Player Matchup

Chiron
Chiron
Silver IV
 
Chiron
Silver IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze IV
HOXAlex
Hel
Bronze IV
Level 67
God Stats
5W - 3L
1,626 SR
Queue Stats
9W - 24L
662 MMR
Party 2
Mercury
Mercury
Bronze IV
KILLAMEISTER
Mercury
Bronze IV
Level 40
God Stats
2W - 7L
1,162 SR
Queue Stats
20W - 37L
763 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
KidGohan11
Baron Samedi
Silver V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
783 MMR
Party 1
Sylvanus
Sylvanus
Bronze II
Mrjst
Sylvanus
Bronze II
Level 74
God Stats
0W - 1L
1,609 SR
Queue Stats
6W - 20L
518 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,479 SR
845 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,524 SR
701 MMR
Ares
Ares
Silver IV
BartBimpson
Ares
Silver IV
Level 89
God Stats
2W - 3L
1,514 SR
Queue Stats
78W - 108L
683 MMR
Solo
Apollo
Apollo
Silver IV
Fladefel
Apollo
Silver IV
Level 156
God Stats
5W - 5L
1,480 SR
Queue Stats
168W - 179L
845 MMR
Solo
Raijin
Raijin
Silver V
NyxKill
Raijin
Silver V
Level 145
God Stats
13W - 7L
1,363 SR
Queue Stats
171W - 182L
480 MMR
Solo
Artemis
Artemis
Silver III
OscuroGT
Artemis
Silver III
Level 143
God Stats
20W - 8L
1,570 SR
Queue Stats
94W - 113L
735 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Salazar2001
Nu Wa
Silver IV
Level 136
God Stats
6W - 3L
1,692 SR
Queue Stats
316W - 327L
760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 7 / 1
7,295
456
5,053
13,767
4,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
13
0 / 3 / 0
7,338
459
2,945
13,666
5,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
KILLAMEISTER
Mercury
10
2 / 6 / 1
6,652
416
1,987
11,913
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
KidGohan11
Baron Samedi
12
3 / 4 / 1
7,130
446
13,254
13,730
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Mrjst
Sylvanus
11
0 / 4 / 3
7,098
444
5,853
15,395
10,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaTiamatDanzaburouGilgameshCerberus

VS

Bans
TsukuyomiYmirCthulhuKing ArthurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
9,139
571
8,128
12,397
8,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Fladefel
Apollo
16
6 / 1 / 6
9,614
601
11,885
11,523
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
NyxKill
Raijin
18
4 / 0 / 4
10,457
654
12,604
5,626
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
OscuroGT
Artemis
17
5 / 2 / 3
10,564
660
9,456
8,905
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 3 / 6
8,609
538
10,280
7,889
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
24
24
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
7
1
0.21
W
6
0
7
9.5
W
Apollo
Fladefel
Apollo
6
1
6
9
L
Hel
0
3
0
0
L
Mercury
KILLAMEISTER
Mercury
2
6
1
0.42
L
Baron Samedi
KidGohan11
Baron Samedi
3
4
1
0.88
L
Sylvanus
Mrjst
Sylvanus
0
4
3
0.38
W
Raijin
NyxKill
Raijin
4
0
4
6
W
Artemis
OscuroGT
Artemis
5
2
3
3.25
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
52,353
68,471
Taken
46,340
30,540
Mitigated
21,473
25,542
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,053
1,663
132
3,750
13,767
4,034
63
2,314
11,300
0
45,436
W
8,128
310
0
2,223
12,397
8,406
0
7,794
4,272
19,176
0
W
Apollo
Fladefel
Apollo
11,885
6,802
0
700
11,523
4,362
2,904
5,565
5,746
0
62,776
L
Hel
2,945
48
1,597
7,541
13,666
5,952
192
8,737
4,809
48,240
0
L
Mercury
KILLAMEISTER
Mercury
1,987
824
0
1,520
11,913
3,526
0
4,101
7,608
0
33,014
L
Baron Samedi
KidGohan11
Baron Samedi
13,254
696
276
3,940
13,730
6,169
0
8,074
5,420
42,856
0
L
Sylvanus
Mrjst
Sylvanus
5,853
1,415
2,620
4,166
15,395
10,859
15
6,886
8,309
24,391
0
W
Raijin
NyxKill
Raijin
12,604
1,152
0
3,432
5,626
2,375
3,005
2,891
2,713
78,592
0
W
Artemis
OscuroGT
Artemis
9,456
3,794
0
2,204
8,905
3,599
0
405
8,500
0
78,350
W
10,280
1,324
720
2,790
7,889
2,731
1,132
4,474
3,057
59,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,513
Gold Earned
48,383
355
Minions Killed
533
0
Camps Cleared
0
1,327,512
Distance Traveled
1,536,952
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,295
456
79
5
0
234,351
3
W
Ares
9,139
571
15
1
0
330,909
6
W
Apollo
9,614
601
123
8
0
329,100
4
L
Hel
7,338
459
106
7
0
302,801
0
L
Mercury
6,652
416
63
4
0
235,336
1
L
Baron Samedi
7,130
446
75
5
0
273,635
3
L
Sylvanus
7,098
444
32
2
0
281,389
0
W
Raijin
10,457
654
145
9
0
298,885
1
W
Artemis
10,564
660
139
9
0
271,943
1
W
Nu Wa
8,609
538
111
7
0
306,115
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role