Player Matchup

Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Platinum IV
HDP_Rey
Pele
Platinum IV
Level 125
God Stats
2W - 3L
1,440 SR
Queue Stats
329W - 330L
1,722 MMR
Solo
Ymir
Ymir
Gold I
Lil_Papulo
Ymir
Gold I
Level 151
God Stats
1W - 1L
1,286 SR
Queue Stats
108W - 102L
1,664 MMR
Party 1
Raijin
Raijin
Platinum III
carlos_ip
Raijin
Platinum III
Level 88
God Stats
5W - 7L
1,776 SR
Queue Stats
98W - 89L
1,861 MMR
Solo
Danzaburou
Danzaburou
Platinum III
xMarvin166
Danzaburou
Platinum III
Level 147
God Stats
14W - 5L
1,678 SR
Queue Stats
77W - 66L
1,984 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,536 SR
1,746 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,582 SR
1,701 MMR
Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
Blackstar72a
Arachne
Gold I
Level 141
God Stats
48W - 27L
1,648 SR
Queue Stats
298W - 305L
1,702 MMR
Solo
Heimdallr
Heimdallr
Gold III
Paul_MUC
Heimdallr
Gold III
Level 160
God Stats
0W - 1L
1,771 SR
Queue Stats
795W - 808L
1,678 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
SCOPEY137
Cu Chulainn
Platinum IV
Level 126
God Stats
5W - 7L
1,483 SR
Queue Stats
284W - 279L
1,893 MMR
Solo
Yemoja
Yemoja
Gold I
lI-Say-lI
Yemoja
Gold I
Level 160
God Stats
2W - 5L
1,506 SR
Queue Stats
484W - 472L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 0 / 2
6,143
558
1,756
6,086
2,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Pele
HDP_Rey
Pele
11
2 / 1 / 3
6,291
572
2,214
6,477
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 0
6,662
606
5,094
7,883
4,058
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Raijin
carlos_ip
Raijin
12
5 / 0 / 2
7,007
637
4,726
4,186
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
xMarvin166
Danzaburou
12
4 / 0 / 3
7,019
638
4,459
6,158
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetGilgameshCabrakanAthenaNemesis

VS

Bans
TiamatTsukuyomiGebTyrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 5 / 0
5,282
480
2,317
5,384
1,572
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Blackstar72a
Arachne
10
1 / 1 / 1
5,856
532
3,215
7,610
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Paul_MUC
Heimdallr
9
0 / 5 / 0
5,186
471
2,273
6,872
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
SCOPEY137
Cu Chulainn
9
2 / 3 / 0
5,801
527
5,377
8,507
2,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
lI-Say-lI
Yemoja
9
0 / 2 / 0
5,325
484
2,326
4,319
1,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
3
3
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
2
3
L
Thoth
 
Thoth
0
5
0
0
L
Arachne
Blackstar72a
Arachne
1
1
1
1.5
W
Pele
HDP_Rey
Pele
2
1
3
3.5
W
3
2
0
1.5
L
Heimdallr
Paul_MUC
Heimdallr
0
5
0
0
L
Cu Chulainn
SCOPEY137
Cu Chulainn
2
3
0
0.67
W
Raijin
carlos_ip
Raijin
5
0
2
6
L
Yemoja
lI-Say-lI
Yemoja
0
2
0
0
W
Danzaburou
xMarvin166
Danzaburou
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,249
Damage
15,508
30,790
Taken
32,692
11,780
Mitigated
10,084
13,758
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,756
406
0
3,317
6,086
2,780
170
963
5,095
12,253
0
L
Thoth
 
Thoth
2,317
113
0
517
5,384
1,572
0
2,273
2,958
29,418
0
L
Arachne
Blackstar72a
Arachne
3,215
2,454
0
3,724
7,610
2,261
0
700
6,898
0
28,845
W
Pele
HDP_Rey
Pele
2,214
544
0
3,810
6,477
1,806
0
682
5,739
0
36,795
W
5,094
1,592
0
2,366
7,883
4,058
0
0
7,883
36,649
0
L
Heimdallr
Paul_MUC
Heimdallr
2,273
1,213
0
970
6,872
2,101
64
840
5,994
0
24,582
L
Cu Chulainn
SCOPEY137
Cu Chulainn
5,377
1,375
0
2,503
8,507
2,975
0
5,248
3,259
0
25,456
W
Raijin
carlos_ip
Raijin
4,726
646
0
1,336
4,186
1,303
594
2,289
1,691
39,052
0
L
Yemoja
lI-Say-lI
Yemoja
2,326
431
466
394
4,319
1,175
0
2,242
2,007
18,296
0
W
Danzaburou
xMarvin166
Danzaburou
4,459
1,711
0
2,929
6,158
1,833
400
419
5,739
0
40,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
27,450
359
Minions Killed
274
0
Camps Cleared
0
1,001,963
Distance Traveled
943,269
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,143
558
22
2
0
215,018
5
L
Thoth
5,282
480
63
6
0
197,270
0
L
Arachne
5,856
532
69
6
0
220,914
2
W
Pele
6,291
572
86
8
0
233,560
3
W
Ymir
6,662
606
81
7
0
169,155
0
L
Heimdallr
5,186
471
52
5
0
175,689
2
L
Cu Chulainn
5,801
527
50
5
0
157,376
3
W
Raijin
7,007
637
87
8
0
183,527
3
L
Yemoja
5,325
484
40
4
0
192,020
3
W
Danzaburou
7,019
638
83
8
0
200,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role