Player Matchup

Hercules
Hercules
Av3ng3d Titan13
Hercules
Level 28
God Stats
25W - 28L
1,546 SR
Queue Stats
256W - 263L
1,506 Elo+
Solo
Chiron
Chiron
Hollow_Stump
Chiron
Level 12
God Stats
5W - 11L
1,500 SR
Queue Stats
17W - 27L
1,504 Elo+
Solo
Neith
Neith
KanakaFlaka
Neith
Level 27
God Stats
102W - 102L
1,568 SR
Queue Stats
134W - 142L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Spaqie
Baron Samedi
Level 25
God Stats
4W - 2L
1,497 SR
Queue Stats
125W - 118L
1,431 Elo+
Solo
Anubis
Anubis
WolF__AMiR
Anubis
Level 15
God Stats
13W - 5L
1,614 SR
Queue Stats
13W - 6L
1,490 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,490 Elo+

VS

Team Averages
Level 18
1,543 SR
1,523 Elo+
Amaterasu
Amaterasu
Acebankai
Amaterasu
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
GatzMcKenzie
Cthulhu
Level 29
God Stats
4W - 2L
1,717 SR
Queue Stats
35W - 50L
1,410 Elo+
Party 1
Neith
Neith
Nilso_Caramel
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,735 Elo+
Solo
Medusa
Medusa
corazondeleon33
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,629 Elo+
Solo
Kukulkan
Kukulkan
mwscognamig
Kukulkan
Level 25
God Stats
49W - 51L
1,498 SR
Queue Stats
104W - 116L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
3 / 6 / 13
12,215
873
9,182
25,004
13,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
3 / 3 / 22
14,382
1,027
13,368
19,360
8,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 1 / 12
16,294
1,164
31,949
15,555
6,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Spaqie
Baron Samedi
20
11 / 5 / 12
13,967
998
19,845
16,705
8,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
WolF__AMiR
Anubis
20
9 / 4 / 17
15,103
1,079
24,084
22,901
14,087
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Acebankai
Amaterasu
19
3 / 7 / 8
13,029
931
12,809
27,503
25,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
GatzMcKenzie
Cthulhu
20
5 / 6 / 9
14,289
1,021
22,660
24,066
24,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 5 / 6
12,840
917
15,352
18,457
8,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 16 / 3
11,461
819
4,343
21,240
7,312
Kukulkan
mwscognamig
Kukulkan
20
8 / 5 / 5
15,204
1,086
38,265
16,756
6,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
50
39
Kills
19
19
Deaths
39
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Acebankai
Amaterasu
3
7
8
1
W
Hercules
3
6
13
1.58
L
Cthulhu
GatzMcKenzie
Cthulhu
5
6
9
1.58
W
Chiron
3
3
22
4.67
W
13
1
12
19
L
3
5
6
1.2
W
Baron Samedi
Spaqie
Baron Samedi
11
5
12
3.4
W
Anubis
WolF__AMiR
Anubis
9
4
17
4.38
L
0
16
3
0.09
L
Kukulkan
mwscognamig
Kukulkan
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,428
Damage
93,429
99,525
Taken
108,022
51,525
Mitigated
72,360
28,496
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Acebankai
Amaterasu
12,809
4,144
0
8,463
27,503
25,934
0
11,720
15,475
681
18,701
W
Hercules
9,182
4,391
612
4,754
25,004
13,098
0
15,402
9,602
0
24,508
L
Cthulhu
GatzMcKenzie
Cthulhu
22,660
751
675
1,646
24,066
24,184
0
9,072
14,736
49,478
0
W
Chiron
13,368
5,384
1,108
3,303
19,360
8,454
0
12,068
7,292
0
33,541
W
31,949
20,591
0
1,240
15,555
6,936
0
9,703
5,852
0
64,021
L
15,352
4,766
0
3,307
18,457
8,059
0
6,622
11,697
0
29,304
W
Baron Samedi
Spaqie
Baron Samedi
19,845
2,429
2,086
2,117
16,705
8,950
0
10,755
5,950
23,032
0
W
Anubis
WolF__AMiR
Anubis
24,084
1,744
0
13,276
22,901
14,087
0
13,678
9,223
57,475
0
L
4,343
1,200
0
0
21,240
7,312
0
7,731
13,367
0
10,831
L
Kukulkan
mwscognamig
Kukulkan
38,265
2,365
0
1,597
16,756
6,871
0
7,842
8,818
97,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,961
Gold Earned
66,823
258
Minions Killed
259
7
Camps Cleared
4
1,047,576
Distance Traveled
1,186,100
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,029
931
16
1
0
248,750
1
W
Hercules
12,215
873
31
2
2
195,127
0
L
Cthulhu
14,289
1,021
71
5
1
261,221
0
W
Chiron
14,382
1,027
38
3
1
262,775
0
W
Neith
16,294
1,164
86
6
3
227,455
3
L
Neith
12,840
917
35
3
0
196,204
3
W
Baron Samedi
13,967
998
15
1
0
176,235
1
W
Anubis
15,103
1,079
88
6
1
185,984
0
L
Medusa
11,461
819
11
1
1
203,189
1
L
Kukulkan
15,204
1,086
126
9
2
276,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role