Player Matchup

Scylla
Scylla
 
Scylla
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HemlockJNR
Cthulhu
Level 8
God Stats
8W - 16L
1,515 SR
Queue Stats
12W - 17L
1,515 Elo+
Solo
Hou Yi
Hou Yi
RicarDelas01
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,330 Elo+
Party 1
Loki
Loki
RobgollxPro
Loki
Level 25
God Stats
19W - 20L
1,535 SR
Queue Stats
146W - 159L
1,472 Elo+
Solo
Set
Set
SirTipazo
Set
Level 16
God Stats
3W - 1L
1,810 SR
Queue Stats
36W - 19L
1,618 Elo+
Solo
Team Averages
Level 18
1,572 SR
1,487 Elo+

VS

Team Averages
Level 19
1,652 SR
1,489 Elo+
Pele
Pele
IIIIIBiaBrIIIII
Pele
Level 29
God Stats
17W - 11L
1,499 SR
Queue Stats
568W - 707L
1,375 Elo+
Solo
Yemoja
Yemoja
Marvada
Yemoja
Level 7
God Stats
1W - 2L
1,735 SR
Queue Stats
16W - 19L
1,502 Elo+
Solo
Anubis
Anubis
Mfernny
Anubis
Level 27
God Stats
55W - 61L
1,502 SR
Queue Stats
272W - 294L
1,431 Elo+
Solo
Janus
Janus
strite236
Janus
Level 16
God Stats
6W - 8L
1,665 SR
Queue Stats
69W - 54L
1,562 Elo+
Solo
Chernobog
Chernobog
sukdog
Chernobog
Level 17
God Stats
0W - 1L
1,861 SR
Queue Stats
25W - 16L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 3 / 2
9,431
496
6,753
8,148
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
HemlockJNR
Cthulhu
14
4 / 1 / 6
9,132
481
6,257
10,907
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
13
1 / 3 / 8
8,453
445
6,660
10,090
3,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 0 / 5
9,724
512
4,234
7,872
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 0 / 1
13,154
692
14,012
15,981
6,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,729
407
6,212
13,460
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Marvada
Yemoja
9
0 / 8 / 0
6,556
345
1,722
12,247
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Mfernny
Anubis
11
0 / 4 / 0
7,515
396
5,204
7,491
4,343
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
strite236
Janus
17
6 / 2 / 0
10,169
535
10,697
8,314
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
sukdog
Chernobog
13
0 / 4 / 3
7,869
414
6,385
10,071
3,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
23
Kills
7
7
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
3
2
2
W
Cthulhu
HemlockJNR
Cthulhu
4
1
6
7
L
1
5
2
0.4
L
Yemoja
Marvada
Yemoja
0
8
0
0
L
Anubis
Mfernny
Anubis
0
4
0
0
W
Hou Yi
1
3
8
1.67
W
3
0
5
5.5
W
10
0
1
10.5
L
Janus
strite236
Janus
6
2
0
3
L
Chernobog
sukdog
Chernobog
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,916
Damage
30,220
52,998
Taken
51,583
21,537
Mitigated
24,303
15,054
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,753
341
0
829
8,148
2,928
1,390
4,229
3,919
50,631
0
W
Cthulhu
HemlockJNR
Cthulhu
6,257
509
151
2,731
10,907
5,864
161
1,695
9,212
24,710
0
L
6,212
947
0
4,871
13,460
4,005
0
3,521
9,763
0
35,352
L
Yemoja
Marvada
Yemoja
1,722
287
1,419
960
12,247
9,832
0
3,871
8,052
8,990
0
L
Anubis
Mfernny
Anubis
5,204
122
0
2,473
7,491
4,343
0
0
7,491
42,286
0
W
Hou Yi
6,660
2,558
0
194
10,090
3,656
443
3,937
6,153
0
39,531
W
4,234
1,406
0
4,580
7,872
2,821
227
1,253
6,619
0
58,142
W
14,012
6,602
0
6,569
15,981
6,268
1,596
6,509
9,472
0
116,147
L
Janus
strite236
Janus
10,697
752
0
709
8,314
2,911
0
1,500
6,658
86,602
0
L
Chernobog
sukdog
Chernobog
6,385
4,480
0
0
10,071
3,212
0
3,118
6,609
0
52,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
39,838
554
Minions Killed
427
0
Camps Cleared
0
1,851,700
Distance Traveled
1,556,009
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,431
496
110
6
0
349,495
0
W
Cthulhu
9,132
481
53
3
0
353,980
7
L
Pele
7,729
407
75
4
0
381,035
2
L
Yemoja
6,556
345
4
0
0
261,166
3
L
Anubis
7,515
396
92
5
0
189,690
4
W
Hou Yi
8,453
445
64
3
0
346,493
1
W
Loki
9,724
512
116
6
0
408,503
4
W
Set
13,154
692
211
11
0
393,229
4
L
Janus
10,169
535
159
8
0
390,924
11
L
Chernobog
7,869
414
97
5
0
333,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role