Player Matchup

Jing Wei
Jing Wei
PurpleKnews
Jing Wei
Level 71
God Stats
17W - 32L
1,320 SR
Queue Stats
129W - 169L
1,348 Elo+
Solo
Hercules
Hercules
XxRuFiNyOxX
Hercules
Level 115
God Stats
18W - 20L
1,528 SR
Queue Stats
336W - 313L
1,540 Elo+
Party 2
Cerberus
Cerberus
catalinuJR3
Cerberus
Level 107
God Stats
8W - 8L
1,586 SR
Queue Stats
395W - 357L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
juanso33
Gilgamesh
Level 85
God Stats
5W - 4L
1,515 SR
Queue Stats
159W - 166L
1,419 Elo+
Solo
Ah Puch
Ah Puch
polferrer43
Ah Puch
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
487W - 453L
1,455 Elo+
Party 2
Team Averages
Level 92
1,490 SR
1,462 Elo+

VS

Team Averages
Level 83
1,496 SR
1,400 Elo+
Skadi
Skadi
ElTumpo
Skadi
Level 65
God Stats
4W - 5L
1,353 SR
Queue Stats
406W - 437L
1,376 Elo+
Solo
Hercules
Hercules
GorDiTo_SaMa476
Hercules
Level 115
God Stats
8W - 6L
1,445 SR
Queue Stats
652W - 626L
1,438 Elo+
Party 1
Susano
Susano
Nas_31100
Susano
Level 56
God Stats
0W - 3L
1,399 SR
Queue Stats
3W - 6L
1,188 Elo+
Solo
Cthulhu
Cthulhu
Papi_Masquay_
Cthulhu
Level 84
God Stats
8W - 4L
1,713 SR
Queue Stats
210W - 187L
1,476 Elo+
Party 1
He Bo
He Bo
romainlegameur5
He Bo
Level 93
God Stats
1W - 2L
1,569 SR
Queue Stats
296W - 258L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PurpleKnews
Jing Wei
18
1 / 2 / 8
10,457
455
6,092
14,902
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
XxRuFiNyOxX
Hercules
19
4 / 4 / 12
11,871
516
12,362
19,900
18,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
catalinuJR3
Cerberus
18
10 / 2 / 7
11,540
502
14,156
22,857
18,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
juanso33
Gilgamesh
19
6 / 6 / 9
11,867
516
15,009
21,979
17,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
polferrer43
Ah Puch
18
6 / 3 / 9
11,315
492
15,385
13,377
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ElTumpo
Skadi
18
4 / 5 / 1
11,022
479
13,877
12,351
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
19
5 / 3 / 2
11,778
512
19,319
22,202
25,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Nas_31100
Susano
8
0 / 3 / 0
6,733
293
3,730
5,901
1,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
16
2 / 9 / 3
10,173
442
11,024
23,381
9,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 7 / 2
11,697
509
20,793
18,296
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
27
Kills
17
17
Deaths
27
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
ElTumpo
Skadi
4
5
1
0.9
L
Hercules
5
3
2
2
L
Susano
Nas_31100
Susano
0
3
0
0
L
Cthulhu
2
9
3
0.39
W
Jing Wei
PurpleKnews
Jing Wei
1
2
8
2.5
W
Hercules
XxRuFiNyOxX
Hercules
4
4
12
2.5
W
Cerberus
catalinuJR3
Cerberus
10
2
7
6.75
W
Gilgamesh
juanso33
Gilgamesh
6
6
9
1.75
W
Ah Puch
polferrer43
Ah Puch
6
3
9
3.5
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,004
Damage
68,743
93,015
Taken
82,131
67,020
Mitigated
49,119
28,031
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ElTumpo
Skadi
13,877
5,496
52
813
12,351
6,405
319
4,294
8,009
0
82,499
L
Hercules
19,319
4,528
0
8,455
22,202
25,024
0
6,683
15,273
357
79,910
L
Susano
Nas_31100
Susano
3,730
633
0
856
5,901
1,602
0
1,107
4,794
0
11,716
L
Cthulhu
11,024
638
307
6,764
23,381
9,726
0
7,256
15,879
66,072
0
W
Jing Wei
PurpleKnews
Jing Wei
6,092
3,669
279
6,182
14,902
5,724
614
631
14,271
0
61,621
W
Hercules
XxRuFiNyOxX
Hercules
12,362
4,013
0
7,614
19,900
18,544
514
5,662
14,238
500
64,956
W
Cerberus
catalinuJR3
Cerberus
14,156
955
600
6,890
22,857
18,601
0
9,913
12,944
45,999
0
W
Gilgamesh
juanso33
Gilgamesh
15,009
6,756
0
1,942
21,979
17,824
0
8,515
13,464
0
101,556
W
Ah Puch
polferrer43
Ah Puch
15,385
311
0
4,524
13,377
6,327
78
7,441
5,936
72,092
0
L
20,793
404
416
4,817
18,296
6,362
0
9,416
8,339
74,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,050
Gold Earned
51,403
611
Minions Killed
550
0
Camps Cleared
0
2,194,220
Distance Traveled
1,839,061
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,022
479
128
6
0
396,091
0
L
Hercules
11,778
512
155
7
0
445,209
1
L
Susano
6,733
293
27
1
0
234,148
2
L
Cthulhu
10,173
442
106
5
0
379,043
4
W
Jing Wei
10,457
455
107
5
0
439,510
11
W
Hercules
11,871
516
141
6
0
446,884
3
W
Cerberus
11,540
502
67
3
0
451,911
4
W
Gilgamesh
11,867
516
161
7
0
427,042
2
W
Ah Puch
11,315
492
135
6
0
428,873
3
L
He Bo
11,697
509
134
6
0
384,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role