Player Matchup

Mercury
Mercury
Henchman21
Mercury
Level 144
God Stats
7W - 4L
1,983 SR
Queue Stats
111W - 71L
1,652 Elo+
Party 3
Danzaburou
Danzaburou
LethalC
Danzaburou
Level 14
God Stats
8W - 8L
1,500 SR
Queue Stats
61W - 46L
1,580 Elo+
Party 3
Sobek
Sobek
Spiritia
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 68L
1,647 Elo+
Party 3
Sol
Sol
Vekron88
Sol
Level 24
God Stats
8W - 6L
1,666 SR
Queue Stats
586W - 542L
1,512 Elo+
Solo
Ra
Ra
morcadi
Ra
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Team Averages
Level 62
1,630 SR
1,578 Elo+

VS

Team Averages
Level 26
1,682 SR
1,593 Elo+
Susano
Susano
 
Susano
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Is vampi
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 188L
1,496 Elo+
Solo
Artemis
Artemis
Jancy
Artemis
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 6L
1,548 Elo+
Party 1
Anubis
Anubis
Mayoyo
Anubis
Level 68
God Stats
4W - 0L
1,831 SR
Queue Stats
29W - 22L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
lmElaine
Aphrodite
Level 18
God Stats
22W - 3L
2,078 SR
Queue Stats
37W - 6L
1,894 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Henchman21
Mercury
16
4 / 10 / 7
11,226
1,123
10,974
23,754
11,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
LethalC
Danzaburou
16
1 / 13 / 10
10,238
1,024
14,542
24,263
8,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Spiritia
Sobek
16
2 / 9 / 10
10,190
1,019
6,106
21,684
17,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 7 / 6
11,372
1,137
23,182
27,461
8,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 13 / 7
9,120
912
7,278
17,952
6,520
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
18 / 2 / 26
13,764
1,376
43,349
19,332
10,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Is vampi
King Arthur
17
0 / 5 / 20
10,141
1,014
4,106
15,235
13,960
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Jancy
Artemis
19
10 / 2 / 23
11,993
1,199
22,777
8,811
4,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Mayoyo
Anubis
19
13 / 3 / 20
12,927
1,293
25,374
14,936
8,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
lmElaine
Aphrodite
20
11 / 2 / 29
13,051
1,305
13,800
12,790
9,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
170
14
Kills
52
52
Deaths
14
40
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
18
2
26
15.5
L
Mercury
Henchman21
Mercury
4
10
7
0.75
W
King Arthur
Is vampi
King Arthur
0
5
20
2
W
Artemis
Jancy
Artemis
10
2
23
10.75
L
Danzaburou
LethalC
Danzaburou
1
13
10
0.46
W
Anubis
Mayoyo
Anubis
13
3
20
7.67
L
Sobek
Spiritia
Sobek
2
9
10
0.78
L
7
7
6
1.43
W
Aphrodite
lmElaine
Aphrodite
11
2
29
12.75
L
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,082
Damage
109,406
115,114
Taken
71,104
52,301
Mitigated
47,277
8,384
Healing
32,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
43,349
12,802
0
2,596
19,332
10,787
0
9,168
10,104
0
60,283
L
Mercury
Henchman21
Mercury
10,974
5,505
0
462
23,754
11,261
0
11,038
12,716
0
28,580
W
King Arthur
Is vampi
King Arthur
4,106
752
0
2,219
15,235
13,960
0
8,641
6,486
93
10,744
W
Artemis
Jancy
Artemis
22,777
12,708
0
732
8,811
4,362
0
4,079
4,582
0
38,372
L
Danzaburou
LethalC
Danzaburou
14,542
7,613
0
459
24,263
8,419
0
7,741
16,522
0
30,499
W
Anubis
Mayoyo
Anubis
25,374
509
0
8,256
14,936
8,200
0
9,382
5,374
46,607
0
L
Sobek
Spiritia
Sobek
6,106
594
0
1,132
21,684
17,752
0
5,483
16,201
16,942
0
L
23,182
4,793
308
5,315
27,461
8,349
0
11,300
16,161
46,436
0
W
Aphrodite
lmElaine
Aphrodite
13,800
1,441
9,740
8,805
12,790
9,968
0
5,296
7,314
27,007
0
L
7,278
1,146
468
240
17,952
6,520
0
3,665
14,287
17,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,146
Gold Earned
61,876
163
Minions Killed
169
6
Camps Cleared
4
840,864
Distance Traveled
1,012,840
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,764
1,376
35
4
1
252,561
0
L
Mercury
11,226
1,123
34
3
4
228,575
2
W
King Arthur
10,141
1,014
13
1
0
154,045
0
W
Artemis
11,993
1,199
40
4
3
186,764
0
L
Danzaburou
10,238
1,024
32
3
0
132,425
0
W
Anubis
12,927
1,293
48
5
0
183,928
1
L
Sobek
10,190
1,019
26
3
2
163,185
1
L
Sol
11,372
1,137
59
6
0
190,485
1
W
Aphrodite
13,051
1,305
33
3
0
235,542
0
L
Ra
9,120
912
12
1
0
126,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role