Player Matchup

Gilgamesh
Gilgamesh
ARESjrKING
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aequitan8101
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 159L
1,288 Elo+
Solo
Loki
Loki
DarkCrow185
Loki
Level 28
God Stats
9W - 7L
1,506 SR
Queue Stats
230W - 249L
1,485 Elo+
Solo
Neith
Neith
K-Beast1988
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Raijin
Raijin
spiffyclifford
Raijin
Level 13
God Stats
0W - 3L
1,222 SR
Queue Stats
9W - 16L
1,337 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,365 Elo+

VS

Team Averages
Level 22
1,443 SR
1,431 Elo+
Yemoja
Yemoja
Chica_TSundere
Yemoja
Level 13
God Stats
9W - 7L
1,188 SR
Queue Stats
65W - 84L
1,351 Elo+
Solo
Ra
Ra
SirFernando099
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,470 Elo+
Solo
Hachiman
Hachiman
thatoneguy2614
Hachiman
Level 27
God Stats
2W - 1L
1,600 SR
Queue Stats
6W - 7L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xZxTreyxZx
Morgan Le Fay
Level 29
God Stats
11W - 11L
1,523 SR
Queue Stats
201W - 242L
1,522 Elo+
Solo
Hercules
Hercules
xiAmFAUSTx
Hercules
Level 25
God Stats
18W - 25L
1,406 SR
Queue Stats
142W - 171L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARESjrKING
Gilgamesh
15
0 / 6 / 4
9,275
843
10,950
22,456
18,085
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Aequitan8101
Morgan Le Fay
15
0 / 11 / 3
9,956
905
2,629
13,465
5,492
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 8 / 1
10,256
932
13,611
19,205
8,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 7 / 4
9,586
871
3,468
14,253
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 4 / 3
10,365
942
5,255
11,898
5,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 15
10,420
947
4,286
6,210
3,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
11 / 1 / 16
12,307
1,119
13,932
8,724
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
18
11 / 0 / 17
12,598
1,145
22,626
8,986
3,467
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xZxTreyxZx
Morgan Le Fay
19
8 / 0 / 22
12,386
1,126
22,234
5,190
2,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
xiAmFAUSTx
Hercules
16
3 / 2 / 14
10,463
951
9,860
12,712
6,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
120
5
Kills
36
36
Deaths
5
15
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ARESjrKING
Gilgamesh
0
6
4
0.33
L
Morgan Le Fay
Aequitan8101
Morgan Le Fay
0
11
3
0.14
W
3
2
15
5.25
L
3
8
1
0.44
L
1
7
4
0.43
W
11
1
16
19
L
1
4
3
0.63
W
Hachiman
11
0
17
19.5
W
Morgan Le Fay
xZxTreyxZx
Morgan Le Fay
8
0
22
19
W
Hercules
xiAmFAUSTx
Hercules
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,913
Damage
72,938
81,277
Taken
41,822
44,153
Mitigated
19,110
3,140
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ARESjrKING
Gilgamesh
10,950
2,262
0
184
22,456
18,085
0
10,650
11,806
0
28,538
L
Morgan Le Fay
Aequitan8101
Morgan Le Fay
2,629
1,051
0
346
13,465
5,492
0
7,543
5,922
12,016
0
W
4,286
860
1,153
220
6,210
3,652
0
1,097
5,113
10,466
116
L
13,611
3,427
378
665
19,205
8,535
0
9,682
9,523
0
36,036
L
3,468
2,719
42
1,051
14,253
6,321
0
6,055
8,198
0
9,509
W
13,932
3,664
1,665
3,004
8,724
3,628
0
1,028
7,696
32,095
0
L
5,255
1,214
0
474
11,898
5,720
0
6,469
5,429
12,311
0
W
Hachiman
22,626
14,782
0
2,759
8,986
3,467
0
2,178
6,808
0
35,078
W
Morgan Le Fay
xZxTreyxZx
Morgan Le Fay
22,234
5,043
522
2,628
5,190
2,129
0
994
4,196
51,574
0
W
Hercules
xiAmFAUSTx
Hercules
9,860
4,461
0
3,094
12,712
6,234
0
2,587
10,125
0
17,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,438
Gold Earned
58,174
120
Minions Killed
167
2
Camps Cleared
4
803,600
Distance Traveled
921,090
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,275
843
30
3
1
172,152
0
L
Morgan Le Fay
9,956
905
19
2
0
107,410
1
W
Yemoja
10,420
947
12
1
0
137,480
1
L
Loki
10,256
932
43
4
0
216,791
1
L
Neith
9,586
871
12
1
0
164,743
3
W
Ra
12,307
1,119
41
4
2
196,702
0
L
Raijin
10,365
942
16
1
1
142,504
0
W
Hachiman
12,598
1,145
32
3
0
194,649
0
W
Morgan Le Fay
12,386
1,126
63
6
0
189,511
0
W
Hercules
10,463
951
19
2
2
202,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role