Player Matchup

Khepri
Khepri
BatmanManPuncher
Khepri
Level 121
God Stats
1W - 0L
1,789 SR
Queue Stats
113W - 75L
1,632 Elo+
Party 1
King Arthur
King Arthur
Frozone003
King Arthur
Level 128
God Stats
10W - 4L
1,553 SR
Queue Stats
185W - 152L
1,625 Elo+
Party 1
Olorun
Olorun
NutShade
Olorun
Level 23
God Stats
4W - 1L
1,683 SR
Queue Stats
41W - 14L
1,786 Elo+
Party 1
Team Averages
Level 91
1,675 SR
1,681 Elo+

VS

Team Averages
Level 57
1,488 SR
1,463 Elo+
Jormungandr
Jormungandr
DoctorRabbitt
Jormungandr
Level 36
God Stats
6W - 5L
1,434 SR
Queue Stats
13W - 17L
1,411 Elo+
Party 2
Chang'e
Chang'e
SØLIÐ
Chang'e
Level 125
God Stats
2W - 2L
1,490 SR
Queue Stats
49W - 51L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
wondercleft
Danzaburou
Level 10
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 16
11,126
654
8,470
14,729
18,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Frozone003
King Arthur
17
11 / 1 / 8
12,463
733
15,615
21,871
21,714
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
NutShade
Olorun
15
8 / 5 / 9
11,888
699
16,108
13,753
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoctorRabbitt
Jormungandr
14
2 / 6 / 2
10,478
616
7,251
17,102
14,071
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
SØLIÐ
Chang'e
14
3 / 9 / 4
10,967
645
9,812
18,317
6,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
wondercleft
Danzaburou
13
1 / 6 / 3
10,144
597
6,450
12,586
4,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
21
Kills
6
7
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
L
Jormungandr
DoctorRabbitt
Jormungandr
2
6
2
0.5
W
King Arthur
Frozone003
King Arthur
11
1
8
15
W
Olorun
NutShade
Olorun
8
5
9
2.5
L
Chang'e
SØLIÐ
Chang'e
3
9
4
0.56
L
Danzaburou
wondercleft
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,193
Damage
23,513
50,353
Taken
48,005
46,061
Mitigated
24,971
15,463
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,470
660
0
2,731
14,729
18,563
372
4,214
8,531
31,730
0
L
Jormungandr
DoctorRabbitt
Jormungandr
7,251
2,001
0
0
17,102
14,071
0
8,526
8,008
25,773
0
W
King Arthur
Frozone003
King Arthur
15,615
1,971
0
6,882
21,871
21,714
189
6,951
14,920
0
50,741
W
Olorun
NutShade
Olorun
16,108
7,711
1,310
4,540
13,753
5,784
1,491
5,898
7,855
54,397
0
L
Chang'e
SØLIÐ
Chang'e
9,812
1,171
2,644
5,598
18,317
6,635
0
8,816
8,823
28,714
0
L
Danzaburou
wondercleft
Danzaburou
6,450
2,274
0
547
12,586
4,265
0
5,428
6,596
0
28,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
31,589
184
Minions Killed
110
0
Camps Cleared
0
825,747
Distance Traveled
723,573
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,126
654
34
2
0
296,003
0
L
Jormungandr
10,478
616
26
2
0
200,987
0
W
King Arthur
12,463
733
59
3
0
300,404
1
W
Olorun
11,888
699
91
5
0
229,340
0
L
Chang'e
10,967
645
37
2
0
273,548
3
L
Danzaburou
10,144
597
47
3
0
249,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role