Player Matchup

Susano
Susano
Baby_JUICY_
Susano
Level 18
God Stats
0W - 1L
1,336 SR
Queue Stats
3W - 9L
1,066 Elo+
Party 2
Ra
Ra
Brodawgs02
Ra
Level 7
God Stats
0W - 1L
1,245 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Vamana
Vamana
poop_on_yer_lawn
Vamana
Level 26
God Stats
4W - 3L
1,284 SR
Queue Stats
28W - 30L
1,259 Elo+
Party 2
Team Averages
Level 17
1,288 SR
1,275 Elo+

VS

Team Averages
Level 31
1,416 SR
1,161 Elo+
Kukulkan
Kukulkan
Insolentmynx
Kukulkan
Level 47
God Stats
11W - 15L
1,475 SR
Queue Stats
29W - 52L
1,149 Elo+
Party 1
Neith
Neith
RuBluntz187
Neith
Level 27
God Stats
21W - 18L
1,557 SR
Queue Stats
27W - 34L
1,278 Elo+
Solo
Merlin
Merlin
guyverpro77
Merlin
Level 20
God Stats
3W - 11L
1,214 SR
Queue Stats
259W - 425L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 5 / 1
8,683
724
5,205
10,372
5,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 10 / 2
7,547
629
1,971
9,855
3,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

9
0 / 8 / 2
6,873
573
4,059
16,090
8,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Insolentmynx
Kukulkan
14
11 / 2 / 6
10,711
893
11,505
7,354
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 1 / 10
10,122
844
9,254
6,782
2,530
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
12
3 / 1 / 12
9,264
772
5,129
4,082
1,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
23
23
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Susano
3
5
1
0.7
L
1
10
2
0.2
W
Kukulkan
Insolentmynx
Kukulkan
11
2
6
7
W
9
1
10
14
W
Merlin
3
1
12
9
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,235
Damage
25,888
36,317
Taken
18,218
17,218
Mitigated
7,332
2,954
Healing
3,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,205
1,713
0
0
10,372
5,205
0
5,129
5,243
0
16,322
L
1,971
74
343
197
9,855
3,321
0
5,586
4,269
6,969
0
W
Kukulkan
Insolentmynx
Kukulkan
11,505
1,260
94
1,274
7,354
3,324
1,156
225
6,975
38,227
0
W
9,254
4,519
0
811
6,782
2,530
486
755
6,027
165
33,745
W
Merlin
5,129
361
80
749
4,082
1,478
195
991
2,881
22,070
0
L
4,059
2,066
517
1,897
16,090
8,692
0
6,026
10,064
0
17,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
30,097
36
Minions Killed
127
0
Camps Cleared
0
560,108
Distance Traveled
591,345
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,683
724
13
1
0
205,300
1
L
Ra
7,547
629
13
1
0
139,967
0
W
Kukulkan
10,711
893
60
5
0
188,584
0
W
Neith
10,122
844
36
3
0
198,023
2
W
Merlin
9,264
772
31
3
0
204,738
0
L
Vamana
6,873
573
10
1
0
214,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role