Player Matchup

Vamana
Vamana
Akitaro2591
Vamana
Level 90
God Stats
0W - 2L
1,182 SR
Queue Stats
64W - 105L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
CrisJunior2015
Nu Wa
Level 54
God Stats
7W - 5L
1,600 SR
Queue Stats
331W - 348L
1,429 Elo+
Party 1
Mercury
Mercury
Eduardocq0705
Mercury
Level 41
God Stats
0W - 7L
1,331 SR
Queue Stats
70W - 110L
1,350 Elo+
Party 1
Khepri
Khepri
chunchosebasfe9
Khepri
Level 66
God Stats
3W - 3L
1,446 SR
Queue Stats
252W - 282L
1,519 Elo+
Solo
Skadi
Skadi
jorgedemolidor
Skadi
Level 85
God Stats
0W - 2L
1,257 SR
Queue Stats
54W - 85L
1,401 Elo+
Party 1
Team Averages
Level 67
1,363 SR
1,419 Elo+

VS

Team Averages
Level 85
1,518 SR
1,458 Elo+
Achilles
Achilles
 
Achilles
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
C4ifador222
Medusa
Level 45
God Stats
28W - 35L
1,417 SR
Queue Stats
478W - 532L
1,418 Elo+
Solo
Scylla
Scylla
DForastieri11
Scylla
Level 136
God Stats
4W - 2L
1,636 SR
Queue Stats
17W - 12L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Ranjex
Cthulhu
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 216L
1,381 Elo+
Party 2
Thanatos
Thanatos
matheus51000
Thanatos
Level 103
God Stats
34W - 34L
1,536 SR
Queue Stats
603W - 623L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 1 / 0
5,613
510
4,637
6,940
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 7 / 0
5,352
487
1,846
6,682
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
10
1 / 1 / 0
5,778
525
1,160
6,202
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 1
5,418
493
3,088
5,624
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 2
5,754
523
5,288
3,740
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 0 / 0
6,360
578
3,641
7,590
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
10
2 / 1 / 1
6,017
547
3,415
5,649
1,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 0 / 4
7,914
719
5,050
3,595
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Ranjex
Cthulhu
10
1 / 1 / 1
5,234
476
1,902
6,641
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
matheus51000
Thanatos
12
4 / 1 / 4
7,180
653
5,370
4,463
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
0
1
L
Vamana
0
1
0
0
W
Medusa
2
1
1
2.5
L
0
7
0
0
W
5
0
4
7
L
Mercury
1
1
0
1
W
Cthulhu
Ranjex
Cthulhu
1
1
1
1.5
L
1
3
1
0.5
L
1
1
2
2
W
Thanatos
matheus51000
Thanatos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,019
Damage
19,378
29,188
Taken
27,938
11,487
Mitigated
11,523
6,834
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,641
1,197
0
4,747
7,590
4,440
0
81
6,949
0
27,136
L
Vamana
4,637
1,483
0
1,542
6,940
3,318
0
0
6,940
0
27,614
W
Medusa
3,415
2,497
0
1,974
5,649
1,562
753
1,785
3,844
0
34,572
L
1,846
657
0
940
6,682
2,013
0
3,833
2,849
26,238
0
W
5,050
410
0
730
3,595
1,032
1,032
1,136
2,329
55,852
0
L
Mercury
1,160
295
0
1,485
6,202
2,435
0
159
6,043
0
29,539
W
Cthulhu
Ranjex
Cthulhu
1,902
189
0
1,746
6,641
2,942
29
1,369
5,252
18,797
0
L
3,088
254
0
1,358
5,624
2,507
0
1,450
3,964
18,838
0
L
5,288
2,344
0
1,509
3,740
1,214
0
1,180
2,440
0
30,991
W
Thanatos
matheus51000
Thanatos
5,370
1,056
0
4,921
4,463
1,547
528
349
4,090
0
40,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
32,705
258
Minions Killed
365
0
Camps Cleared
0
1,051,416
Distance Traveled
1,095,659
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,360
578
59
5
0
208,654
0
L
Vamana
5,613
510
54
5
0
201,048
3
W
Medusa
6,017
547
77
7
0
213,118
0
L
Nu Wa
5,352
487
57
5
0
180,645
2
W
Scylla
7,914
719
119
11
0
203,044
2
L
Mercury
5,778
525
59
5
0
229,034
0
W
Cthulhu
5,234
476
29
3
0
217,328
3
L
Khepri
5,418
493
23
2
0
237,031
6
L
Skadi
5,754
523
65
6
0
203,658
1
W
Thanatos
7,180
653
81
7
0
253,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role