Player Matchup

Vamana
Vamana
 
Vamana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Heimdro
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 42L
1,610 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Opp909-_-
Morgan Le Fay
Level 23
God Stats
21W - 17L
1,638 SR
Queue Stats
56W - 44L
1,590 Elo+
Solo
King Arthur
King Arthur
SimNation94
King Arthur
Level 28
God Stats
10W - 11L
1,549 SR
Queue Stats
57W - 58L
1,530 Elo+
Solo
Team Averages
Level 16
1,537 SR
1,546 Elo+

VS

Team Averages
Level 19
1,474 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
COXINATOR19
Morgan Le Fay
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 92L
1,521 Elo+
Solo
Vulcan
Vulcan
MacDaddyMcChamp
Vulcan
Level 29
God Stats
2W - 3L
1,401 SR
Queue Stats
3W - 5L
1,265 Elo+
Solo
Thor
Thor
graveTHEPAIN388
Thor
Level 29
God Stats
1W - 2L
1,520 SR
Queue Stats
88W - 76L
1,567 Elo+
Solo
Cerberus
Cerberus
jevon1221
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,746 Elo+
Solo
Apollo
Apollo
moleculasamurai7
Apollo
Level 22
God Stats
4W - 6L
1,451 SR
Queue Stats
80W - 62L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 2 / 0
5,757
576
2,931
6,696
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
 
Ymir
9
1 / 1 / 3
5,675
568
2,593
5,729
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Heimdro
Neith
10
3 / 2 / 1
5,802
580
4,973
5,775
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Opp909-_-
Morgan Le Fay
9
1 / 1 / 1
5,295
530
3,922
4,522
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
SimNation94
King Arthur
11
4 / 0 / 0
6,590
659
3,469
5,448
2,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
COXINATOR19
Morgan Le Fay
6
0 / 1 / 0
4,247
425
1,465
2,856
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
4,680
468
2,949
5,900
2,013
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 1 / 2
5,752
575
4,564
6,113
1,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
jevon1221
Cerberus
8
3 / 2 / 0
5,224
522
2,464
7,209
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 4
4,478
448
3,531
5,287
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
11
Kills
6
6
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
0
1
W
Ymir
 
Ymir
1
1
3
2.5
L
Morgan Le Fay
COXINATOR19
Morgan Le Fay
0
1
0
0
W
Neith
Heimdro
Neith
3
2
1
1.75
L
0
4
1
0.13
W
Morgan Le Fay
Opp909-_-
Morgan Le Fay
1
1
1
1.5
W
King Arthur
SimNation94
King Arthur
4
0
0
4
L
3
1
2
4
L
Cerberus
jevon1221
Cerberus
3
2
0
1.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,888
Damage
14,973
28,170
Taken
27,365
11,167
Mitigated
9,938
8,323
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,931
1,751
0
1,235
6,696
2,592
123
1,292
5,394
0
33,042
W
Ymir
 
Ymir
2,593
518
0
2,295
5,729
2,591
132
1,356
4,373
11,972
0
L
Morgan Le Fay
COXINATOR19
Morgan Le Fay
1,465
44
0
800
2,856
883
0
1,832
1,024
12,406
0
W
Neith
Heimdro
Neith
4,973
2,313
0
2,498
5,775
1,656
652
451
5,324
0
35,349
L
2,949
1,434
0
930
5,900
2,013
0
851
5,049
18,727
0
W
Morgan Le Fay
Opp909-_-
Morgan Le Fay
3,922
365
0
786
4,522
2,302
111
1,676
2,611
22,403
0
W
King Arthur
SimNation94
King Arthur
3,469
1,030
0
1,509
5,448
2,026
334
1,858
3,590
0
32,937
L
4,564
1,859
0
1,692
6,113
1,903
0
692
5,421
0
26,310
L
Cerberus
jevon1221
Cerberus
2,464
217
0
1,406
7,209
3,824
0
2,019
5,190
12,341
0
L
3,531
1,930
0
1,653
5,287
1,315
0
1,121
4,166
0
18,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
24,381
263
Minions Killed
180
0
Camps Cleared
0
904,358
Distance Traveled
854,213
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,757
576
70
7
0
183,089
2
W
Ymir
5,675
568
22
2
0
188,844
3
L
Morgan Le Fay
4,247
425
27
3
0
106,603
0
W
Neith
5,802
580
66
7
0
176,087
2
L
Vulcan
4,680
468
29
3
0
172,231
1
W
Morgan Le Fay
5,295
530
32
3
0
163,631
1
W
King Arthur
6,590
659
73
7
0
192,707
0
L
Thor
5,752
575
58
6
0
202,785
4
L
Cerberus
5,224
522
34
3
0
200,791
1
L
Apollo
4,478
448
32
3
0
171,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role