Player Matchup

Medusa
Medusa
DarkMan1901
Medusa
Level 13
God Stats
9W - 8L
1,595 SR
Queue Stats
11W - 11L
1,460 Elo+
Party 1
Ymir
Ymir
Jorlasram01
Ymir
Level 55
God Stats
12W - 8L
1,557 SR
Queue Stats
137W - 134L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
joso17zen
Morgan Le Fay
Level 123
God Stats
22W - 10L
1,680 SR
Queue Stats
400W - 391L
1,522 Elo+
Party 1
Fenrir
Fenrir
jumpack1
Fenrir
Level 84
God Stats
1W - 1L
1,454 SR
Queue Stats
169W - 155L
1,527 Elo+
Party 1
King Arthur
King Arthur
xXzardokXx
King Arthur
Level 85
God Stats
6W - 1L
1,702 SR
Queue Stats
149W - 138L
1,548 Elo+
Party 1
Team Averages
Level 72
1,598 SR
1,508 Elo+

VS

Team Averages
Level 66
1,433 SR
1,472 Elo+
Izanami
Izanami
BlindKel
Izanami
Level 43
God Stats
46W - 30L
1,559 SR
Queue Stats
179W - 184L
1,459 Elo+
Party 2
Achilles
Achilles
Hoodie CORN
Achilles
Level 88
God Stats
31W - 36L
1,510 SR
Queue Stats
514W - 474L
1,545 Elo+
Party 2
Thanatos
Thanatos
OneBadHomeless
Thanatos
Level 101
God Stats
22W - 20L
1,527 SR
Queue Stats
512W - 515L
1,539 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pokefan260
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,292 SR
Queue Stats
24W - 25L
1,413 Elo+
Solo
Cerberus
Cerberus
RavenShadow3774
Cerberus
Level 49
God Stats
2W - 10L
1,277 SR
Queue Stats
349W - 521L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 0 / 4
8,489
499
3,201
5,859
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 8
8,103
477
6,591
13,090
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
joso17zen
Morgan Le Fay
19
17 / 1 / 6
11,703
688
25,450
11,616
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
jumpack1
Fenrir
16
8 / 2 / 3
9,723
572
9,209
10,746
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
xXzardokXx
King Arthur
17
3 / 0 / 7
9,813
577
10,903
13,028
10,916
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlindKel
Izanami
13
0 / 5 / 3
7,480
440
12,131
13,015
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Hoodie CORN
Achilles
12
1 / 4 / 2
7,893
464
8,515
16,590
12,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
13
3 / 9 / 2
8,439
496
4,142
15,676
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Pokefan260
Morgan Le Fay
12
1 / 8 / 2
7,439
438
6,109
15,473
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
11
2 / 6 / 1
7,899
465
4,292
14,307
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
32
Kills
7
7
Deaths
32
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlindKel
Izanami
0
5
3
0.3
W
Medusa
1
0
4
3
L
Achilles
Hoodie CORN
Achilles
1
4
2
0.5
W
3
4
8
1.75
L
Thanatos
3
9
2
0.44
L
Morgan Le Fay
Pokefan260
Morgan Le Fay
1
8
2
0.25
L
Cerberus
2
6
1
0.42
W
Morgan Le Fay
joso17zen
Morgan Le Fay
17
1
6
20
W
Fenrir
jumpack1
Fenrir
8
2
3
4.75
W
King Arthur
xXzardokXx
King Arthur
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,354
Damage
35,189
54,339
Taken
75,061
32,107
Mitigated
33,472
19,055
Healing
22,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlindKel
Izanami
12,131
9,372
0
4,792
13,015
4,331
952
5,431
7,536
0
65,247
W
Medusa
3,201
1,972
0
1,659
5,859
2,112
2,221
728
5,131
0
46,719
L
Achilles
Hoodie CORN
Achilles
8,515
2,526
0
4,951
16,590
12,489
0
3,494
13,055
0
37,996
W
6,591
916
0
2,265
13,090
8,835
0
3,117
9,973
13,054
0
L
Thanatos
4,142
845
0
6,504
15,676
5,310
0
6,123
9,327
0
45,751
L
Morgan Le Fay
Pokefan260
Morgan Le Fay
6,109
881
0
2,598
15,473
5,302
450
8,832
6,183
39,551
0
L
Cerberus
4,292
62
64
3,341
14,307
6,040
0
7,256
6,919
22,060
0
W
Morgan Le Fay
joso17zen
Morgan Le Fay
25,450
2,400
552
4,144
11,616
4,939
31
3,094
8,522
87,384
0
W
Fenrir
jumpack1
Fenrir
9,209
1,871
0
4,237
10,746
5,305
0
2,544
8,202
0
60,291
W
King Arthur
xXzardokXx
King Arthur
10,903
814
0
6,198
13,028
10,916
0
918
12,110
0
63,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,831
Gold Earned
39,150
497
Minions Killed
380
0
Camps Cleared
0
1,652,732
Distance Traveled
1,417,037
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,480
440
94
6
0
268,795
2
W
Medusa
8,489
499
93
5
0
303,642
0
L
Achilles
7,893
464
82
5
0
313,602
4
W
Ymir
8,103
477
19
1
0
297,906
5
L
Thanatos
8,439
496
88
5
0
286,455
1
L
Morgan Le Fay
7,439
438
66
4
0
291,011
4
L
Cerberus
7,899
465
50
3
0
257,174
1
W
Morgan Le Fay
11,703
688
150
9
0
339,385
3
W
Fenrir
9,723
572
115
7
0
337,972
1
W
King Arthur
9,813
577
120
7
0
373,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role