Player Matchup

Tiamat
Tiamat
ArcWind17
Tiamat
Level 25
God Stats
4W - 14L
1,265 SR
Queue Stats
100W - 130L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Artefons
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,392 Elo+
Solo
Discordia
Discordia
DejectedKiwi
Discordia
Level 80
God Stats
0W - 2L
1,546 SR
Queue Stats
215W - 242L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
TrippieSticks
Kuzenbo
Level 60
God Stats
37W - 36L
1,664 SR
Queue Stats
454W - 449L
1,528 Elo+
Party 2
Ravana
Ravana
xSweetFingerx
Ravana
Level 16
God Stats
2W - 2L
1,854 SR
Queue Stats
75W - 90L
1,557 Elo+
Party 2
Team Averages
Level 57
1,566 SR
1,491 Elo+

VS

Team Averages
Level 69
1,517 SR
1,526 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
UltraFresh1
Ganesha
Level 62
God Stats
39W - 20L
1,582 SR
Queue Stats
259W - 222L
1,579 Elo+
Solo
Ra
Ra
searchplayers00
Ra
Level 26
God Stats
6W - 2L
1,746 SR
Queue Stats
33W - 17L
1,598 Elo+
Party 3
Hel
Hel
xXJackburtonXx
Hel
Level 93
God Stats
19W - 15L
1,257 SR
Queue Stats
466W - 463L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArcWind17
Tiamat
15
1 / 4 / 1
9,221
922
8,985
15,839
5,560
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Artefons
Danzaburou
15
0 / 7 / 3
9,357
936
14,617
17,626
5,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
DejectedKiwi
Discordia
16
3 / 4 / 1
10,098
1,010
20,460
11,209
3,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
15
0 / 7 / 3
9,029
903
7,370
19,567
19,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 7 / 3
8,993
899
8,315
15,007
5,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

86

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
11 / 0 / 15
11,727
1,173
25,513
18,471
7,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
 
Scylla
17
4 / 1 / 21
11,058
1,106
12,374
10,482
3,716
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
UltraFresh1
Ganesha
18
0 / 2 / 22
10,143
1,014
11,018
12,137
7,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 1 / 15
10,959
1,096
13,984
13,783
5,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 0 / 15
11,572
1,157
11,050
8,067
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
117
4
Kills
29
29
Deaths
4
11
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
0
15
18.5
W
Scylla
 
Scylla
4
1
21
14.5
L
Tiamat
ArcWind17
Tiamat
1
4
1
0.38
L
Danzaburou
Artefons
Danzaburou
0
7
3
0.21
L
Discordia
DejectedKiwi
Discordia
3
4
1
0.88
L
Kuzenbo
0
7
3
0.21
W
Ganesha
UltraFresh1
Ganesha
0
2
22
5.5
W
6
1
15
13.5
L
0
7
3
0.21
W
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,747
Damage
73,939
79,248
Taken
62,940
39,004
Mitigated
27,695
7,162
Healing
36,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
25,513
16,377
696
6,883
18,471
7,507
0
10,567
7,904
0
45,553
W
Scylla
 
Scylla
12,374
2,350
0
0
10,482
3,716
0
4,068
6,414
33,379
0
L
Tiamat
ArcWind17
Tiamat
8,985
696
0
2,406
15,839
5,560
0
9,808
6,031
24,157
0
L
Danzaburou
Artefons
Danzaburou
14,617
5,933
0
3,252
17,626
5,340
0
11,184
6,442
0
47,821
L
Discordia
DejectedKiwi
Discordia
20,460
1,470
127
570
11,209
3,162
0
7,830
3,379
50,279
0
L
Kuzenbo
7,370
1,701
0
0
19,567
19,836
0
11,138
8,429
15,472
0
W
Ganesha
UltraFresh1
Ganesha
11,018
123
0
0
12,137
7,123
0
7,291
4,846
24,433
0
W
13,984
1,124
4,581
3,339
13,783
5,718
0
8,999
4,784
41,777
0
L
8,315
2,400
0
807
15,007
5,106
0
8,466
6,541
0
14,731
W
11,050
509
15,271
5,396
8,067
3,631
0
5,890
2,177
21,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,698
Gold Earned
55,459
201
Minions Killed
237
6
Camps Cleared
8
975,318
Distance Traveled
1,085,771
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,727
1,173
52
5
5
199,134
0
W
Scylla
11,058
1,106
66
7
2
202,132
0
L
Tiamat
9,221
922
37
4
3
167,707
0
L
Danzaburou
9,357
936
66
7
1
182,764
0
L
Discordia
10,098
1,010
75
8
1
199,136
0
L
Kuzenbo
9,029
903
15
2
0
204,589
0
W
Ganesha
10,143
1,014
2
0
0
213,558
1
W
Ra
10,959
1,096
80
8
0
229,904
0
L
Ravana
8,993
899
8
1
1
221,122
1
W
Hel
11,572
1,157
37
4
1
241,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role