatos
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,459 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
ChaoticThunderx
Danzaburou
Gold IV
Level 97
God Stats
1W - 4L
1,572 SR
Queue Stats
10W - 15L
1,633 MMR
Party 1
Osiris
Osiris
Silver I
CommunistVibes
Osiris
Silver I
Level 106
God Stats
0W - 2L
1,460 SR
Queue Stats
32W - 31L
1,539 MMR
Party 1
Hades
Hades
Bronze III
HippieEyes101
Hades
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Fafnir
Fafnir
Gold IV
ITz Bu1a x808x
Fafnir
Gold IV
Level 108
God Stats
15W - 23L
1,530 SR
Queue Stats
137W - 138L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AoSumo
Hercules
20
6 / 2 / 6
14,801
510
15,728
25,834
25,615
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 11
14,776
510
19,403
16,052
7,934
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
SCOOBY_0502
Ganesha
19
0 / 4 / 22
14,576
503
12,431
27,870
35,159
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
SageAce707
Bakasura
20
10 / 3 / 10
17,154
592
18,501
25,557
16,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Twiisted Aim
Jing Wei
20
8 / 2 / 3
16,597
572
21,433
20,165
9,567
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetAthenaCthulhuKing ArthurGilgamesh

VS

Bans
PersephoneSun WukongTsukuyomiIzanamiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 4
11,612
400
6,339
22,909
7,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
ChaoticThunderx
Danzaburou
20
2 / 5 / 5
14,627
504
15,582
22,712
9,312
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 1
14,352
495
17,921
23,642
41,219
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 10 / 2
11,847
409
13,645
24,048
11,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 4
14,072
485
11,797
26,958
36,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
30
Kills
15
15
Deaths
33
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
AoSumo
Hercules
6
2
6
4.5
L
2
11
4
0.36
L
Danzaburou
ChaoticThunderx
Danzaburou
2
5
5
0.9
L
3
3
1
1.17
L
3
10
2
0.4
L
5
4
4
1.75
W
6
4
11
2.88
W
Ganesha
SCOOBY_0502
Ganesha
0
4
22
2.75
W
Bakasura
SageAce707
Bakasura
10
3
10
5
W
Jing Wei
Twiisted Aim
Jing Wei
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,496
Damage
65,284
115,478
Taken
120,269
94,857
Mitigated
106,167
40,469
Healing
40,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AoSumo
Hercules
15,728
3,465
252
9,496
25,834
25,615
98
6,677
18,609
15,357
78,775
L
6,339
1,490
0
13,387
22,909
7,895
58
4,758
17,844
0
61,832
L
Danzaburou
ChaoticThunderx
Danzaburou
15,582
8,959
0
8,642
22,712
9,312
258
5,832
16,475
0
126,841
L
17,921
2,491
0
4,600
23,642
41,219
0
3,961
18,764
14,737
97,587
L
13,645
1,422
658
6,442
24,048
11,163
516
12,558
11,490
63,242
0
L
11,797
1,711
0
6,566
26,958
36,578
0
7,888
18,436
39,034
0
W
19,403
1,305
668
3,208
16,052
7,934
1,631
5,837
10,215
92,988
0
W
Ganesha
SCOOBY_0502
Ganesha
12,431
1,588
0
1,340
27,870
35,159
618
8,214
19,656
33,232
0
W
Bakasura
SageAce707
Bakasura
18,501
13,480
0
13,975
25,557
16,582
2,816
4,595
20,696
0
134,535
W
Jing Wei
Twiisted Aim
Jing Wei
21,433
19,471
0
11,530
20,165
9,567
3,088
3,645
16,241
0
161,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,904
Gold Earned
66,510
794
Minions Killed
664
0
Camps Cleared
0
2,614,396
Distance Traveled
2,494,193
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,801
510
182
6
0
520,021
0
L
Thanatos
11,612
400
88
3
0
470,633
1
L
Danzaburou
14,627
504
202
7
0
483,412
6
L
Osiris
14,352
495
203
7
0
558,286
8
L
Hades
11,847
409
113
4
0
441,564
0
L
Fafnir
14,072
485
58
2
0
540,298
13
W
Agni
14,776
510
174
6
0
525,575
6
W
Ganesha
14,576
503
9
0
0
450,068
4
W
Bakasura
17,154
592
199
7
0
586,861
5
W
Jing Wei
16,597
572
230
8
0
531,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role