Player Matchup

Ymir
Ymir
AC3NSP4D3
Ymir
Level 23
God Stats
3W - 9L
1,512 SR
Queue Stats
26W - 26L
1,455 Elo+
Party 2
Apollo
Apollo
AlphaDingo
Apollo
Level 27
God Stats
8W - 6L
1,747 SR
Queue Stats
115W - 131L
1,414 Elo+
Party 2
Anubis
Anubis
FNA1569
Anubis
Level 29
God Stats
35W - 27L
1,604 SR
Queue Stats
201W - 203L
1,484 Elo+
Solo
Bellona
Bellona
Xippie
Bellona
Level 24
God Stats
6W - 4L
1,543 SR
Queue Stats
92W - 71L
1,446 Elo+
Solo
Nemesis
Nemesis
chupameste
Nemesis
Level 18
God Stats
4W - 1L
1,599 SR
Queue Stats
97W - 101L
1,479 Elo+
Solo
Team Averages
Level 24
1,601 SR
1,456 Elo+

VS

Team Averages
Level 9
1,560 SR
1,568 Elo+
Neith
Neith
Bambalio
Neith
Level 3
God Stats
3W - 2L
1,814 SR
Queue Stats
3W - 3L
1,812 Elo+
Party 1
Thanatos
Thanatos
CarryMeFae
Thanatos
Level 28
God Stats
53W - 45L
1,607 SR
Queue Stats
141W - 121L
1,571 Elo+
Solo
Ra
Ra
SkunkRat
Ra
Level 4
God Stats
73W - 63L
1,596 SR
Queue Stats
108W - 98L
1,534 Elo+
Solo
Ares
Ares
Stantax
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
TETRA84
Chernobog
Level 6
God Stats
1W - 4L
1,284 SR
Queue Stats
9W - 20L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 2 / 6
5,803
580
1,560
6,569
3,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
AlphaDingo
Apollo
9
5 / 0 / 2
5,736
574
3,391
4,757
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
FNA1569
Anubis
12
5 / 0 / 1
6,755
676
5,357
2,020
965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Xippie
Bellona
10
1 / 0 / 0
5,999
600
1,996
4,384
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
chupameste
Nemesis
10
3 / 1 / 2
5,887
589
2,205
5,677
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bambalio
Neith
8
0 / 2 / 1
4,625
463
2,204
4,863
1,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Thanatos
CarryMeFae
Thanatos
9
2 / 3 / 0
5,240
524
2,592
6,498
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,837
484
553
4,604
743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
Stantax
Ares
7
0 / 4 / 1
4,586
459
1,522
5,083
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
TETRA84
Chernobog
6
0 / 3 / 0
4,129
413
1,274
4,474
948
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
2
3
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
6
2
W
Apollo
AlphaDingo
Apollo
5
0
2
6
L
Neith
Bambalio
Neith
0
2
1
0.25
L
Thanatos
CarryMeFae
Thanatos
2
3
0
0.67
W
Anubis
FNA1569
Anubis
5
0
1
5.5
L
0
4
0
0
L
Ares
Stantax
Ares
0
4
1
0.13
L
Chernobog
TETRA84
Chernobog
0
3
0
0
W
Bellona
Xippie
Bellona
1
0
0
1
W
Nemesis
chupameste
Nemesis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,509
Damage
8,145
23,407
Taken
25,522
10,035
Mitigated
6,696
8,733
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,560
642
0
1,630
6,569
3,085
0
930
5,639
14,607
0
W
Apollo
AlphaDingo
Apollo
3,391
1,803
0
2,475
4,757
1,364
632
355
4,402
0
20,079
L
Neith
Bambalio
Neith
2,204
712
0
1,407
4,863
1,179
0
361
4,502
0
23,833
L
Thanatos
CarryMeFae
Thanatos
2,592
551
0
3,468
6,498
1,882
0
775
5,723
0
27,073
W
Anubis
FNA1569
Anubis
5,357
180
0
1,361
2,020
965
0
479
1,541
41,088
0
L
553
66
72
821
4,604
743
0
3,520
1,084
23,407
0
L
Ares
Stantax
Ares
1,522
288
0
437
5,083
1,944
0
1,047
4,036
6,978
0
L
Chernobog
TETRA84
Chernobog
1,274
519
0
224
4,474
948
0
1,214
3,260
0
13,629
W
Bellona
Xippie
Bellona
1,996
1,010
0
2,303
4,384
2,782
1,050
0
4,384
0
31,794
W
Nemesis
chupameste
Nemesis
2,205
928
0
964
5,677
1,839
532
311
5,366
0
28,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
23,417
283
Minions Killed
199
0
Camps Cleared
0
945,991
Distance Traveled
888,325
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,803
580
22
2
0
186,266
1
W
Apollo
5,736
574
38
4
0
181,701
1
L
Neith
4,625
463
44
4
0
175,808
0
L
Thanatos
5,240
524
59
6
0
186,963
3
W
Anubis
6,755
676
76
8
0
164,483
4
L
Ra
4,837
484
46
5
0
170,308
1
L
Ares
4,586
459
16
2
0
198,313
0
L
Chernobog
4,129
413
34
3
0
156,933
1
W
Bellona
5,999
600
80
8
0
218,595
2
W
Nemesis
5,887
589
67
7
0
194,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role