Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Platinum III
Herogames
Amaterasu
Platinum III
Level 160
God Stats
4W - 0L
1,867 SR
Queue Stats
91W - 91L
2,064 MMR
Party 2
Tiamat
Tiamat
Gold II
dreico2000
Tiamat
Gold II
Level 160
God Stats
1W - 2L
1,655 SR
Queue Stats
57W - 48L
1,633 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,674 SR
1,732 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,610 SR
1,587 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold V
MizukiKurosaki
Hou Yi
Gold V
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,510 MMR
Party 1
Kukulkan
Kukulkan
Gold I
Tieske
Kukulkan
Gold I
Level 123
God Stats
6W - 2L
1,831 SR
Queue Stats
47W - 62L
1,750 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 2 / 10
10,171
848
14,077
10,248
4,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Herogames
Amaterasu
12
3 / 3 / 11
8,856
738
5,717
18,625
23,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
dreico2000
Tiamat
14
7 / 3 / 10
9,566
797
13,565
11,633
10,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AnhurPersephoneAresThoth

VS

Bans
MedusaGilgameshGaneshaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 6 / 3
8,488
707
7,061
18,334
15,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 7 / 3
8,634
720
8,131
10,562
3,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kukulkan
Tieske
Kukulkan
14
4 / 4 / 4
9,712
809
12,175
9,184
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
17
Kills
7
8
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
10
6
L
Cthulhu
 
Cthulhu
1
6
3
0.42
W
Amaterasu
Herogames
Amaterasu
3
3
11
2.83
L
2
7
3
0.5
L
Kukulkan
Tieske
Kukulkan
4
4
4
1.5
W
Tiamat
dreico2000
Tiamat
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
27,367
40,506
Taken
38,080
38,306
Mitigated
23,013
11,221
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,077
8,206
0
3,462
10,248
4,398
2,634
5,797
4,267
0
53,894
L
Cthulhu
 
Cthulhu
7,061
327
95
1,840
18,334
15,958
112
5,068
12,964
18,224
0
W
Amaterasu
Herogames
Amaterasu
5,717
2,034
0
3,688
18,625
23,587
14
6,443
11,860
0
15,899
L
8,131
3,753
0
20
10,562
3,635
813
4,252
6,073
0
24,098
L
Kukulkan
Tieske
Kukulkan
12,175
873
0
700
9,184
3,420
750
3,475
5,478
45,461
0
W
Tiamat
dreico2000
Tiamat
13,565
924
296
3,775
11,633
10,321
64
6,276
5,143
34,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,593
Gold Earned
26,834
157
Minions Killed
139
0
Camps Cleared
0
673,631
Distance Traveled
663,787
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,171
848
95
8
0
217,384
1
L
Cthulhu
8,488
707
26
2
0
229,222
1
W
Amaterasu
8,856
738
16
1
0
237,073
0
L
Hou Yi
8,634
720
36
3
0
188,943
2
L
Kukulkan
9,712
809
77
6
0
245,622
4
W
Tiamat
9,566
797
46
4
0
219,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role