Player Matchup

Skadi
Skadi
MarsLycanus
Skadi
Level 77
God Stats
2W - 1L
1,418 SR
Queue Stats
68W - 87L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Riman0619
Gilgamesh
Level 46
God Stats
5W - 5L
1,490 SR
Queue Stats
23W - 26L
1,396 Elo+
Party 1
Ah Puch
Ah Puch
TheGodOfZoom
Ah Puch
Level 146
God Stats
20W - 17L
1,596 SR
Queue Stats
51W - 46L
1,465 Elo+
Party 1
Team Averages
Level 90
1,501 SR
1,437 Elo+

VS

Team Averages
Level 61
1,366 SR
1,474 Elo+
Cthulhu
Cthulhu
Irishknight0
Cthulhu
Level 15
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Chiron
Chiron
M3GAS
Chiron
Level 121
God Stats
5W - 8L
1,451 SR
Queue Stats
168W - 183L
1,516 Elo+
Solo
Persephone
Persephone
MaemoBun
Persephone
Level 48
God Stats
59W - 108L
1,357 SR
Queue Stats
746W - 1,127L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
9,423
673
5,652
7,709
3,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Riman0619
Gilgamesh
11
1 / 3 / 9
8,925
638
3,307
9,544
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
TheGodOfZoom
Ah Puch
16
13 / 1 / 2
11,762
840
22,434
12,676
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Irishknight0
Cthulhu
11
2 / 8 / 2
8,137
581
5,135
14,588
8,878
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
M3GAS
Chiron
13
4 / 2 / 2
9,602
686
12,900
11,764
4,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
MaemoBun
Persephone
12
0 / 5 / 3
8,742
624
5,138
10,402
3,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Irishknight0
Cthulhu
2
8
2
0.38
L
Chiron
M3GAS
Chiron
4
2
2
2.5
L
Persephone
MaemoBun
Persephone
0
5
3
0.3
W
2
2
9
3.25
W
Gilgamesh
Riman0619
Gilgamesh
1
3
9
1.83
W
Ah Puch
TheGodOfZoom
Ah Puch
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
23,173
29,929
Taken
36,754
13,364
Mitigated
16,933
9,823
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Irishknight0
Cthulhu
5,135
407
46
336
14,588
8,878
56
6,764
7,824
15,262
0
L
Chiron
M3GAS
Chiron
12,900
3,692
657
2,443
11,764
4,579
0
7,828
3,934
0
36,155
L
Persephone
MaemoBun
Persephone
5,138
253
0
387
10,402
3,476
63
7,835
2,562
31,588
0
W
5,652
2,275
891
1,640
7,709
3,884
1,655
3,151
4,558
0
18,428
W
Gilgamesh
Riman0619
Gilgamesh
3,307
789
0
1,901
9,544
4,430
154
3,544
6,000
0
11,582
W
Ah Puch
TheGodOfZoom
Ah Puch
22,434
505
0
5,391
12,676
5,050
598
3,578
9,098
68,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
26,481
162
Minions Killed
122
0
Camps Cleared
0
800,500
Distance Traveled
699,930
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,137
581
18
1
0
221,205
1
L
Chiron
9,602
686
44
3
0
243,455
2
L
Persephone
8,742
624
60
4
0
235,270
3
W
Skadi
9,423
673
28
2
0
245,174
3
W
Gilgamesh
8,925
638
20
1
0
284,977
0
W
Ah Puch
11,762
840
114
8
0
270,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role