Player Matchup

Scylla
Scylla
Pieteroo
Scylla
Level 16
God Stats
0W - 3L
1,314 SR
Queue Stats
5W - 4L
1,458 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ydoum
Kumbhakarna
Level 144
God Stats
3W - 6L
1,483 SR
Queue Stats
340W - 316L
1,597 Elo+
Solo
Merlin
Merlin
Zohalele
Merlin
Level 108
God Stats
1W - 2L
1,611 SR
Queue Stats
24W - 15L
1,326 Elo+
Party 3
Danzaburou
Danzaburou
byCord_609_
Danzaburou
Level 121
God Stats
1W - 2L
1,506 SR
Queue Stats
22W - 32L
1,406 Elo+
Party 1
Mercury
Mercury
mmMux
Mercury
Level 47
God Stats
3W - 3L
1,636 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 1
Team Averages
Level 87
1,510 SR
1,458 Elo+

VS

Team Averages
Level 105
1,728 SR
1,612 Elo+
Achilles
Achilles
Nliman
Achilles
Level 68
God Stats
42W - 20L
1,653 SR
Queue Stats
57W - 31L
1,628 Elo+
Party 2
Zeus
Zeus
Smulle
Zeus
Level 123
God Stats
7W - 3L
1,762 SR
Queue Stats
64W - 33L
1,628 Elo+
Party 2
Danzaburou
Danzaburou
Tachiibou
Danzaburou
Level 109
God Stats
9W - 3L
1,712 SR
Queue Stats
65W - 28L
1,672 Elo+
Party 2
Horus
Horus
Wickard
Horus
Level 108
God Stats
4W - 1L
1,758 SR
Queue Stats
67W - 33L
1,637 Elo+
Party 2
Ratatoskr
Ratatoskr
ruirisito
Ratatoskr
Level 118
God Stats
2W - 0L
1,755 SR
Queue Stats
18W - 15L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Pieteroo
Scylla
17
4 / 5 / 1
11,424
672
9,919
13,127
6,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Ydoum
Kumbhakarna
17
0 / 6 / 8
11,440
673
7,689
20,343
23,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Zohalele
Merlin
17
1 / 5 / 3
10,387
611
13,773
13,098
5,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
byCord_609_
Danzaburou
16
0 / 4 / 7
10,306
606
4,404
10,579
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
mmMux
Mercury
20
6 / 5 / 3
12,905
759
13,438
19,274
9,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nliman
Achilles
17
4 / 2 / 11
11,762
692
7,030
15,728
12,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Smulle
Zeus
20
6 / 2 / 10
13,437
790
24,172
8,311
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Tachiibou
Danzaburou
20
7 / 3 / 12
14,471
851
19,882
17,293
9,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Wickard
Horus
19
5 / 0 / 14
13,026
766
6,466
15,614
17,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
ruirisito
Ratatoskr
18
3 / 4 / 9
11,971
704
9,561
13,064
7,749
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
11
Kills
25
25
Deaths
11
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Achilles
Nliman
Achilles
4
2
11
4.75
L
Scylla
Pieteroo
Scylla
4
5
1
0.9
W
Zeus
Smulle
Zeus
6
2
10
5.5
W
Danzaburou
Tachiibou
Danzaburou
7
3
12
4.33
W
Horus
Wickard
Horus
5
0
14
12
L
Kumbhakarna
Ydoum
Kumbhakarna
0
6
8
0.67
L
Merlin
Zohalele
Merlin
1
5
3
0.5
L
Danzaburou
byCord_609_
Danzaburou
0
4
7
0.88
L
Mercury
mmMux
Mercury
6
5
3
1.5
W
Ratatoskr
ruirisito
Ratatoskr
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,223
Damage
67,111
76,421
Taken
70,010
51,026
Mitigated
50,719
8,636
Healing
31,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Nliman
Achilles
7,030
1,087
0
958
15,728
12,793
1,026
9,991
4,987
0
17,826
L
Scylla
Pieteroo
Scylla
9,919
908
0
2,467
13,127
6,996
384
5,273
7,654
37,969
0
W
Zeus
Smulle
Zeus
24,172
1,028
0
2,359
8,311
3,840
1,021
2,624
5,687
69,942
0
W
Danzaburou
Tachiibou
Danzaburou
19,882
9,835
0
8,998
17,293
9,315
3,189
5,429
11,864
0
88,023
W
Horus
Wickard
Horus
6,466
1,706
8,495
9,660
15,614
17,022
157
9,779
5,085
0
12,305
L
Kumbhakarna
Ydoum
Kumbhakarna
7,689
131
0
2,219
20,343
23,493
0
6,200
13,278
16,340
0
L
Merlin
Zohalele
Merlin
13,773
680
0
469
13,098
5,493
0
4,641
8,163
45,259
0
L
Danzaburou
byCord_609_
Danzaburou
4,404
1,157
0
940
10,579
5,861
106
4,122
6,214
0
30,389
L
Mercury
mmMux
Mercury
13,438
6,615
0
2,541
19,274
9,183
1,379
4,424
14,500
0
51,274
W
Ratatoskr
ruirisito
Ratatoskr
9,561
2,797
0
1,013
13,064
7,749
1
4,574
8,490
0
35,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,462
Gold Earned
64,667
346
Minions Killed
371
9
Camps Cleared
7
1,518,961
Distance Traveled
1,666,127
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,762
692
25
1
0
328,651
2
L
Scylla
11,424
672
79
5
3
282,000
3
W
Zeus
13,437
790
105
6
3
309,209
6
W
Danzaburou
14,471
851
168
10
1
319,192
3
W
Horus
13,026
766
14
1
0
372,893
4
L
Kumbhakarna
11,440
673
13
1
0
349,243
6
L
Merlin
10,387
611
77
5
1
274,746
2
L
Danzaburou
10,306
606
75
4
2
261,049
1
L
Mercury
12,905
759
102
6
3
351,923
1
W
Ratatoskr
11,971
704
59
3
3
336,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role