Player Matchup

Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ComcastSupport
Ymir
Level 52
God Stats
2W - 3L
1,459 SR
Queue Stats
185W - 155L
1,516 Elo+
Party 1
Loki
Loki
Gōddēss
Loki
Level 147
God Stats
1W - 4L
1,315 SR
Queue Stats
446W - 382L
1,576 Elo+
Party 3
The Morrigan
The Morrigan
Kumbahjones
The Morrigan
Level 111
God Stats
2W - 3L
1,608 SR
Queue Stats
228W - 167L
1,555 Elo+
Party 1
Pele
Pele
TrenAce1g
Pele
Level 90
God Stats
4W - 2L
1,632 SR
Queue Stats
263W - 225L
1,556 Elo+
Party 3
Team Averages
Level 94
1,503 SR
1,541 Elo+

VS

Team Averages
Level 104
1,488 SR
1,570 Elo+
Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FemBoisSlayer
Bellona
Level 86
God Stats
9W - 7L
1,350 SR
Queue Stats
374W - 327L
1,593 Elo+
Solo
Zhong Kui
Zhong Kui
NotLander
Zhong Kui
Level 159
God Stats
1W - 1L
1,366 SR
Queue Stats
84W - 102L
1,604 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zebrowo
Cu Chulainn
Level 82
God Stats
8W - 3L
1,542 SR
Queue Stats
213W - 188L
1,580 Elo+
Party 2
Bakasura
Bakasura
tanatos01
Bakasura
Level 108
God Stats
2W - 0L
1,681 SR
Queue Stats
71W - 56L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 0 / 0
5,843
531
3,468
5,394
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 2
4,881
444
1,036
6,633
3,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
11
0 / 3 / 4
5,882
535
3,901
8,290
2,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Kumbahjones
The Morrigan
11
2 / 2 / 0
6,253
568
3,924
5,400
1,634
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
11
5 / 3 / 0
6,568
597
4,987
6,918
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 1 / 0
5,686
517
4,402
3,889
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
11
3 / 4 / 1
6,520
593
6,262
9,143
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
NotLander
Zhong Kui
13
4 / 1 / 2
7,314
665
7,882
5,973
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Zebrowo
Cu Chulainn
10
0 / 1 / 3
5,549
504
1,741
7,393
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
tanatos01
Bakasura
12
2 / 1 / 2
6,623
602
1,718
7,504
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
10
10
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
W
Olorun
 
Olorun
1
1
0
1
L
0
2
2
0.5
W
Bellona
3
4
1
0.88
L
Loki
0
3
4
0.67
L
The Morrigan
Kumbahjones
The Morrigan
2
2
0
1
W
Zhong Kui
NotLander
Zhong Kui
4
1
2
5
L
Pele
5
3
0
1.67
W
Cu Chulainn
Zebrowo
Cu Chulainn
0
1
3
1.5
W
Bakasura
tanatos01
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,316
Damage
22,005
32,635
Taken
33,902
10,704
Mitigated
17,706
10,504
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,468
2,701
0
2,726
5,394
1,412
68
2,190
3,149
0
34,568
W
Olorun
 
Olorun
4,402
1,850
0
1,510
3,889
1,573
0
417
3,472
28,208
3,086
L
1,036
94
0
2,623
6,633
3,118
87
2,871
3,466
14,206
0
W
Bellona
6,262
2,414
0
3,112
9,143
5,756
0
0
9,143
0
29,625
L
Loki
3,901
364
0
2,953
8,290
2,625
0
116
8,174
0
33,537
L
The Morrigan
Kumbahjones
The Morrigan
3,924
1,014
0
1,638
5,400
1,634
0
3,651
1,666
38,665
0
W
Zhong Kui
NotLander
Zhong Kui
7,882
884
0
2,570
5,973
4,260
92
2,854
3,119
45,889
0
L
Pele
4,987
1,071
0
564
6,918
1,915
0
3,152
3,766
0
31,558
W
Cu Chulainn
Zebrowo
Cu Chulainn
1,741
110
0
1,846
7,393
3,292
282
1,319
6,074
0
36,393
W
Bakasura
tanatos01
Bakasura
1,718
1,206
0
2,216
7,504
2,825
140
370
7,134
0
26,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
31,692
331
Minions Killed
360
0
Camps Cleared
0
1,100,529
Distance Traveled
1,120,615
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,843
531
74
7
0
214,078
7
W
Olorun
5,686
517
69
6
0
209,191
3
L
Ymir
4,881
444
35
3
0
217,168
2
W
Bellona
6,520
593
52
5
0
219,383
5
L
Loki
5,882
535
68
6
0
229,955
6
L
The Morrigan
6,253
568
84
8
0
206,182
5
W
Zhong Kui
7,314
665
101
9
0
217,155
6
L
Pele
6,568
597
70
6
0
233,146
3
W
Cu Chulainn
5,549
504
56
5
0
244,837
2
W
Bakasura
6,623
602
82
7
0
230,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role