Player Matchup

Merlin
Merlin
Buff Blitz00000
Merlin
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
26W - 12L
1,900 Elo+
Party 2
Achilles
Achilles
Dilddor
Achilles
Level 10
God Stats
3W - 5L
1,190 SR
Queue Stats
151W - 140L
1,442 Elo+
Party 1
Anubis
Anubis
RespectTheName
Anubis
Level 16
God Stats
2W - 4L
1,468 SR
Queue Stats
131W - 127L
1,596 Elo+
Party 1
Ymir
Ymir
chillcast
Ymir
Level 22
God Stats
2W - 2L
1,504 SR
Queue Stats
38W - 50L
1,535 Elo+
Party 1
Thor
Thor
mallwhreboing
Thor
Level 8
God Stats
1W - 0L
1,707 SR
Queue Stats
9W - 8L
1,424 Elo+
Party 2
Team Averages
Level 14
1,474 SR
1,579 Elo+

VS

Team Averages
Level 17
1,461 SR
1,535 Elo+
Sol
Sol
BlackMamba4ever2
Sol
Level 29
God Stats
6W - 6L
1,502 SR
Queue Stats
76W - 84L
1,488 Elo+
Solo
Thor
Thor
Jamaicanjordie
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,503 Elo+
Solo
Ymir
Ymir
Pancakeo7
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,544 Elo+
Solo
Anubis
Anubis
Ttv Spkd Panda
Anubis
Level 24
God Stats
6W - 6L
1,448 SR
Queue Stats
72W - 54L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhiskeySavant
Tsukuyomi
Level 27
God Stats
8W - 3L
1,357 SR
Queue Stats
67W - 59L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 3
9,911
661
8,015
6,921
2,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Dilddor
Achilles
11
0 / 5 / 0
6,798
453
1,874
7,531
6,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 8
8,159
544
10,578
9,109
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
2 / 3 / 7
7,545
503
7,007
10,832
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 2 / 8
8,002
533
5,685
7,605
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,946
463
4,209
10,616
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 3
6,807
454
4,261
10,631
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
1 / 3 / 2
6,244
416
3,700
11,352
3,907
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 3
7,713
514
5,764
9,256
3,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
WhiskeySavant
Tsukuyomi
15
9 / 2 / 0
9,324
622
6,438
9,260
5,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
11
11
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
8
1
3
9.5
W
Achilles
Dilddor
Achilles
0
5
0
0
L
1
5
3
0.5
L
Ymir
1
3
2
0.67
W
5
0
8
9
L
0
4
3
0.38
L
Tsukuyomi
WhiskeySavant
Tsukuyomi
9
2
0
4.5
W
Ymir
2
3
7
1.83
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
24,372
41,998
Taken
51,115
23,536
Mitigated
17,785
9,419
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,209
1,721
0
4,181
10,616
1,763
0
7,447
3,169
44,652
0
W
8,015
641
0
1,827
6,921
2,350
0
2,676
4,223
72,976
0
W
Achilles
Dilddor
Achilles
1,874
276
0
291
7,531
6,011
836
0
7,156
0
30,391
L
4,261
905
0
2,317
10,631
2,874
180
3,049
7,582
0
30,481
L
Ymir
3,700
595
419
1,464
11,352
3,907
128
7,246
4,106
18,408
0
W
10,578
234
0
5,487
9,109
4,031
0
4,788
4,291
58,941
0
L
5,764
552
0
3,588
9,256
3,953
0
5,805
3,451
55,848
0
L
Tsukuyomi
WhiskeySavant
Tsukuyomi
6,438
1,305
0
2,174
9,260
5,288
266
2,053
7,207
0
45,523
W
Ymir
7,007
1,225
0
1,634
10,832
8,279
0
5,075
5,727
16,332
0
W
5,685
1,947
0
180
7,605
2,865
0
1,134
6,381
0
52,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
37,034
408
Minions Killed
395
0
Camps Cleared
0
1,329,283
Distance Traveled
1,352,624
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,946
463
98
7
0
234,757
2
W
Merlin
9,911
661
139
9
0
272,213
5
W
Achilles
6,798
453
66
4
0
221,824
1
L
Thor
6,807
454
54
4
0
285,042
5
L
Ymir
6,244
416
30
2
0
281,730
3
W
Anubis
8,159
544
88
6
0
269,191
4
L
Anubis
7,713
514
119
8
0
254,288
3
L
Tsukuyomi
9,324
622
94
6
0
296,807
3
W
Ymir
7,545
503
17
1
0
266,007
5
W
Thor
8,002
533
98
7
0
300,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role