Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DUKENUKUM44
Cabrakan
Level 128
God Stats
1W - 6L
1,353 SR
Queue Stats
329W - 357L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
G4DE
Kuzenbo
Level 155
God Stats
7W - 12L
1,566 SR
Queue Stats
543W - 581L
1,514 Elo+
Solo
Bellona
Bellona
GiddyXx killer
Bellona
Level 148
God Stats
0W - 1L
1,821 SR
Queue Stats
73W - 86L
1,536 Elo+
Solo
Pele
Pele
gengar410
Pele
Level 95
God Stats
0W - 3L
1,166 SR
Queue Stats
72W - 49L
1,595 Elo+
Solo
Team Averages
Level 131
1,481 SR
1,532 Elo+

VS

Team Averages
Level 113
1,458 SR
1,554 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Boan3r
The Morrigan
Level 124
God Stats
3W - 3L
1,501 SR
Queue Stats
258W - 227L
1,646 Elo+
Party 1
He Bo
He Bo
JohanGaviria2001
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
LAWDYVAWLDY
Jormungandr
Level 148
God Stats
2W - 1L
1,289 SR
Queue Stats
40W - 37L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 5 / 5
8,772
675
9,722
11,926
5,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
DUKENUKUM44
Cabrakan
16
2 / 5 / 7
8,960
689
5,661
15,130
14,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
G4DE
Kuzenbo
15
4 / 4 / 8
8,866
682
8,215
12,834
18,126
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 5 / 7
8,507
654
6,511
12,534
11,493
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
17
6 / 4 / 3
9,429
725
10,759
13,880
6,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
11 / 4 / 10
12,573
967
16,739
18,687
21,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
 
Anhur
16
1 / 3 / 18
9,433
726
10,328
11,487
5,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Boan3r
The Morrigan
18
4 / 3 / 10
10,262
789
10,155
4,946
2,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 3 / 11
9,970
767
10,298
7,447
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LAWDYVAWLDY
Jormungandr
18
2 / 3 / 18
10,680
822
13,689
12,729
12,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
15
Kills
23
23
Deaths
16
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
5
0.7
W
Amaterasu
 
Amaterasu
11
4
10
4
W
Anhur
 
Anhur
1
3
18
3.33
W
The Morrigan
Boan3r
The Morrigan
4
3
10
3
L
Cabrakan
DUKENUKUM44
Cabrakan
2
5
7
1.1
L
Kuzenbo
G4DE
Kuzenbo
4
4
8
2
L
2
5
7
1.1
W
5
3
11
3.5
W
Jormungandr
LAWDYVAWLDY
Jormungandr
2
3
18
3.67
L
Pele
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,868
Damage
61,209
66,304
Taken
55,296
56,639
Mitigated
45,939
18,998
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,722
3,182
1,000
2,447
11,926
5,890
0
7,507
4,419
31,665
0
W
Amaterasu
 
Amaterasu
16,739
4,411
1,096
6,428
18,687
21,926
765
8,106
10,581
5,383
18,785
W
Anhur
 
Anhur
10,328
4,995
2,224
4,421
11,487
5,352
2,082
4,077
7,410
0
23,765
W
The Morrigan
Boan3r
The Morrigan
10,155
1,334
0
0
4,946
2,406
959
2,657
2,277
30,835
620
L
Cabrakan
DUKENUKUM44
Cabrakan
5,661
664
4,117
2,541
15,130
14,742
187
7,280
6,895
10,110
0
L
Kuzenbo
G4DE
Kuzenbo
8,215
2,120
0
250
12,834
18,126
0
7,007
5,827
12,682
0
L
6,511
2,115
1,432
1,103
12,534
11,493
275
7,105
5,429
0
11,469
W
10,298
365
231
1,410
7,447
3,352
441
3,438
4,009
19,726
0
W
Jormungandr
LAWDYVAWLDY
Jormungandr
13,689
2,227
1,731
1,830
12,729
12,903
509
5,320
7,409
40,478
0
L
Pele
10,759
2,217
1,151
4,957
13,880
6,388
0
7,412
6,468
0
30,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,534
Gold Earned
52,918
117
Minions Killed
186
0
Camps Cleared
0
1,076,774
Distance Traveled
1,201,201
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,772
675
52
4
0
193,173
1
W
Amaterasu
12,573
967
19
1
0
244,914
2
W
Anhur
9,433
726
33
3
0
241,336
1
W
The Morrigan
10,262
789
54
4
0
217,939
5
L
Cabrakan
8,960
689
14
1
0
204,654
3
L
Kuzenbo
8,866
682
5
0
0
217,409
4
L
Bellona
8,507
654
12
1
0
221,383
2
W
He Bo
9,970
767
23
2
0
239,370
1
W
Jormungandr
10,680
822
57
4
0
257,642
2
L
Pele
9,429
725
34
3
0
240,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role