Player Matchup

Serqet
Serqet
WhatAreTrees
Serqet
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,483 Elo+
Solo
Cthulhu
Cthulhu
XSnipingAngelX
Cthulhu
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 49L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
hecks1
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kevin999GB
Ah Muzen Cab
Level 18
God Stats
0W - 3L
1,281 SR
Queue Stats
27W - 52L
1,433 Elo+
Solo
Sylvanus
Sylvanus
pinkrazor49
Sylvanus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
720W - 731L
1,518 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,506 Elo+

VS

Team Averages
Level 88
1,330 SR
1,504 Elo+
Hel
Hel
Lobiaon
Hel
Level 123
God Stats
2W - 3L
1,301 SR
Queue Stats
747W - 764L
1,557 Elo+
Solo
Janus
Janus
Metalocalyse
Janus
Level 147
God Stats
2W - 4L
1,207 SR
Queue Stats
157W - 167L
1,518 Elo+
Solo
Odin
Odin
Natsu890Dragneel
Odin
Level 114
God Stats
2W - 5L
1,087 SR
Queue Stats
417W - 418L
1,613 Elo+
Solo
Chronos
Chronos
RexLudos98
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,441 Elo+
Party 1
Bacchus
Bacchus
SuperMann104
Bacchus
Level 29
God Stats
2W - 0L
1,552 SR
Queue Stats
21W - 38L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
0 / 4 / 7
9,149
610
7,847
17,174
19,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 6
9,256
617
18,346
17,447
22,137
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
hecks1
Sun Wukong
18
5 / 4 / 6
10,171
678
21,975
19,802
18,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Muzen Cab
kevin999GB
Ah Muzen Cab
16
1 / 4 / 6
9,004
600
13,808
9,945
5,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
pinkrazor49
Sylvanus
17
2 / 2 / 6
9,409
627
10,619
17,118
22,562
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
3 / 1 / 13
10,379
692
9,463
19,184
22,967
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
5 / 4 / 7
11,022
735
22,014
15,719
8,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 1 / 12
10,025
668
15,736
21,513
28,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
RexLudos98
Chronos
18
4 / 1 / 9
10,292
686
10,963
13,528
8,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SuperMann104
Bacchus
17
4 / 4 / 11
11,731
782
11,881
21,528
22,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
11
Kills
18
18
Deaths
11
31
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hel
3
1
13
9.5
W
5
4
7
2.13
W
2
1
12
8
W
Chronos
RexLudos98
Chronos
4
1
9
8.5
W
Bacchus
SuperMann104
Bacchus
4
4
11
2.38
L
Serqet
0
4
7
0.88
L
3
4
6
1.5
L
Sun Wukong
hecks1
Sun Wukong
5
4
6
2
L
Ah Muzen Cab
kevin999GB
Ah Muzen Cab
1
4
6
1
L
Sylvanus
pinkrazor49
Sylvanus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,595
Damage
70,057
81,486
Taken
91,472
87,966
Mitigated
91,194
38,026
Healing
57,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
9,463
1,266
21,780
11,096
19,184
22,967
559
6,024
12,758
22,093
0
W
22,014
1,525
2,977
2,992
15,719
8,033
1,583
4,172
10,785
45,548
0
W
15,736
1,671
2,639
2,187
21,513
28,528
1,010
7,050
14,463
0
25,440
W
Chronos
RexLudos98
Chronos
10,963
2,469
3,618
2,079
13,528
8,862
1,085
3,898
9,630
29,633
0
W
Bacchus
SuperMann104
Bacchus
11,881
1,944
5,304
3,102
21,528
22,804
295
7,821
13,221
21,010
0
L
Serqet
7,847
1,852
3,269
3,450
17,174
19,195
0
10,399
6,466
0
9,997
L
18,346
598
894
1,557
17,447
22,137
0
11,518
5,617
34,763
0
L
Sun Wukong
hecks1
Sun Wukong
21,975
1,380
2,177
4,472
19,802
18,876
0
14,825
4,767
0
35,271
L
Ah Muzen Cab
kevin999GB
Ah Muzen Cab
13,808
2,638
792
1,022
9,945
5,196
68
6,204
3,621
0
32,887
L
Sylvanus
pinkrazor49
Sylvanus
10,619
3,870
13,019
7,374
17,118
22,562
210
11,375
5,583
24,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,989
Gold Earned
53,449
135
Minions Killed
203
0
Camps Cleared
0
1,251,798
Distance Traveled
1,441,029
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,379
692
24
2
0
293,076
0
W
Janus
11,022
735
83
6
0
256,558
2
W
Odin
10,025
668
30
2
0
274,323
1
W
Chronos
10,292
686
45
3
0
316,938
0
W
Bacchus
11,731
782
21
1
0
300,134
1
L
Serqet
9,149
610
4
0
0
255,360
4
L
Cthulhu
9,256
617
31
2
0
244,963
0
L
Sun Wukong
10,171
678
29
2
0
298,961
0
L
Ah Muzen Cab
9,004
600
32
2
0
243,874
0
L
Sylvanus
9,409
627
39
3
0
208,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role