Player Matchup

Cernunnos
Cernunnos
BOTStepan
Cernunnos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,660 Elo+
Solo
Serqet
Serqet
Togepi35
Serqet
Level 5
God Stats
33W - 36L
1,338 SR
Queue Stats
59W - 59L
1,312 Elo+
Solo
Merlin
Merlin
moath_tayeh
Merlin
Level 16
God Stats
7W - 2L
1,213 SR
Queue Stats
32W - 34L
1,369 Elo+
Solo
Chang'e
Chang'e
o3z_Fi
Chang'e
Level 16
God Stats
3W - 0L
1,852 SR
Queue Stats
16W - 3L
1,916 Elo+
Solo
Bakasura
Bakasura
ustinov_xazar
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Solo
Team Averages
Level 10
1,481 SR
1,491 Elo+

VS

Team Averages
Level 24
1,484 SR
1,463 Elo+
Ares
Ares
DemixDK
Ares
Level 26
God Stats
3W - 3L
1,608 SR
Queue Stats
60W - 41L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
MedusaZukunft86
Gilgamesh
Level 24
God Stats
4W - 4L
1,412 SR
Queue Stats
25W - 27L
1,339 Elo+
Solo
Bakasura
Bakasura
OdinLFC
Bakasura
Level 26
God Stats
3W - 2L
1,699 SR
Queue Stats
41W - 31L
1,542 Elo+
Party 1
Chang'e
Chang'e
TearDW
Chang'e
Level 24
God Stats
1W - 2L
1,367 SR
Queue Stats
48W - 29L
1,561 Elo+
Party 1
Sol
Sol
melichat
Sol
Level 18
God Stats
57W - 60L
1,333 SR
Queue Stats
202W - 250L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BOTStepan
Cernunnos
20
9 / 3 / 20
16,586
1,185
49,238
22,927
8,743
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Togepi35
Serqet
20
8 / 6 / 15
15,348
1,096
20,682
28,875
10,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
5 / 7 / 21
14,181
1,013
26,762
18,102
6,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
o3z_Fi
Chang'e
20
10 / 10 / 19
16,053
1,147
37,822
28,527
10,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
ustinov_xazar
Bakasura
20
2 / 11 / 20
13,656
975
13,965
28,926
11,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DemixDK
Ares
20
4 / 8 / 25
13,991
999
26,069
39,119
42,457
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
MedusaZukunft86
Gilgamesh
20
2 / 7 / 19
13,152
939
13,032
33,968
16,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
OdinLFC
Bakasura
20
10 / 9 / 20
15,373
1,098
20,587
34,253
16,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
TearDW
Chang'e
20
17 / 6 / 16
18,159
1,297
40,957
30,942
12,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 4 / 20
14,195
1,014
19,735
20,910
6,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
137
34
Kills
37
37
Deaths
34
95
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BOTStepan
Cernunnos
9
3
20
6.33
L
Ares
DemixDK
Ares
4
8
25
2.06
L
Gilgamesh
MedusaZukunft86
Gilgamesh
2
7
19
1.64
L
Bakasura
OdinLFC
Bakasura
10
9
20
2.22
L
Chang'e
TearDW
Chang'e
17
6
16
4.17
W
Serqet
Togepi35
Serqet
8
6
15
2.58
L
4
4
20
3.5
W
Merlin
5
7
21
2.21
W
Chang'e
o3z_Fi
Chang'e
10
10
19
1.95
W
Bakasura
ustinov_xazar
Bakasura
2
11
20
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,469
Damage
120,380
127,357
Taken
159,192
48,354
Mitigated
94,749
22,190
Healing
24,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BOTStepan
Cernunnos
49,238
31,874
0
3,790
22,927
8,743
0
14,207
8,007
0
94,202
L
Ares
DemixDK
Ares
26,069
1,782
0
53
39,119
42,457
0
12,933
23,321
47,302
0
L
Gilgamesh
MedusaZukunft86
Gilgamesh
13,032
1,668
0
4,566
33,968
16,359
0
12,275
21,186
227
27,198
L
Bakasura
OdinLFC
Bakasura
20,587
15,296
0
2,923
34,253
16,501
0
13,085
19,555
0
36,716
L
Chang'e
TearDW
Chang'e
40,957
2,058
7,469
6,047
30,942
12,620
0
13,152
16,851
65,686
0
W
Serqet
Togepi35
Serqet
20,682
4,345
1,003
1,024
28,875
10,722
0
19,797
8,430
0
32,971
L
19,735
5,971
0
3,559
20,910
6,812
0
13,139
6,911
52,665
0
W
Merlin
26,762
2,511
0
736
18,102
6,763
0
12,664
5,200
59,842
0
W
Chang'e
o3z_Fi
Chang'e
37,822
1,326
5,852
7,462
28,527
10,552
0
21,888
6,015
57,347
0
W
Bakasura
ustinov_xazar
Bakasura
13,965
10,293
0
2,323
28,926
11,574
0
18,432
9,330
0
21,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,824
Gold Earned
74,870
275
Minions Killed
249
5
Camps Cleared
5
1,385,866
Distance Traveled
1,352,413
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,586
1,185
90
6
1
256,916
0
L
Ares
13,991
999
13
1
1
275,344
0
L
Gilgamesh
13,152
939
17
1
1
207,704
0
L
Bakasura
15,373
1,098
70
5
3
331,241
0
L
Chang'e
18,159
1,297
65
5
0
261,530
1
W
Serqet
15,348
1,096
45
3
2
314,811
0
L
Sol
14,195
1,014
84
6
0
276,594
3
W
Merlin
14,181
1,013
60
4
0
245,035
1
W
Chang'e
16,053
1,147
49
4
1
262,872
1
W
Bakasura
13,656
975
31
2
1
306,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role