Player Matchup

Loki
Loki
Gordo_Curupira
Loki
Level 17
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
Puchiflow03
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 1
Khepri
Khepri
juan_vicente2002
Khepri
Level 80
God Stats
0W - 6L
1,445 SR
Queue Stats
23W - 37L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
rvnonsight
Gilgamesh
Level 42
God Stats
12W - 7L
1,576 SR
Queue Stats
79W - 79L
1,346 Elo+
Solo
Janus
Janus
tulicornio
Janus
Level 104
God Stats
0W - 1L
1,490 SR
Queue Stats
12W - 13L
1,387 Elo+
Party 1
Team Averages
Level 52
1,445 SR
1,401 Elo+

VS

Team Averages
Level 51
1,393 SR
1,360 Elo+
Merlin
Merlin
Alechetoos
Merlin
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
354W - 365L
1,389 Elo+
Solo
Heimdallr
Heimdallr
Blutsidee
Heimdallr
Level 42
God Stats
2W - 6L
1,078 SR
Queue Stats
167W - 288L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
CowardlyFrance
Gilgamesh
Level 46
God Stats
10W - 14L
1,374 SR
Queue Stats
215W - 215L
1,408 Elo+
Solo
Sobek
Sobek
EAGQ00
Sobek
Level 47
God Stats
15W - 9L
1,613 SR
Queue Stats
374W - 388L
1,399 Elo+
Party 2
Loki
Loki
TheWichux
Loki
Level 81
God Stats
12W - 12L
1,398 SR
Queue Stats
380W - 603L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,498
395
2,344
11,937
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 5 / 1
8,688
457
13,515
11,156
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 4 / 4
7,683
404
5,316
13,112
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
rvnonsight
Gilgamesh
15
0 / 6 / 0
8,948
471
9,281
15,700
12,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
12
0 / 7 / 1
7,854
413
4,579
10,072
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alechetoos
Merlin
16
2 / 0 / 5
9,674
509
4,509
7,182
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Blutsidee
Heimdallr
14
4 / 4 / 9
8,821
464
10,007
12,589
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
CowardlyFrance
Gilgamesh
18
7 / 0 / 4
10,593
558
10,961
11,960
9,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
EAGQ00
Sobek
14
6 / 1 / 6
10,080
531
7,421
18,358
15,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
18
5 / 1 / 5
10,637
560
8,738
10,293
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
24
25
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alechetoos
Merlin
2
0
5
4.5
W
Heimdallr
Blutsidee
Heimdallr
4
4
9
2.13
W
Gilgamesh
CowardlyFrance
Gilgamesh
7
0
4
9
W
Sobek
EAGQ00
Sobek
6
1
6
9
L
1
3
1
0.5
L
4
5
1
0.9
W
Loki
5
1
5
7.5
L
1
4
4
0.75
L
Gilgamesh
rvnonsight
Gilgamesh
0
6
0
0
L
Janus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,035
Damage
41,636
61,977
Taken
60,382
34,110
Mitigated
37,550
12,610
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alechetoos
Merlin
4,509
348
72
2,403
7,182
3,141
1,259
1,365
5,661
61,841
0
W
Heimdallr
Blutsidee
Heimdallr
10,007
5,303
8
2,876
12,589
5,443
366
3,040
9,438
0
46,692
W
Gilgamesh
CowardlyFrance
Gilgamesh
10,961
3,655
0
3,043
11,960
9,049
1,058
280
11,630
0
59,802
W
Sobek
EAGQ00
Sobek
7,421
542
0
6,964
18,358
15,880
280
3,850
14,427
34,510
0
L
2,344
494
0
3,862
11,937
3,668
0
1,702
10,235
0
44,909
L
13,515
6,271
0
2,713
11,156
4,174
944
1,426
9,730
0
61,462
W
Loki
8,738
2,558
0
0
10,293
4,037
0
932
9,331
0
90,754
L
5,316
118
0
3,213
13,112
11,018
0
4,424
8,688
20,620
0
L
Gilgamesh
rvnonsight
Gilgamesh
9,281
3,292
0
886
15,700
12,343
628
365
15,335
0
53,738
L
Janus
4,579
523
0
1,936
10,072
2,907
596
4,013
6,059
42,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
49,805
401
Minions Killed
517
0
Camps Cleared
0
1,792,923
Distance Traveled
1,815,600
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,674
509
126
7
0
336,038
5
W
Heimdallr
8,821
464
74
4
0
329,320
1
W
Gilgamesh
10,593
558
127
7
0
381,374
3
W
Sobek
10,080
531
57
3
0
362,637
2
L
Loki
7,498
395
74
4
0
373,539
2
L
Neith
8,688
457
115
6
0
305,260
2
W
Loki
10,637
560
133
7
0
406,231
0
L
Khepri
7,683
404
25
1
0
421,789
3
L
Gilgamesh
8,948
471
107
6
0
330,862
0
L
Janus
7,854
413
80
4
0
361,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role