Player Matchup

Bellona
Bellona
BlackBull124
Bellona
Level 86
God Stats
5W - 4L
1,420 SR
Queue Stats
361W - 341L
1,531 Elo+
Party 4
Hun Batz
Hun Batz
GreenSensei
Hun Batz
Level 105
God Stats
1W - 0L
1,365 SR
Queue Stats
2W - 2L
1,306 Elo+
Party 2
Hou Yi
Hou Yi
Vulic
Hou Yi
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 25L
1,425 Elo+
Party 2
Janus
Janus
Xamafal
Janus
Level 104
God Stats
4W - 4L
1,583 SR
Queue Stats
278W - 272L
1,531 Elo+
Party 4
Chaac
Chaac
akiaki1
Chaac
Level 127
God Stats
2W - 0L
1,512 SR
Queue Stats
29W - 20L
1,593 Elo+
Party 2
Team Averages
Level 112
1,476 SR
1,477 Elo+

VS

Team Averages
Level 138
1,522 SR
1,558 Elo+
Jing Wei
Jing Wei
BigGorgee
Jing Wei
Level 147
God Stats
0W - 3L
1,439 SR
Queue Stats
29W - 26L
1,593 Elo+
Party 3
Erlang Shen
Erlang Shen
Morikan
Erlang Shen
Level 157
God Stats
0W - 2L
1,571 SR
Queue Stats
56W - 50L
1,488 Elo+
Party 3
Janus
Janus
TheSwagMonster
Janus
Level 156
God Stats
1W - 2L
1,469 SR
Queue Stats
79W - 60L
1,564 Elo+
Party 1
Zeus
Zeus
Wembie
Zeus
Level 146
God Stats
2W - 3L
1,790 SR
Queue Stats
58W - 54L
1,582 Elo+
Party 1
Rama
Rama
ZenithRaiden
Rama
Level 86
God Stats
0W - 2L
1,340 SR
Queue Stats
54W - 58L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackBull124
Bellona
20
4 / 4 / 16
13,750
809
8,785
22,825
33,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
GreenSensei
Hun Batz
19
8 / 7 / 9
12,179
716
18,063
18,330
9,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Vulic
Hou Yi
20
11 / 3 / 16
13,756
809
20,320
13,360
7,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Xamafal
Janus
19
4 / 4 / 12
12,122
713
20,493
14,340
6,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
akiaki1
Chaac
20
4 / 5 / 20
12,402
730
15,835
27,371
38,397
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigGorgee
Jing Wei
17
2 / 8 / 11
10,607
624
11,548
19,556
9,039
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Morikan
Erlang Shen
19
3 / 5 / 17
11,544
679
12,749
24,440
26,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 5 / 12
14,315
842
26,231
16,858
7,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Wembie
Zeus
15
2 / 8 / 9
10,181
599
16,430
13,637
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 6 / 10
11,671
687
13,798
18,917
9,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
82
31
Kills
23
23
Deaths
32
73
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigGorgee
Jing Wei
2
8
11
0.94
W
Bellona
BlackBull124
Bellona
4
4
16
3
W
Hun Batz
GreenSensei
Hun Batz
8
7
9
1.79
L
Erlang Shen
Morikan
Erlang Shen
3
5
17
2.3
L
10
5
12
3.2
W
Hou Yi
Vulic
Hou Yi
11
3
16
6.33
L
Zeus
Wembie
Zeus
2
8
9
0.81
W
Janus
Xamafal
Janus
4
4
12
2.5
L
6
6
10
1.83
W
Chaac
akiaki1
Chaac
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,496
Damage
80,756
96,226
Taken
93,408
94,587
Mitigated
58,517
34,110
Healing
25,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigGorgee
Jing Wei
11,548
8,985
2,919
2,657
19,556
9,039
432
4,246
15,310
0
20,604
W
Bellona
BlackBull124
Bellona
8,785
774
2,054
4,016
22,825
33,321
876
10,197
12,628
3,972
18,659
W
Hun Batz
GreenSensei
Hun Batz
18,063
1,552
1,517
3,350
18,330
9,443
1,257
9,574
8,756
0
33,838
L
Erlang Shen
Morikan
Erlang Shen
12,749
4,945
3,405
5,012
24,440
26,989
435
9,281
15,159
0
18,889
L
26,231
1,919
1,890
4,487
16,858
7,954
665
3,223
13,635
59,931
0
W
Hou Yi
Vulic
Hou Yi
20,320
10,735
3,108
3,566
13,360
7,354
3,698
5,420
7,940
0
40,924
L
Zeus
Wembie
Zeus
16,430
1,071
322
1,706
13,637
4,963
252
1,274
12,363
26,301
0
W
Janus
Xamafal
Janus
20,493
1,529
1,175
3,879
14,340
6,072
1,218
6,651
7,689
41,290
0
L
13,798
8,534
353
3,073
18,917
9,572
2,727
4,302
14,615
0
31,646
W
Chaac
akiaki1
Chaac
15,835
1,890
2,006
9,439
27,371
38,397
472
10,819
16,552
519
31,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,209
Gold Earned
58,318
178
Minions Killed
171
0
Camps Cleared
0
1,467,761
Distance Traveled
1,455,369
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,607
624
21
1
0
278,917
1
W
Bellona
13,750
809
28
2
0
285,196
0
W
Hun Batz
12,179
716
25
1
0
289,379
4
L
Erlang Shen
11,544
679
10
1
0
312,795
3
L
Janus
14,315
842
86
5
0
332,465
0
W
Hou Yi
13,756
809
36
2
0
276,395
0
L
Zeus
10,181
599
11
1
0
267,806
0
W
Janus
12,122
713
58
3
0
296,564
3
L
Rama
11,671
687
43
3
0
263,386
2
W
Chaac
12,402
730
31
2
0
320,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role