Player Matchup

Medusa
Medusa
Angel-_-Flow19
Medusa
Level 47
God Stats
7W - 2L
1,721 SR
Queue Stats
148W - 163L
1,316 Elo+
Party 1
Loki
Loki
ianmtz09
Loki
Level 26
God Stats
9W - 26L
1,387 SR
Queue Stats
186W - 225L
1,092 Elo+
Party 1
Hades
Hades
zLiann-
Hades
Level 62
God Stats
8W - 8L
1,502 SR
Queue Stats
281W - 327L
1,338 Elo+
Party 1
Team Averages
Level 45
1,537 SR
1,249 Elo+

VS

Team Averages
Level 26
1,488 SR
1,304 Elo+
Baron Samedi
Baron Samedi
Breadcat105
Baron Samedi
Level 29
God Stats
0W - 3L
1,246 SR
Queue Stats
3W - 6L
1,402 Elo+
Party 2
Amaterasu
Amaterasu
Iamdeathx95
Amaterasu
Level 23
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 7L
1,147 Elo+
Solo
Artemis
Artemis
RastaRags0-0
Artemis
Level 26
God Stats
2W - 4L
1,508 SR
Queue Stats
10W - 16L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 9
16,565
753
28,085
24,551
10,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
19
7 / 6 / 14
15,146
688
19,729
16,073
6,506
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
zLiann-
Hades
20
8 / 7 / 15
16,124
733
21,176
24,305
14,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Breadcat105
Baron Samedi
18
7 / 9 / 8
15,266
694
16,680
28,088
24,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Iamdeathx95
Amaterasu
19
8 / 12 / 9
15,307
696
15,925
35,951
32,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
RastaRags0-0
Artemis
19
8 / 9 / 10
15,149
689
22,007
22,117
12,748
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
28
Kills
23
23
Deaths
30
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
13
10
9
1.75
L
Baron Samedi
Breadcat105
Baron Samedi
7
9
8
1.22
L
Amaterasu
Iamdeathx95
Amaterasu
8
12
9
1.04
L
Artemis
RastaRags0-0
Artemis
8
9
10
1.44
W
Loki
7
6
14
2.33
W
Hades
zLiann-
Hades
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,990
Damage
54,612
64,929
Taken
86,156
31,270
Mitigated
69,730
8,985
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,085
16,920
0
1,168
24,551
10,746
1,808
5,488
18,658
0
88,105
L
Baron Samedi
Breadcat105
Baron Samedi
16,680
2,244
2,248
7,605
28,088
24,854
231
6,115
21,973
44,747
0
L
Amaterasu
Iamdeathx95
Amaterasu
15,925
8,423
0
7,658
35,951
32,128
1,025
8,182
27,769
0
56,589
L
Artemis
RastaRags0-0
Artemis
22,007
9,766
602
4,272
22,117
12,748
387
6,879
15,238
0
56,420
W
Loki
19,729
7,979
0
729
16,073
6,506
0
4,582
11,377
0
43,127
W
Hades
zLiann-
Hades
21,176
2,079
817
6,271
24,305
14,018
1,271
6,610
17,398
57,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,835
Gold Earned
45,722
233
Minions Killed
182
0
Camps Cleared
0
923,837
Distance Traveled
922,513
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,565
753
98
4
0
321,371
2
L
Baron Samedi
15,266
694
38
2
0
300,100
0
L
Amaterasu
15,307
696
62
3
0
325,755
1
L
Artemis
15,149
689
82
4
0
296,658
0
W
Loki
15,146
688
52
2
0
313,689
0
W
Hades
16,124
733
83
4
0
288,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role