Player Matchup

Kukulkan
Kukulkan
PowerSombrer0
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,714 Elo+
Solo
Neith
Neith
SpartanZIN
Neith
Level 11
God Stats
3W - 1L
1,906 SR
Queue Stats
5W - 2L
1,644 Elo+
Solo
Set
Set
TwilightMyth
Set
Level 29
God Stats
5W - 2L
1,788 SR
Queue Stats
89W - 76L
1,574 Elo+
Solo
Athena
Athena
bongocongo548
Athena
Level 28
God Stats
10W - 10L
1,343 SR
Queue Stats
325W - 347L
1,559 Elo+
Solo
Chaac
Chaac
llllstalinllll
Chaac
Level 17
God Stats
17W - 12L
1,773 SR
Queue Stats
31W - 32L
1,636 Elo+
Solo
Team Averages
Level 20
1,662 SR
1,625 Elo+

VS

Team Averages
Level 25
1,564 SR
1,542 Elo+
Vulcan
Vulcan
 
Vulcan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Adventciv
Izanami
Level 28
God Stats
2W - 3L
1,477 SR
Queue Stats
146W - 142L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
AptyChii
Gilgamesh
Level 17
God Stats
12W - 4L
1,772 SR
Queue Stats
224W - 197L
1,582 Elo+
Solo
Guan Yu
Guan Yu
RúbenNeves
Guan Yu
Level 29
God Stats
9W - 0L
1,922 SR
Queue Stats
157W - 118L
1,572 Elo+
Solo
Ares
Ares
pepsky752
Ares
Level 27
God Stats
1W - 1L
1,151 SR
Queue Stats
44W - 49L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PowerSombrer0
Kukulkan
12
2 / 3 / 1
7,104
592
3,807
4,797
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
0 / 5 / 2
5,276
440
3,055
6,509
1,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 3 / 2
7,060
588
4,033
8,227
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 1
5,168
431
2,508
6,834
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 4 / 1
7,560
630
6,740
9,818
4,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 3 / 3
6,737
561
3,558
5,243
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Adventciv
Izanami
11
3 / 1 / 2
6,700
558
7,031
6,563
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
AptyChii
Gilgamesh
12
2 / 4 / 1
7,108
592
4,671
8,681
4,087
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
RúbenNeves
Guan Yu
14
7 / 1 / 0
8,187
682
5,906
8,017
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
10
2 / 2 / 4
6,275
523
3,405
8,588
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
11
Kills
15
15
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
3
3
0.83
W
Izanami
Adventciv
Izanami
3
1
2
4
W
Gilgamesh
AptyChii
Gilgamesh
2
4
1
0.63
L
Kukulkan
PowerSombrer0
Kukulkan
2
3
1
0.83
W
Guan Yu
RúbenNeves
Guan Yu
7
1
0
7
L
Neith
0
5
2
0.2
L
4
3
2
1.67
L
1
0
1
1.5
L
4
4
1
1.13
W
Ares
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,143
Damage
24,571
36,185
Taken
37,092
12,652
Mitigated
17,512
5,715
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,558
617
0
1,043
5,243
1,665
0
1,670
3,487
32,030
0
W
Izanami
Adventciv
Izanami
7,031
4,967
0
2,375
6,563
2,221
2,577
1,466
5,097
0
50,350
W
Gilgamesh
AptyChii
Gilgamesh
4,671
1,737
0
2,454
8,681
4,087
0
0
8,681
0
35,508
L
Kukulkan
PowerSombrer0
Kukulkan
3,807
146
0
250
4,797
1,197
550
1,043
3,668
40,342
0
W
Guan Yu
RúbenNeves
Guan Yu
5,906
768
35
2,938
8,017
3,801
0
1,967
5,966
0
52,162
L
Neith
3,055
1,831
0
1,202
6,509
1,628
0
2,226
4,283
0
25,646
L
4,033
2,026
0
1,098
8,227
2,482
0
2,513
5,580
0
38,783
L
2,508
301
0
548
6,834
3,064
0
655
6,179
12,398
0
L
6,740
1,632
0
2,617
9,818
4,281
572
272
9,512
0
40,927
W
Ares
3,405
310
0
1,278
8,588
5,738
407
1,042
7,546
10,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
35,007
318
Minions Killed
382
0
Camps Cleared
0
1,077,589
Distance Traveled
1,106,443
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,737
561
77
6
0
212,194
3
W
Izanami
6,700
558
100
8
0
186,513
2
W
Gilgamesh
7,108
592
76
6
0
221,716
2
L
Kukulkan
7,104
592
102
9
0
215,141
2
W
Guan Yu
8,187
682
117
10
0
256,385
2
L
Neith
5,276
440
37
3
0
198,820
1
L
Set
7,060
588
81
7
0
240,949
0
L
Athena
5,168
431
17
1
0
213,469
2
L
Chaac
7,560
630
81
7
0
209,210
1
W
Ares
6,275
523
12
1
0
229,635
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role