Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BulletGG21
Apollo
Level 29
God Stats
3W - 3L
1,714 SR
Queue Stats
46W - 23L
1,736 Elo+
Solo
Hercules
Hercules
ChillBrush89569
Hercules
Level 26
God Stats
2W - 1L
1,499 SR
Queue Stats
131W - 66L
1,765 Elo+
Solo
Thanatos
Thanatos
Priahpism
Thanatos
Level 23
God Stats
3W - 4L
1,443 SR
Queue Stats
28W - 31L
1,514 Elo+
Solo
The Morrigan
The Morrigan
Smoke_wsd
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,551 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,613 Elo+

VS

Team Averages
Level 23
1,725 SR
1,557 Elo+
Nu Wa
Nu Wa
Ali3N Hol3
Nu Wa
Level 25
God Stats
4W - 9L
1,717 SR
Queue Stats
72W - 75L
1,600 Elo+
Solo
Izanami
Izanami
DemonRiasAkeno
Izanami
Level 17
God Stats
4W - 0L
1,728 SR
Queue Stats
79W - 79L
1,568 Elo+
Solo
Ne Zha
Ne Zha
GudCasual
Ne Zha
Level 22
God Stats
2W - 3L
1,743 SR
Queue Stats
101W - 103L
1,549 Elo+
Solo
Bellona
Bellona
Mid_Knight_52
Bellona
Level 25
God Stats
5W - 10L
1,676 SR
Queue Stats
74W - 82L
1,482 Elo+
Solo
Neith
Neith
x_xmadsx_x
Neith
Level 26
God Stats
12W - 4L
1,762 SR
Queue Stats
103W - 91L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 2 / 0
5,669
709
4,217
6,588
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
BulletGG21
Apollo
8
3 / 4 / 2
5,369
671
3,499
7,444
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
7
1 / 1 / 3
4,508
564
2,955
4,174
2,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Priahpism
Thanatos
9
1 / 3 / 0
4,655
582
1,440
5,787
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
Smoke_wsd
The Morrigan
4
0 / 5 / 0
3,539
442
415
3,537
838

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
3 / 0 / 6
5,598
700
3,077
1,956
443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
4 / 3 / 1
5,302
663
4,319
6,285
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
GudCasual
Ne Zha
8
5 / 2 / 3
5,306
663
3,614
5,329
1,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
9
2 / 2 / 2
5,392
674
4,361
5,771
2,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
9
1 / 1 / 4
4,993
624
2,357
3,548
867
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
15
15
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
0
1.5
W
Nu Wa
3
0
6
6
L
Apollo
BulletGG21
Apollo
3
4
2
1
L
Hercules
1
1
3
2.5
W
4
3
1
1.5
W
Ne Zha
GudCasual
Ne Zha
5
2
3
3.25
W
Bellona
2
2
2
1.5
L
Thanatos
Priahpism
Thanatos
1
3
0
0.33
L
The Morrigan
Smoke_wsd
The Morrigan
0
5
0
0
W
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,526
Damage
17,728
27,530
Taken
22,889
11,022
Mitigated
7,007
10,926
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,217
530
0
2,497
6,588
3,796
0
237
6,351
23,441
0
W
Nu Wa
3,077
1,392
0
1,000
1,956
443
615
197
1,759
22,526
0
L
Apollo
BulletGG21
Apollo
3,499
2,071
0
2,565
7,444
1,783
0
100
7,344
0
26,248
L
Hercules
2,955
799
0
1,924
4,174
2,955
0
298
3,876
0
11,648
W
4,319
3,172
0
1,423
6,285
1,294
375
133
5,912
0
22,508
W
Ne Zha
GudCasual
Ne Zha
3,614
897
0
1,098
5,329
1,542
0
606
4,693
0
23,132
W
Bellona
4,361
1,576
0
485
5,771
2,861
0
3,541
2,230
0
24,841
L
Thanatos
Priahpism
Thanatos
1,440
503
0
3,940
5,787
1,650
0
1,380
4,407
0
23,727
L
The Morrigan
Smoke_wsd
The Morrigan
415
356
0
0
3,537
838
0
1,062
2,475
4,769
0
W
Neith
2,357
1,250
0
2,154
3,548
867
0
155
3,333
0
21,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,740
Gold Earned
26,591
175
Minions Killed
244
0
Camps Cleared
0
686,420
Distance Traveled
772,187
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,669
709
50
6
0
155,976
2
W
Nu Wa
5,598
700
52
7
0
142,027
3
L
Apollo
5,369
671
49
6
0
127,627
0
L
Hercules
4,508
564
18
2
0
155,623
2
W
Izanami
5,302
663
47
6
0
162,119
0
W
Ne Zha
5,306
663
40
5
0
168,438
1
W
Bellona
5,392
674
66
8
0
157,132
2
L
Thanatos
4,655
582
49
6
0
143,313
2
L
The Morrigan
3,539
442
9
1
0
103,881
0
W
Neith
4,993
624
39
5
0
142,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role