Player Matchup

Morgan Le Fay
Morgan Le Fay
Ghost_pool-1-
Morgan Le Fay
Level 95
God Stats
7W - 15L
1,521 SR
Queue Stats
347W - 343L
1,521 Elo+
Party 2
Izanami
Izanami
ImNotTheDaddy
Izanami
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,480 Elo+
Solo
Bellona
Bellona
Mr_Shadow1104
Bellona
Level 38
God Stats
9W - 7L
1,449 SR
Queue Stats
36W - 41L
1,354 Elo+
Party 2
Fafnir
Fafnir
QuitFeline3
Fafnir
Level 103
God Stats
21W - 22L
1,526 SR
Queue Stats
468W - 479L
1,526 Elo+
Party 2
Pele
Pele
desfroller
Pele
Level 120
God Stats
20W - 14L
1,587 SR
Queue Stats
618W - 608L
1,490 Elo+
Party 2
Team Averages
Level 80
1,516 SR
1,474 Elo+

VS

Team Averages
Level 58
1,577 SR
1,425 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
AxFlynt
Pele
Level 29
God Stats
29W - 29L
1,567 SR
Queue Stats
107W - 125L
1,504 Elo+
Party 3
Baron Samedi
Baron Samedi
Hokage Hulk
Baron Samedi
Level 113
God Stats
30W - 26L
1,557 SR
Queue Stats
61W - 82L
1,432 Elo+
Party 3
Da Ji
Da Ji
Leleck_68
Da Ji
Level 36
God Stats
14W - 15L
1,533 SR
Queue Stats
65W - 77L
1,354 Elo+
Party 1
Xbalanque
Xbalanque
Thats_Me_Dome
Xbalanque
Level 28
God Stats
0W - 1L
1,730 SR
Queue Stats
32W - 44L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ghost_pool-1-
Morgan Le Fay
11
4 / 1 / 2
6,623
602
5,067
4,002
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
9
1 / 1 / 1
5,290
481
2,542
4,607
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
9
2 / 0 / 0
5,758
523
697
2,820
1,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fafnir
10
1 / 0 / 1
5,347
486
942
4,644
4,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
7 / 2 / 2
7,156
651
4,933
6,716
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 2 / 0
4,791
436
2,124
3,309
1,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
AxFlynt
Pele
10
0 / 3 / 2
5,485
499
1,750
5,987
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Hokage Hulk
Baron Samedi
8
0 / 1 / 0
4,809
437
2,740
3,118
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Leleck_68
Da Ji
9
1 / 4 / 0
5,281
480
846
5,447
1,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Thats_Me_Dome
Xbalanque
8
2 / 5 / 1
5,540
504
2,222
8,481
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
15
Kills
4
4
Deaths
15
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
0
0.5
L
Pele
AxFlynt
Pele
0
3
2
0.33
W
Morgan Le Fay
Ghost_pool-1-
Morgan Le Fay
4
1
2
5
L
Baron Samedi
Hokage Hulk
Baron Samedi
0
1
0
0
W
Izanami
1
1
1
1.5
L
Da Ji
Leleck_68
Da Ji
1
4
0
0.25
W
Bellona
2
0
0
2
W
Fafnir
1
0
1
1.5
L
Xbalanque
Thats_Me_Dome
Xbalanque
2
5
1
0.5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
9,682
22,789
Taken
26,342
10,494
Mitigated
8,341
6,209
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,124
407
0
749
3,309
1,113
0
358
2,951
0
20,693
L
Pele
AxFlynt
Pele
1,750
198
0
2,342
5,987
1,830
0
1,454
4,533
0
29,661
W
Morgan Le Fay
Ghost_pool-1-
Morgan Le Fay
5,067
301
0
1,205
4,002
1,319
440
0
4,002
35,261
0
L
Baron Samedi
Hokage Hulk
Baron Samedi
2,740
0
43
1,420
3,118
901
0
584
2,534
17,019
0
W
Izanami
2,542
2,004
0
1,255
4,607
1,237
292
1,345
2,946
0
33,243
L
Da Ji
Leleck_68
Da Ji
846
0
0
487
5,447
1,908
0
456
4,991
0
21,284
W
Bellona
697
109
0
253
2,820
1,446
904
0
2,820
0
20,537
W
Fafnir
942
89
0
1,708
4,644
4,153
0
710
3,772
7,339
0
L
Xbalanque
Thats_Me_Dome
Xbalanque
2,222
782
0
1,597
8,481
2,589
0
3,157
5,324
0
22,474
W
4,933
1,374
0
1,788
6,716
2,339
0
167
6,509
0
37,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
25,906
285
Minions Killed
244
0
Camps Cleared
0
995,545
Distance Traveled
880,541
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,791
436
51
5
0
171,292
1
L
Pele
5,485
499
65
6
0
182,836
0
W
Morgan Le Fay
6,623
602
65
6
0
188,441
6
L
Baron Samedi
4,809
437
29
3
0
169,589
2
W
Izanami
5,290
481
80
7
0
189,866
0
L
Da Ji
5,281
480
46
4
0
177,360
2
W
Bellona
5,758
523
51
5
0
168,581
0
W
Fafnir
5,347
486
6
1
0
208,471
1
L
Xbalanque
5,540
504
53
5
0
179,464
2
W
Pele
7,156
651
83
8
0
240,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role