Player Matchup

Scylla
Scylla
AshArner
Scylla
Level 29
God Stats
57W - 38L
1,624 SR
Queue Stats
157W - 111L
1,583 Elo+
Party 2
Fenrir
Fenrir
Trifiks
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 244L
1,610 Elo+
Party 2
Anhur
Anhur
zibigar2
Anhur
Level 75
God Stats
11W - 12L
1,467 SR
Queue Stats
460W - 360L
1,568 Elo+
Party 2
Team Averages
Level 57
1,530 SR
1,587 Elo+

VS

Team Averages
Level 80
1,463 SR
1,455 Elo+
Ymir
Ymir
AntonioGp
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 1
Cernunnos
Cernunnos
ToscoFM
Cernunnos
Level 108
God Stats
0W - 2L
1,239 SR
Queue Stats
130W - 111L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
Xx70killer_xX
Aphrodite
Level 127
God Stats
15W - 7L
1,651 SR
Queue Stats
124W - 114L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AshArner
Scylla
12
5 / 4 / 5
9,245
770
13,090
7,984
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Trifiks
Fenrir
12
2 / 2 / 6
9,162
764
5,802
12,401
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
zibigar2
Anhur
14
4 / 2 / 7
9,364
780
14,563
9,825
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 7
7,783
649
2,660
14,007
10,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
ToscoFM
Cernunnos
13
7 / 4 / 0
9,263
772
14,604
13,401
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Xx70killer_xX
Aphrodite
12
1 / 3 / 4
7,622
635
3,787
9,744
4,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
11
Kills
8
8
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
7
0.88
W
Scylla
AshArner
Scylla
5
4
5
1.88
L
Cernunnos
ToscoFM
Cernunnos
7
4
0
1.75
W
Fenrir
Trifiks
Fenrir
2
2
6
2.5
L
Aphrodite
Xx70killer_xX
Aphrodite
1
3
4
1
W
Anhur
zibigar2
Anhur
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,455
Damage
21,051
30,210
Taken
37,152
16,729
Mitigated
19,496
5,689
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,660
539
0
598
14,007
10,101
27
5,289
8,718
5,875
0
W
Scylla
AshArner
Scylla
13,090
859
0
715
7,984
2,472
49
2,040
5,944
35,362
0
L
Cernunnos
ToscoFM
Cernunnos
14,604
7,575
0
3,003
13,401
4,720
945
3,736
9,665
0
43,059
W
Fenrir
Trifiks
Fenrir
5,802
590
0
1,278
12,401
10,924
489
2,215
10,186
0
16,433
L
Aphrodite
Xx70killer_xX
Aphrodite
3,787
750
4,409
5,114
9,744
4,675
129
4,065
5,679
24,934
0
W
Anhur
zibigar2
Anhur
14,563
8,726
243
3,453
9,825
3,333
1,968
2,192
7,633
0
42,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
24,668
115
Minions Killed
117
0
Camps Cleared
0
653,495
Distance Traveled
524,599
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,783
649
10
1
0
158,810
4
W
Scylla
9,245
770
42
4
0
210,206
2
L
Cernunnos
9,263
772
58
5
0
188,244
1
W
Fenrir
9,162
764
16
1
0
224,562
0
L
Aphrodite
7,622
635
49
4
0
177,545
0
W
Anhur
9,364
780
57
5
0
218,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role