Player Matchup

Kukulkan
Kukulkan
BIGMANFISH101
Kukulkan
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 91L
1,337 Elo+
Solo
Kuzenbo
Kuzenbo
DANIMALXxx
Kuzenbo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,294 Elo+
Solo
Chang'e
Chang'e
Flexxlord7062
Chang'e
Level 41
God Stats
4W - 14L
1,062 SR
Queue Stats
186W - 232L
1,352 Elo+
Solo
Team Averages
Level 51
1,354 SR
1,328 Elo+

VS

Team Averages
Level 30
1,418 SR
1,346 Elo+
Cthulhu
Cthulhu
Il-Invalid-Il
Cthulhu
Level 18
God Stats
7W - 7L
1,404 SR
Queue Stats
35W - 51L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
Raw-Raw621
Baron Samedi
Level 28
God Stats
21W - 16L
1,506 SR
Queue Stats
72W - 75L
1,328 Elo+
Party 1
Anhur
Anhur
T H I C C5637
Anhur
Level 44
God Stats
2W - 0L
1,343 SR
Queue Stats
34W - 32L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIGMANFISH101
Kukulkan
12
0 / 5 / 2
9,028
531
6,017
8,509
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
DANIMALXxx
Kuzenbo
12
1 / 4 / 4
9,623
566
9,121
14,146
13,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
14
5 / 4 / 2
10,805
636
6,763
12,778
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 2 / 9
10,608
624
7,467
8,631
8,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Raw-Raw621
Baron Samedi
15
5 / 3 / 7
11,120
654
13,333
11,109
7,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 2 / 6
11,275
663
8,163
11,542
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
13
13
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BIGMANFISH101
Kukulkan
0
5
2
0.2
L
Kuzenbo
DANIMALXxx
Kuzenbo
1
4
4
0.75
L
Chang'e
5
4
2
1.5
W
Cthulhu
3
2
9
3.75
W
Baron Samedi
Raw-Raw621
Baron Samedi
5
3
7
2.83
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,901
Damage
28,963
35,433
Taken
31,282
20,571
Mitigated
20,497
7,078
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BIGMANFISH101
Kukulkan
6,017
135
479
672
8,509
3,007
104
6,455
2,054
33,462
0
L
Kuzenbo
DANIMALXxx
Kuzenbo
9,121
3,330
0
0
14,146
13,228
39
6,545
7,601
22,931
0
L
Chang'e
6,763
215
1,619
4,308
12,778
4,336
0
7,800
4,978
26,608
0
W
Cthulhu
7,467
204
1,000
474
8,631
8,992
107
4,613
3,695
28,039
0
W
Baron Samedi
Raw-Raw621
Baron Samedi
13,333
581
1,110
3,052
11,109
7,223
280
8,376
2,675
46,734
0
W
8,163
4,924
0
1,920
11,542
4,282
1,821
8,249
3,011
0
45,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
33,003
124
Minions Killed
181
0
Camps Cleared
0
785,710
Distance Traveled
889,801
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,028
531
55
3
0
249,249
4
L
Kuzenbo
9,623
566
20
1
0
279,231
3
L
Chang'e
10,805
636
49
3
0
257,230
2
W
Cthulhu
10,608
624
39
2
0
302,461
3
W
Baron Samedi
11,120
654
51
3
0
297,575
2
W
Anhur
11,275
663
91
5
0
289,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role