Player Matchup

Medusa
Medusa
JustChin_Chillin
Medusa
Level 17
God Stats
2W - 0L
1,725 SR
Queue Stats
20W - 3L
1,450 Elo+
Party 1
Chaac
Chaac
samusaran24
Chaac
Level 108
God Stats
8W - 2L
1,690 SR
Queue Stats
28W - 17L
1,539 Elo+
Party 1
Geb
Geb
temp-614132
Geb
Level 124
God Stats
1W - 1L
1,722 SR
Queue Stats
26W - 13L
1,548 Elo+
Party 1
Team Averages
Level 83
1,712 SR
1,513 Elo+

VS

Team Averages
Level 19
1,594 SR
1,438 Elo+
Sol
Sol
Henny_Jav
Sol
Level 29
God Stats
4W - 5L
1,566 SR
Queue Stats
103W - 56L
1,699 Elo+
Solo
King Arthur
King Arthur
outlawinme01
King Arthur
Level 9
God Stats
2W - 1L
1,715 SR
Queue Stats
26W - 26L
1,383 Elo+
Solo
Mercury
Mercury
soldierofyemen
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 9
8,959
814
6,734
5,894
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
10 / 0 / 7
9,543
868
12,400
9,802
9,515
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 4 / 11
8,738
794
7,119
10,634
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,662
697
10,551
10,026
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
outlawinme01
King Arthur
11
2 / 4 / 3
7,506
682
4,382
11,441
9,519
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 9 / 4
6,949
632
2,658
10,321
3,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
5
6
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
5
2
9
4.75
L
King Arthur
outlawinme01
King Arthur
2
4
3
0.88
W
10
0
7
13.5
L
0
9
4
0.22
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,253
Damage
17,591
26,330
Taken
31,788
16,388
Mitigated
16,359
4,821
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,551
3,943
0
2,134
10,026
3,264
33
2,303
7,723
33,603
0
W
6,734
2,535
0
500
5,894
2,203
1,084
3,170
2,724
0
28,028
L
King Arthur
outlawinme01
King Arthur
4,382
48
813
534
11,441
9,519
0
2,513
8,928
0
14,489
W
12,400
1,077
0
3,446
9,802
9,515
529
3,244
6,558
0
30,483
L
2,658
1,142
0
700
10,321
3,576
114
2,303
8,018
0
13,419
W
7,119
829
0
875
10,634
4,670
0
4,137
6,497
26,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
22,117
128
Minions Killed
97
0
Camps Cleared
0
647,223
Distance Traveled
557,462
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,662
697
58
5
0
159,813
3
W
Medusa
8,959
814
39
4
0
208,115
0
L
King Arthur
7,506
682
17
2
0
205,573
2
W
Chaac
9,543
868
50
5
0
229,534
0
L
Mercury
6,949
632
22
2
0
192,076
1
W
Geb
8,738
794
39
4
0
209,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role