Player Matchup

Hou Yi
Hou Yi
CloudTim
Hou Yi
Level 127
God Stats
23W - 13L
1,500 SR
Queue Stats
198W - 154L
1,671 Elo+
Party 1
Sun Wukong
Sun Wukong
CloudTim1337
Sun Wukong
Level 62
God Stats
2W - 0L
1,436 SR
Queue Stats
70W - 67L
1,581 Elo+
Party 1
Ah Puch
Ah Puch
Drakch
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,512 Elo+
Solo
Team Averages
Level 99
1,479 SR
1,588 Elo+

VS

Team Averages
Level 68
1,480 SR
1,519 Elo+
Ymir
Ymir
Coronay
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,514 Elo+
Solo
Xbalanque
Xbalanque
IvIiN3RIvIaFiA
Xbalanque
Level 35
God Stats
14W - 14L
1,489 SR
Queue Stats
222W - 227L
1,590 Elo+
Solo
Raijin
Raijin
JoshuaOS
Raijin
Level 88
God Stats
14W - 29L
1,450 SR
Queue Stats
79W - 93L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CloudTim
Hou Yi
20
10 / 1 / 5
14,714
736
21,935
16,517
6,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CloudTim1337
Sun Wukong
16
2 / 7 / 11
13,785
689
9,590
21,087
17,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Drakch
Ah Puch
18
4 / 1 / 10
13,088
654
26,126
14,530
5,876
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Coronay
Ymir
17
4 / 7 / 4
14,024
701
10,866
29,576
27,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
IvIiN3RIvIaFiA
Xbalanque
15
3 / 3 / 4
11,621
581
15,494
18,579
6,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
JoshuaOS
Raijin
17
2 / 6 / 6
12,225
611
11,767
16,613
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
9
9
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CloudTim
Hou Yi
10
1
5
12.5
W
Sun Wukong
CloudTim1337
Sun Wukong
2
7
11
1.07
L
Ymir
Coronay
Ymir
4
7
4
0.86
W
Ah Puch
Drakch
Ah Puch
4
1
10
9
L
Xbalanque
IvIiN3RIvIaFiA
Xbalanque
3
3
4
1.67
L
Raijin
JoshuaOS
Raijin
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,651
Damage
38,127
52,134
Taken
64,768
30,463
Mitigated
40,318
15,210
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CloudTim
Hou Yi
21,935
8,501
0
8,013
16,517
6,893
1,651
6,188
10,329
0
87,621
W
Sun Wukong
CloudTim1337
Sun Wukong
9,590
1,266
0
1,731
21,087
17,694
176
9,273
11,814
0
19,971
L
Ymir
Coronay
Ymir
10,866
1,421
96
1,073
29,576
27,266
0
15,064
14,512
31,699
0
W
Ah Puch
Drakch
Ah Puch
26,126
575
0
5,466
14,530
5,876
401
7,394
7,136
77,903
0
L
Xbalanque
IvIiN3RIvIaFiA
Xbalanque
15,494
7,836
0
5,089
18,579
6,906
0
4,392
14,187
222
47,156
L
Raijin
JoshuaOS
Raijin
11,767
613
117
2,063
16,613
6,146
0
6,670
9,943
67,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,587
Gold Earned
37,870
234
Minions Killed
243
0
Camps Cleared
0
1,035,278
Distance Traveled
943,696
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,714
736
81
4
0
377,141
5
W
Sun Wukong
13,785
689
15
1
0
333,721
0
L
Ymir
14,024
701
48
2
0
276,323
4
W
Ah Puch
13,088
654
138
7
0
324,416
5
L
Xbalanque
11,621
581
71
4
0
342,823
3
L
Raijin
12,225
611
124
6
0
324,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role