Player Matchup

Scylla
Scylla
Aldrin15
Scylla
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 93L
1,569 Elo+
Party 2
Bellona
Bellona
KaisaNoxus103
Bellona
Level 48
God Stats
36W - 24L
1,551 SR
Queue Stats
81W - 65L
1,558 Elo+
Solo
Susano
Susano
MeTheBeastJP
Susano
Level 74
God Stats
1W - 2L
1,230 SR
Queue Stats
158W - 160L
1,397 Elo+
Party 2
Cerberus
Cerberus
artistakun
Cerberus
Level 16
God Stats
19W - 31L
1,417 SR
Queue Stats
22W - 37L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
steveohyeah40
Danzaburou
Level 62
God Stats
3W - 3L
1,573 SR
Queue Stats
151W - 135L
1,534 Elo+
Party 1
Team Averages
Level 49
1,454 SR
1,480 Elo+

VS

Team Averages
Level 43
1,476 SR
1,523 Elo+
Medusa
Medusa
BeatWheels
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,575 Elo+
Party 3
Chaac
Chaac
HeathenPlays
Chaac
Level 47
God Stats
27W - 33L
1,571 SR
Queue Stats
533W - 539L
1,515 Elo+
Solo
Nemesis
Nemesis
NeverLoseOnSmite
Nemesis
Level 59
God Stats
0W - 2L
1,504 SR
Queue Stats
100W - 65L
1,568 Elo+
Party 3
Thoth
Thoth
jackamoke
Thoth
Level 48
God Stats
10W - 16L
1,307 SR
Queue Stats
94W - 120L
1,435 Elo+
Solo
Cthulhu
Cthulhu
waffleme1
Cthulhu
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 31L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aldrin15
Scylla
17
13 / 1 / 2
10,586
662
11,024
9,925
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
3 / 1 / 0
10,144
634
9,896
13,236
10,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
14
4 / 2 / 7
8,886
555
7,409
9,232
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
artistakun
Cerberus
12
2 / 3 / 4
8,308
519
3,485
11,932
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
steveohyeah40
Danzaburou
13
1 / 2 / 8
9,113
570
9,357
11,021
3,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeatWheels
Medusa
9
0 / 6 / 5
6,098
381
4,573
9,191
2,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 1
8,685
543
8,947
13,553
9,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 4 / 4
7,319
457
6,789
11,611
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
jackamoke
Thoth
12
1 / 6 / 0
7,582
474
2,315
9,009
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
waffleme1
Cthulhu
12
5 / 4 / 1
7,704
482
9,423
15,965
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
23
Kills
8
9
Deaths
23
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aldrin15
Scylla
13
1
2
14
L
Medusa
BeatWheels
Medusa
0
6
5
0.42
L
1
3
1
0.5
W
Bellona
3
1
0
3
W
Susano
4
2
7
3.75
L
1
4
4
0.75
W
Cerberus
artistakun
Cerberus
2
3
4
1.33
L
Thoth
jackamoke
Thoth
1
6
0
0.17
W
Danzaburou
steveohyeah40
Danzaburou
1
2
8
2.5
L
Cthulhu
waffleme1
Cthulhu
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,171
Damage
32,047
55,346
Taken
59,329
28,778
Mitigated
30,944
21,649
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aldrin15
Scylla
11,024
1,724
142
2,919
9,925
3,362
1,589
2,741
6,944
62,717
0
L
Medusa
BeatWheels
Medusa
4,573
2,907
0
1,342
9,191
2,529
0
2,103
7,030
0
18,233
L
8,947
2,675
0
5,635
13,553
9,636
191
0
13,553
0
60,663
W
Bellona
9,896
5,723
0
6,845
13,236
10,394
596
0
13,236
0
67,710
W
Susano
7,409
1,319
0
3,201
9,232
2,920
0
2,414
6,728
0
42,743
L
6,789
3,202
0
1,463
11,611
5,569
0
3,992
7,323
0
43,351
W
Cerberus
artistakun
Cerberus
3,485
282
0
3,329
11,932
8,374
16
3,392
8,450
14,821
0
L
Thoth
jackamoke
Thoth
2,315
54
0
1,048
9,009
2,916
0
3,501
5,246
39,483
0
W
Danzaburou
steveohyeah40
Danzaburou
9,357
4,078
0
5,213
11,021
3,728
390
3,191
7,770
0
64,165
L
Cthulhu
waffleme1
Cthulhu
9,423
312
92
3,240
15,965
10,294
0
4,221
11,668
38,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,037
Gold Earned
37,388
464
Minions Killed
354
0
Camps Cleared
0
1,585,690
Distance Traveled
1,544,774
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,586
662
107
7
0
305,829
2
L
Medusa
6,098
381
36
2
0
283,746
4
L
Chaac
8,685
543
123
8
0
312,490
2
W
Bellona
10,144
634
160
10
0
348,400
5
W
Susano
8,886
555
69
4
0
362,963
2
L
Nemesis
7,319
457
71
4
0
334,400
3
W
Cerberus
8,308
519
19
1
0
281,475
0
L
Thoth
7,582
474
71
4
0
287,669
9
W
Danzaburou
9,113
570
109
7
0
287,023
0
L
Cthulhu
7,704
482
53
3
0
326,469
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role