Player Matchup

Tiamat
Tiamat
Caertt
Tiamat
Level 25
God Stats
16W - 11L
1,469 SR
Queue Stats
113W - 123L
1,487 Elo+
Solo
Chernobog
Chernobog
KingGhidorah543
Chernobog
Level 16
God Stats
1W - 3L
1,289 SR
Queue Stats
91W - 101L
1,432 Elo+
Solo
Artemis
Artemis
Nausicaa27978
Artemis
Level 4
God Stats
36W - 39L
1,253 SR
Queue Stats
278W - 334L
1,188 Elo+
Solo
Anhur
Anhur
TTVchamp34
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,457 Elo+
Solo
Neith
Neith
tommy_snapdaddy
Neith
Level 18
God Stats
72W - 58L
1,509 SR
Queue Stats
87W - 91L
1,408 Elo+
Solo
Team Averages
Level 14
1,404 SR
1,395 Elo+

VS

Team Averages
Level 18
1,494 SR
1,502 Elo+
Hel
Hel
BestowalFoot37
Hel
Level 25
God Stats
5W - 2L
1,612 SR
Queue Stats
105W - 92L
1,469 Elo+
Solo
Susano
Susano
Ice Wizard19585
Susano
Level 4
God Stats
3W - 5L
1,262 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Chernobog
Chernobog
Onlineshitflyer
Chernobog
Level 20
God Stats
54W - 47L
1,597 SR
Queue Stats
241W - 246L
1,569 Elo+
Solo
Neith
Neith
charleschimchar
Neith
Level 27
God Stats
15W - 8L
1,500 SR
Queue Stats
143W - 107L
1,653 Elo+
Solo
Cthulhu
Cthulhu
icarus2012
Cthulhu
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 59L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Caertt
Tiamat
20
4 / 2 / 15
14,296
953
24,007
13,089
10,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
KingGhidorah543
Chernobog
20
15 / 1 / 15
16,388
1,093
30,263
15,375
8,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
20
10 / 5 / 15
15,187
1,012
24,181
13,918
6,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
19
2 / 6 / 11
13,027
868
3,677
10,694
3,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

20
6 / 4 / 17
14,072
938
21,889
19,251
9,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 10
14,189
946
14,994
13,763
9,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 9 / 4
12,496
833
8,209
10,365
3,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Onlineshitflyer
Chernobog
20
11 / 3 / 5
16,713
1,114
24,963
22,214
11,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 4 / 13
13,498
900
10,430
23,797
11,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
icarus2012
Cthulhu
20
0 / 20 / 13
13,285
886
8,584
41,131
22,467

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
63
37
Kills
18
18
Deaths
37
73
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
1
10
8
W
Tiamat
Caertt
Tiamat
4
2
15
5.75
L
3
9
4
0.56
W
Chernobog
KingGhidorah543
Chernobog
15
1
15
22.5
W
Artemis
10
5
15
3.5
L
Chernobog
Onlineshitflyer
Chernobog
11
3
5
4.5
W
Anhur
2
6
11
1.25
L
1
4
13
1.88
L
Cthulhu
icarus2012
Cthulhu
0
20
13
0.33
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,017
Damage
67,180
72,327
Taken
111,270
39,479
Mitigated
59,458
17,222
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,994
1,021
5,331
6,399
13,763
9,779
0
3,359
10,404
46,607
0
W
Tiamat
Caertt
Tiamat
24,007
1,716
1,280
8,094
13,089
10,058
0
3,442
9,542
56,673
0
L
8,209
2,548
0
0
10,365
3,653
0
1,609
8,756
0
16,495
W
Chernobog
KingGhidorah543
Chernobog
30,263
15,121
0
3,132
15,375
8,853
0
5,240
9,954
0
67,178
W
Artemis
24,181
13,151
0
2,202
13,918
6,852
0
4,318
9,456
0
49,336
L
Chernobog
Onlineshitflyer
Chernobog
24,963
19,325
381
4,523
22,214
11,625
0
4,778
17,436
32
66,265
W
Anhur
3,677
1,607
0
186
10,694
3,782
0
2,935
7,465
0
6,189
L
10,430
3,950
0
3,694
23,797
11,934
0
6,650
17,147
0
39,598
L
Cthulhu
icarus2012
Cthulhu
8,584
363
0
0
41,131
22,467
0
7,611
33,520
19,793
0
W
21,889
16,314
0
2,328
19,251
9,934
0
6,781
12,300
0
40,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,970
Gold Earned
70,181
279
Minions Killed
266
5
Camps Cleared
6
1,230,452
Distance Traveled
1,242,757
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,189
946
83
6
1
305,997
0
W
Tiamat
14,296
953
84
6
4
283,737
1
L
Susano
12,496
833
7
0
3
129,310
1
W
Chernobog
16,388
1,093
79
5
0
293,106
1
W
Artemis
15,187
1,012
58
4
0
222,854
0
L
Chernobog
16,713
1,114
100
7
1
297,817
2
W
Anhur
13,027
868
10
1
0
199,804
0
L
Neith
13,498
900
58
4
1
276,648
0
L
Cthulhu
13,285
886
18
1
0
232,985
5
W
Neith
14,072
938
48
3
1
230,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role