Player Matchup

Morgan Le Fay
Morgan Le Fay
Diddian
Morgan Le Fay
Level 127
God Stats
9W - 7L
1,597 SR
Queue Stats
93W - 79L
1,543 Elo+
Party 1
Rama
Rama
MiCdT WiNGMaN
Rama
Level 141
God Stats
2W - 3L
1,314 SR
Queue Stats
157W - 147L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
MiCdT2
Kuzenbo
Level 148
God Stats
8W - 5L
1,710 SR
Queue Stats
166W - 147L
1,528 Elo+
Party 1
Team Averages
Level 139
1,540 SR
1,528 Elo+

VS

Team Averages
Level 104
1,552 SR
1,502 Elo+
Artemis
Artemis
Faye VaIentinee
Artemis
Level 66
God Stats
1W - 1L
1,595 SR
Queue Stats
4W - 3L
1,585 Elo+
Party 2
Tyr
Tyr
LordMarkquad69
Tyr
Level 148
God Stats
0W - 2L
1,521 SR
Queue Stats
8W - 6L
1,564 Elo+
Party 2
Nu Wa
Nu Wa
notyetamage
Nu Wa
Level 97
God Stats
35W - 29L
1,541 SR
Queue Stats
114W - 138L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Diddian
Morgan Le Fay
16
5 / 5 / 8
11,368
711
16,646
17,528
6,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 3 / 5
11,403
713
7,326
10,201
3,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
MiCdT2
Kuzenbo
13
2 / 8 / 9
10,149
634
8,428
21,153
18,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 6
9,693
606
9,768
13,130
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 4 / 9
11,570
723
12,916
17,892
17,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 2 / 8
11,468
717
14,566
9,415
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
13
Kills
16
16
Deaths
13
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Diddian
Morgan Le Fay
5
5
8
1.8
L
3
7
6
0.86
L
6
4
9
2.63
W
6
3
5
2.83
W
Kuzenbo
MiCdT2
Kuzenbo
2
8
9
0.81
L
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,400
Damage
37,250
48,882
Taken
40,437
28,714
Mitigated
25,541
9,152
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Diddian
Morgan Le Fay
16,646
860
177
5,679
17,528
6,020
945
6,038
11,160
58,289
0
L
9,768
3,959
0
928
13,130
4,549
0
9,111
4,019
0
36,412
L
12,916
1,761
0
4,207
17,892
17,816
467
8,549
9,343
0
41,631
W
7,326
4,918
0
548
10,201
3,748
1,597
2,485
7,446
0
48,719
W
Kuzenbo
MiCdT2
Kuzenbo
8,428
2,286
0
2,748
21,153
18,946
413
6,043
14,951
36,440
0
L
14,566
6,842
0
2,696
9,415
3,176
1,512
7,414
2,001
46,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
32,731
221
Minions Killed
174
0
Camps Cleared
0
768,263
Distance Traveled
788,581
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,368
711
85
5
0
267,424
1
L
Artemis
9,693
606
47
3
0
230,642
1
L
Tyr
11,570
723
52
3
0
291,946
2
W
Rama
11,403
713
90
6
0
236,501
0
W
Kuzenbo
10,149
634
46
3
0
264,338
0
L
Nu Wa
11,468
717
75
5
0
265,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role