Player Matchup

Chernobog
Chernobog
Calin2928
Chernobog
Level 7
God Stats
1W - 0L
1,185 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HollowReaper009
Bakasura
Level 29
God Stats
1W - 1L
1,491 SR
Queue Stats
88W - 79L
1,362 Elo+
Party 1
Achilles
Achilles
TheDanCC
Achilles
Level 20
God Stats
8W - 11L
1,493 SR
Queue Stats
64W - 64L
1,353 Elo+
Solo
King Arthur
King Arthur
tfmegatron124
King Arthur
Level 27
God Stats
1W - 1L
1,247 SR
Queue Stats
81W - 74L
1,356 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ydmss
Tsukuyomi
Level 17
God Stats
16W - 10L
1,431 SR
Queue Stats
45W - 47L
1,371 Elo+
Solo
Team Averages
Level 20
1,369 SR
1,388 Elo+

VS

Team Averages
Level 10
1,455 SR
1,379 Elo+
Ra
Ra
Awesomedropex123
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Bacchus
Bacchus
Khayrom
Bacchus
Level 8
God Stats
11W - 16L
1,500 SR
Queue Stats
49W - 89L
1,218 Elo+
Solo
Tiamat
Tiamat
Qcjoe514
Tiamat
Level 14
God Stats
28W - 37L
1,348 SR
Queue Stats
111W - 114L
1,381 Elo+
Solo
Ne Zha
Ne Zha
hunterlionxd
Ne Zha
Level 25
God Stats
18W - 30L
1,425 SR
Queue Stats
103W - 135L
1,295 Elo+
Solo
Kukulkan
Kukulkan
thsmanastomn
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Calin2928
Chernobog
20
16 / 5 / 6
17,446
602
38,356
32,061
15,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
11
0 / 3 / 2
10,176
351
2,763
9,671
3,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
TheDanCC
Achilles
20
8 / 5 / 6
15,854
547
17,683
28,086
21,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
tfmegatron124
King Arthur
10
1 / 0 / 0
9,680
334
2,184
5,413
2,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ydmss
Tsukuyomi
19
7 / 12 / 5
12,871
444
16,837
28,953
14,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 6
12,903
445
18,126
27,127
13,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Khayrom
Bacchus
18
4 / 3 / 5
12,098
417
8,175
22,735
35,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Qcjoe514
Tiamat
20
6 / 4 / 3
14,519
501
23,563
19,482
18,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
20
10 / 10 / 3
13,969
482
12,804
28,507
13,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
thsmanastomn
Kukulkan
5
1 / 4 / 0
8,149
281
242
2,912
421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
32
Kills
24
25
Deaths
32
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
11
6
0.55
W
Chernobog
Calin2928
Chernobog
16
5
6
3.8
W
Bakasura
0
3
2
0.33
L
Bacchus
Khayrom
Bacchus
4
3
5
2.17
L
Tiamat
Qcjoe514
Tiamat
6
4
3
1.88
W
Achilles
TheDanCC
Achilles
8
5
6
2.2
L
Ne Zha
10
10
3
1.15
W
King Arthur
tfmegatron124
King Arthur
1
0
0
1
L
Kukulkan
thsmanastomn
Kukulkan
1
4
0
0.25
W
Tsukuyomi
ydmss
Tsukuyomi
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,823
Damage
62,910
104,184
Taken
100,763
56,860
Mitigated
81,188
41,181
Healing
25,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,126
2,330
3,316
9,584
27,127
13,600
2,529
0
27,127
72,646
0
W
Chernobog
Calin2928
Chernobog
38,356
29,759
0
17,400
32,061
15,504
12,206
14,986
16,804
0
137,837
W
Bakasura
2,763
2,207
0
2,680
9,671
3,362
680
2,663
7,008
0
27,404
L
Bacchus
Khayrom
Bacchus
8,175
897
0
1,654
22,735
35,145
356
25
22,710
25,285
0
L
Tiamat
Qcjoe514
Tiamat
23,563
3,030
178
5,313
19,482
18,025
6,451
70
19,383
92,468
0
W
Achilles
TheDanCC
Achilles
17,683
5,843
0
10,893
28,086
21,564
1,514
10,823
17,263
95
117,096
L
Ne Zha
12,804
2,692
0
5,183
28,507
13,997
493
0
28,330
0
66,715
W
King Arthur
tfmegatron124
King Arthur
2,184
246
0
1,210
5,413
2,389
174
2,916
2,497
0
19,933
L
Kukulkan
thsmanastomn
Kukulkan
242
192
0
0
2,912
421
0
0
2,912
6,226
0
W
Tsukuyomi
ydmss
Tsukuyomi
16,837
3,665
0
8,998
28,953
14,041
540
18,447
10,506
0
62,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,027
Gold Earned
61,638
540
Minions Killed
390
0
Camps Cleared
0
1,869,086
Distance Traveled
1,943,467
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,903
445
106
4
0
435,931
2
W
Chernobog
17,446
602
195
7
0
486,557
0
W
Bakasura
10,176
351
76
3
0
227,624
1
L
Bacchus
12,098
417
23
1
0
507,899
5
L
Tiamat
14,519
501
157
5
0
421,378
0
W
Achilles
15,854
547
160
6
0
550,329
0
L
Ne Zha
13,969
482
89
3
0
461,971
0
W
King Arthur
9,680
334
40
1
0
183,346
0
L
Kukulkan
8,149
281
15
1
0
116,288
1
W
Tsukuyomi
12,871
444
69
2
0
421,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role