Player Matchup

Bellona
Bellona
Ancient Kowl
Bellona
Level 8
God Stats
3W - 1L
1,776 SR
Queue Stats
6W - 1L
1,814 Elo+
Party 1
Loki
Loki
BlkDemonX
Loki
Level 16
God Stats
25W - 12L
1,508 SR
Queue Stats
30W - 16L
1,363 Elo+
Solo
Merlin
Merlin
CardArcAce
Merlin
Level 29
God Stats
3W - 2L
1,601 SR
Queue Stats
17W - 22L
1,814 Elo+
Party 1
Danzaburou
Danzaburou
Drunk Sobriety
Danzaburou
Level 21
God Stats
6W - 14L
1,280 SR
Queue Stats
152W - 186L
1,328 Elo+
Solo
Ymir
Ymir
OrangeBrake1467
Ymir
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 12L
1,465 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,557 Elo+

VS

Team Averages
Level 11
1,393 SR
1,216 Elo+
Fenrir
Fenrir
Ario239
Fenrir
Level 6
God Stats
12W - 14L
1,579 SR
Queue Stats
42W - 36L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FossPain
Morgan Le Fay
Level 16
God Stats
14W - 27L
1,060 SR
Queue Stats
105W - 122L
1,186 Elo+
Solo
Chernobog
Chernobog
IDumdumLei
Chernobog
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
988 Elo+
Solo
Mulan
Mulan
Kagetora2101
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
979 Elo+
Solo
Kukulkan
Kukulkan
nightmare_swift7
Kukulkan
Level 18
God Stats
2W - 2L
1,326 SR
Queue Stats
107W - 124L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ancient Kowl
Bellona
19
5 / 2 / 15
12,845
1,070
14,597
16,827
14,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
20
23 / 4 / 14
15,220
1,268
31,491
15,033
7,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
CardArcAce
Merlin
20
10 / 1 / 13
13,453
1,121
14,694
5,535
2,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Drunk Sobriety
Danzaburou
20
4 / 5 / 22
12,619
1,052
17,507
13,573
6,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 3 / 18
12,431
1,036
12,258
14,643
15,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ario239
Fenrir
19
6 / 8 / 7
13,687
1,141
14,078
24,100
15,599
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morgan Le Fay
FossPain
Morgan Le Fay
19
0 / 6 / 9
11,732
978
9,958
15,390
7,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
IDumdumLei
Chernobog
19
3 / 16 / 8
12,462
1,039
16,549
25,103
11,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 14 / 7
10,761
897
4,995
26,157
21,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 3 / 4
12,231
1,019
12,691
8,322
3,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
50
47
Kills
15
15
Deaths
47
82
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ancient Kowl
Bellona
5
2
15
6.25
L
Fenrir
Ario239
Fenrir
6
8
7
1.19
W
Loki
23
4
14
7.5
W
Merlin
CardArcAce
Merlin
10
1
13
16.5
W
Danzaburou
Drunk Sobriety
Danzaburou
4
5
22
3
L
Morgan Le Fay
FossPain
Morgan Le Fay
0
6
9
0.75
L
Chernobog
IDumdumLei
Chernobog
3
16
8
0.44
L
1
14
7
0.32
W
5
3
18
4.67
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,547
Damage
58,271
65,611
Taken
99,072
46,669
Mitigated
59,418
9,494
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ancient Kowl
Bellona
14,597
5,545
0
1,773
16,827
14,354
0
6,114
10,713
0
40,959
L
Fenrir
Ario239
Fenrir
14,078
2,525
0
963
24,100
15,599
0
6,801
17,269
0
27,936
W
Loki
31,491
20,728
445
3,387
15,033
7,794
0
5,678
9,355
0
42,198
W
Merlin
CardArcAce
Merlin
14,694
520
0
808
5,535
2,601
0
838
4,697
42,021
0
W
Danzaburou
Drunk Sobriety
Danzaburou
17,507
9,047
0
2,568
13,573
6,516
0
4,694
8,879
0
28,572
L
Morgan Le Fay
FossPain
Morgan Le Fay
9,958
1,859
0
1,365
15,390
7,012
0
1,971
13,377
49,323
0
L
Chernobog
IDumdumLei
Chernobog
16,549
9,818
0
1,579
25,103
11,487
0
4,979
20,060
0
40,983
L
4,995
1,831
0
58
26,157
21,899
0
10,884
15,243
0
13,398
W
12,258
1,521
0
513
14,643
15,404
0
5,325
9,318
30,422
0
L
12,691
1,153
0
283
8,322
3,421
0
2,083
6,171
34,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,568
Gold Earned
60,873
213
Minions Killed
233
7
Camps Cleared
7
993,818
Distance Traveled
1,066,831
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,845
1,070
41
3
5
197,415
1
L
Fenrir
13,687
1,141
24
2
4
253,702
1
W
Loki
15,220
1,268
23
2
0
239,130
0
W
Merlin
13,453
1,121
78
7
2
217,967
0
W
Danzaburou
12,619
1,052
24
2
0
165,294
0
L
Morgan Le Fay
11,732
978
92
8
0
203,559
0
L
Chernobog
12,462
1,039
36
3
1
185,346
0
L
Mulan
10,761
897
24
2
0
221,482
0
W
Ymir
12,431
1,036
47
4
0
174,012
0
L
Kukulkan
12,231
1,019
57
5
2
202,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role