Player Matchup

Pele
Pele
SCUBASTEVE6446
Pele
Level 29
God Stats
8W - 7L
1,498 SR
Queue Stats
16W - 15L
1,439 Elo+
Party 3
Bellona
Bellona
TheRealTriple H
Bellona
Level 16
God Stats
3W - 0L
1,286 SR
Queue Stats
15W - 5L
1,362 Elo+
Party 3
Bacchus
Bacchus
black kr0w
Bacchus
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 11L
1,364 Elo+
Party 3
Rama
Rama
iRektNoobs03
Rama
Level 21
God Stats
1W - 5L
1,066 SR
Queue Stats
30W - 40L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
stov3r
Morgan Le Fay
Level 31
God Stats
2W - 0L
1,541 SR
Queue Stats
39W - 40L
1,555 Elo+
Party 3
Team Averages
Level 23
1,378 SR
1,421 Elo+

VS

Team Averages
Level 22
1,486 SR
1,471 Elo+
Izanami
Izanami
Gros_Vesca
Izanami
Level 27
God Stats
4W - 4L
1,290 SR
Queue Stats
90W - 84L
1,499 Elo+
Party 1
Arachne
Arachne
Trophies_MasteR
Arachne
Level 25
God Stats
45W - 35L
1,601 SR
Queue Stats
90W - 83L
1,511 Elo+
Party 1
Tiamat
Tiamat
shadow_danwolf8
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ucekage-
Amaterasu
Level 35
God Stats
24W - 25L
1,478 SR
Queue Stats
324W - 355L
1,403 Elo+
Party 2
Ymir
Ymir
yungeenuce
Ymir
Level 21
God Stats
10W - 11L
1,563 SR
Queue Stats
51W - 48L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
9,530
529
9,566
10,527
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 3
8,763
487
9,327
13,962
12,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
black kr0w
Bacchus
11
1 / 5 / 6
7,837
435
3,770
11,816
7,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 10
8,868
493
7,964
10,735
3,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
stov3r
Morgan Le Fay
15
10 / 3 / 4
9,818
545
9,056
8,511
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gros_Vesca
Izanami
15
3 / 4 / 5
9,199
511
9,660
10,372
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
11 / 6 / 1
10,493
583
14,433
15,141
7,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

4
0 / 1 / 0
5,379
299
304
1,143
328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
ucekage-
Amaterasu
13
2 / 3 / 1
7,924
440
3,950
12,051
8,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 8 / 3
7,465
415
6,527
16,178
6,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
22
Kills
18
19
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Gros_Vesca
Izanami
3
4
5
1.38
W
6
2
7
4.75
W
2
5
3
0.7
L
11
6
1
1.92
W
Bacchus
black kr0w
Bacchus
1
5
6
0.8
W
3
4
10
2
L
0
1
0
0
W
Morgan Le Fay
stov3r
Morgan Le Fay
10
3
4
4
L
Amaterasu
ucekage-
Amaterasu
2
3
1
0.83
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,683
Damage
34,874
55,551
Taken
54,885
30,362
Mitigated
25,891
13,602
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Gros_Vesca
Izanami
9,660
6,587
0
2,769
10,372
3,263
534
4,056
6,316
0
53,716
W
9,566
1,964
0
3,883
10,527
3,817
1,807
1,396
9,131
0
58,851
W
9,327
2,867
0
2,676
13,962
12,539
1,951
1,463
12,499
65
44,554
L
14,433
9,300
0
4,772
15,141
7,747
0
4,159
10,982
0
56,628
W
Bacchus
black kr0w
Bacchus
3,770
546
0
1,993
11,816
7,686
0
1,096
10,720
22,137
0
W
7,964
6,711
0
3,180
10,735
3,240
576
2,041
8,694
0
35,674
L
304
33
0
250
1,143
328
0
290
853
3,995
0
W
Morgan Le Fay
stov3r
Morgan Le Fay
9,056
1,205
0
1,870
8,511
3,080
840
835
7,676
35,183
0
L
Amaterasu
ucekage-
Amaterasu
3,950
1,641
0
4,725
12,051
8,069
0
1,195
10,856
0
36,843
L
6,527
2,173
123
2,930
16,178
6,484
0
3,141
13,037
37,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
40,460
358
Minions Killed
330
0
Camps Cleared
0
1,703,653
Distance Traveled
1,188,749
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,199
511
119
7
0
271,086
0
W
Pele
9,530
529
102
6
0
390,196
0
W
Bellona
8,763
487
84
5
0
330,563
2
L
Arachne
10,493
583
77
4
0
338,426
0
W
Bacchus
7,837
435
36
2
0
324,678
7
W
Rama
8,868
493
63
4
0
304,886
0
L
Tiamat
5,379
299
4
0
0
57,256
0
W
Morgan Le Fay
9,818
545
73
4
0
353,330
4
L
Amaterasu
7,924
440
66
4
0
250,162
0
L
Ymir
7,465
415
64
4
0
271,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role