Player Matchup

Janus
Janus
 
Janus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LockSav21
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 1
Geb
Geb
NotFineokauy
Geb
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 17L
1,724 Elo+
Solo
Bellona
Bellona
ShxdeMV
Bellona
Level 3
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 1
Team Averages
Level 12
1,540 SR
1,601 Elo+

VS

Team Averages
Level 19
1,508 SR
1,611 Elo+
Mulan
Mulan
MtHua
Mulan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 125L
1,625 Elo+
Solo
Heimdallr
Heimdallr
MyEyesAreClosed
Heimdallr
Level 29
God Stats
7W - 1L
1,523 SR
Queue Stats
194W - 88L
1,771 Elo+
Solo
Olorun
Olorun
Pancakeo7
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,383 Elo+
Solo
Set
Set
hayweyquerayos2
Set
Level 9
God Stats
1W - 3L
1,182 SR
Queue Stats
28W - 39L
1,619 Elo+
Solo
Cthulhu
Cthulhu
ulamog12
Cthulhu
Level 26
God Stats
2W - 0L
1,834 SR
Queue Stats
2W - 0L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 3
6,467
647
6,260
4,631
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
 
Achilles
10
4 / 4 / 1
6,058
606
4,659
7,516
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LockSav21
Sun Wukong
4
0 / 4 / 0
3,700
370
1,119
3,828
2,160
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

8
1 / 3 / 0
4,800
480
2,116
9,168
3,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
ShxdeMV
Bellona
7
0 / 6 / 0
4,446
445
1,533
6,519
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MtHua
Mulan
11
5 / 1 / 0
6,608
661
5,208
5,249
2,214
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
MyEyesAreClosed
Heimdallr
12
7 / 0 / 5
7,267
727
6,380
3,454
1,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Pancakeo7
Olorun
9
0 / 3 / 4
5,503
550
2,498
5,958
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 4 / 3
5,607
561
4,620
6,492
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ulamog12
Cthulhu
9
4 / 0 / 8
6,337
634
3,624
6,248
3,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
18
18
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
3
4.5
L
Achilles
 
Achilles
4
4
1
1.13
L
Sun Wukong
LockSav21
Sun Wukong
0
4
0
0
W
Mulan
MtHua
Mulan
5
1
0
5
W
Heimdallr
MyEyesAreClosed
Heimdallr
7
0
5
9.5
L
1
3
0
0.33
W
Olorun
Pancakeo7
Olorun
0
3
4
0.67
L
Bellona
ShxdeMV
Bellona
0
6
0
0
W
2
4
3
0.88
W
Cthulhu
ulamog12
Cthulhu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,687
Damage
22,330
31,662
Taken
27,401
12,064
Mitigated
11,423
7,281
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,260
371
0
1,447
4,631
1,322
0
1,180
3,451
42,679
0
L
Achilles
 
Achilles
4,659
2,341
0
2,269
7,516
2,696
0
1,699
5,817
0
30,511
L
Sun Wukong
LockSav21
Sun Wukong
1,119
161
0
200
3,828
2,160
0
1,111
2,717
0
5,362
W
Mulan
MtHua
Mulan
5,208
1,643
0
2,237
5,249
2,214
224
1,672
3,577
0
31,624
W
Heimdallr
MyEyesAreClosed
Heimdallr
6,380
3,515
0
1,100
3,454
1,187
358
361
3,089
0
44,327
L
2,116
639
0
2,750
9,168
3,335
0
0
9,168
21,247
0
W
Olorun
Pancakeo7
Olorun
2,498
1,032
188
2,000
5,958
1,996
424
2,094
3,762
27,990
0
L
Bellona
ShxdeMV
Bellona
1,533
515
0
615
6,519
2,551
0
2,132
4,384
0
16,379
W
4,620
2,318
0
1,499
6,492
2,352
285
2,565
3,793
0
25,112
W
Cthulhu
ulamog12
Cthulhu
3,624
774
0
174
6,248
3,674
318
1,357
4,804
11,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
31,322
242
Minions Killed
308
0
Camps Cleared
0
1,021,980
Distance Traveled
891,878
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,467
647
91
9
0
237,546
7
L
Achilles
6,058
606
71
7
0
222,318
0
L
Sun Wukong
3,700
370
14
1
0
152,548
0
W
Mulan
6,608
661
82
8
0
184,496
1
W
Heimdallr
7,267
727
101
10
0
170,716
2
L
Geb
4,800
480
35
4
0
184,530
2
W
Olorun
5,503
550
54
5
0
172,212
1
L
Bellona
4,446
445
31
3
0
225,038
1
W
Set
5,607
561
56
6
0
175,618
3
W
Cthulhu
6,337
634
15
2
0
188,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role