Player Matchup

Ymir
Ymir
CarlitusTTV
Ymir
Level 7
God Stats
1W - 5L
1,499 SR
Queue Stats
4W - 14L
1,431 Elo+
Party 2
Thor
Thor
R6_haker_97
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
aarontorrubia
Jing Wei
Level 16
God Stats
4W - 13L
1,348 SR
Queue Stats
24W - 52L
1,200 Elo+
Party 2
Nemesis
Nemesis
iMpErYuS-FNX
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,297 Elo+
Party 2
Zeus
Zeus
its_Aitor_YT
Zeus
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 6
1,469 SR
1,386 Elo+

VS

Team Averages
Level 23
1,473 SR
1,425 Elo+
Tiamat
Tiamat
DemixDK
Tiamat
Level 26
God Stats
3W - 4L
1,331 SR
Queue Stats
38W - 30L
1,517 Elo+
Party 3
Xing Tian
Xing Tian
OdinLFC
Xing Tian
Level 26
God Stats
3W - 4L
1,471 SR
Queue Stats
39W - 29L
1,527 Elo+
Party 3
Set
Set
TearDW
Set
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,541 Elo+
Party 3
Nemesis
Nemesis
Travicol
Nemesis
Level 18
God Stats
7W - 10L
1,563 SR
Queue Stats
10W - 16L
1,273 Elo+
Party 1
Loki
Loki
dakimitrov
Loki
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 14L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,742
416
4,777
16,767
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 16 / 5
7,837
373
3,654
18,274
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
aarontorrubia
Jing Wei
13
1 / 9 / 2
8,359
398
9,980
15,288
4,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
iMpErYuS-FNX
Nemesis
7
1 / 20 / 1
6,317
301
1,953
17,590
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
1 / 19 / 0
6,700
319
5,613
19,171
5,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DemixDK
Tiamat
18
27 / 0 / 16
13,214
629
30,508
15,018
9,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
OdinLFC
Xing Tian
16
13 / 0 / 22
11,302
538
13,573
15,613
18,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
TearDW
Set
19
11 / 2 / 15
12,529
597
12,713
12,296
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Travicol
Nemesis
14
12 / 0 / 22
10,574
504
9,481
10,572
4,983
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 5 / 13
9,452
450
7,457
11,272
4,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
159
5
Kills
71
72
Deaths
7
10
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Tiamat
DemixDK
Tiamat
27
0
16
35
W
Xing Tian
OdinLFC
Xing Tian
13
0
22
24
L
0
16
5
0.16
W
Set
TearDW
Set
11
2
15
9.25
W
Nemesis
Travicol
Nemesis
12
0
22
23
L
Jing Wei
aarontorrubia
Jing Wei
1
9
2
0.22
W
8
5
13
2.9
L
Nemesis
iMpErYuS-FNX
Nemesis
1
20
1
0.08
L
1
19
0
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,977
Damage
73,732
87,090
Taken
64,771
32,670
Mitigated
42,747
3,365
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,777
1,585
0
681
16,767
10,862
0
8,214
8,553
21,915
0
W
Tiamat
DemixDK
Tiamat
30,508
4,651
462
9,811
15,018
9,844
3,921
3,468
11,550
90,604
0
W
Xing Tian
OdinLFC
Xing Tian
13,573
2,028
0
4,098
15,613
18,009
506
2,482
13,131
38,963
0
L
3,654
1,984
0
395
18,274
6,363
148
8,898
9,376
0
20,044
W
Set
TearDW
Set
12,713
6,256
0
1,112
12,296
5,872
773
1,561
10,735
0
102,817
W
Nemesis
Travicol
Nemesis
9,481
3,977
0
2,160
10,572
4,983
1,739
1,852
8,720
0
33,268
L
Jing Wei
aarontorrubia
Jing Wei
9,980
4,842
0
0
15,288
4,957
1,631
8,396
6,892
0
47,278
W
7,457
2,156
411
3,068
11,272
4,039
1,815
1,027
10,245
0
34,149
L
Nemesis
iMpErYuS-FNX
Nemesis
1,953
1,408
0
450
17,590
5,377
192
6,575
11,015
0
9,670
L
5,613
2,072
0
1,839
19,171
5,111
45
11,998
7,173
20,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
57,071
199
Minions Killed
451
0
Camps Cleared
0
1,561,568
Distance Traveled
1,971,525
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,742
416
32
2
0
322,836
0
W
Tiamat
13,214
629
128
6
0
388,411
3
W
Xing Tian
11,302
538
43
2
0
394,463
2
L
Thor
7,837
373
46
2
0
317,414
0
W
Set
12,529
597
168
8
0
407,794
0
W
Nemesis
10,574
504
51
2
0
428,355
0
L
Jing Wei
8,359
398
76
4
0
288,788
0
W
Loki
9,452
450
61
3
0
352,502
0
L
Nemesis
6,317
301
12
1
0
343,192
2
L
Zeus
6,700
319
33
2
0
289,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role