Player Matchup

Medusa
Medusa
EndWyvern
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
EzzeryAuLait
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo
Thoth
Thoth
Jünz
Thoth
Level 23
God Stats
3W - 2L
1,673 SR
Queue Stats
12W - 7L
1,497 Elo+
Party 3
Amaterasu
Amaterasu
lilFidgy
Amaterasu
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 7L
1,521 Elo+
Party 3
Loki
Loki
xcPesuKarhu
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 1
Team Averages
Level 11
1,535 SR
1,454 Elo+

VS

Team Averages
Level 15
1,464 SR
1,364 Elo+
Ra
Ra
L0WxxxREZ
Ra
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 123L
1,443 Elo+
Solo
Artemis
Artemis
Parablocker
Artemis
Level 10
God Stats
1W - 1L
1,621 SR
Queue Stats
7W - 3L
1,439 Elo+
Solo
Mulan
Mulan
Raulvolcano900
Mulan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,193 Elo+
Party 2
Hel
Hel
TotoLoto888
Hel
Level 16
God Stats
9W - 12L
1,376 SR
Queue Stats
34W - 37L
1,459 Elo+
Solo
Mercury
Mercury
VosyBelea
Mercury
Level 30
God Stats
4W - 5L
1,324 SR
Queue Stats
46W - 60L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EndWyvern
Medusa
8
0 / 10 / 0
4,734
338
3,487
10,777
2,501
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
EzzeryAuLait
Achilles
9
0 / 5 / 0
5,376
384
1,739
9,149
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Jünz
Thoth
10
3 / 5 / 1
6,467
462
7,274
9,999
2,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
lilFidgy
Amaterasu
10
1 / 6 / 1
6,281
449
1,648
12,328
8,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 2
5,189
371
1,827
8,519
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 4
9,603
686
11,768
8,402
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Parablocker
Artemis
13
7 / 1 / 6
8,240
589
14,132
6,774
2,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 0 / 2
7,843
560
5,556
6,222
4,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 0 / 6
8,114
580
4,931
4,848
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
VosyBelea
Mercury
12
4 / 1 / 8
8,003
572
3,011
6,895
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
31
32
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
EndWyvern
Medusa
0
10
0
0
L
Achilles
EzzeryAuLait
Achilles
0
5
0
0
L
Thoth
Jünz
Thoth
3
5
1
0.7
W
10
2
4
6
W
Artemis
Parablocker
Artemis
7
1
6
10
W
4
0
2
5
W
6
0
6
9
W
Mercury
VosyBelea
Mercury
4
1
8
8
L
Amaterasu
lilFidgy
Amaterasu
1
6
1
0.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,975
Damage
39,398
50,772
Taken
33,141
19,340
Mitigated
13,859
5,697
Healing
17,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
EndWyvern
Medusa
3,487
1,807
0
320
10,777
2,501
0
2,351
8,274
0
16,855
L
Achilles
EzzeryAuLait
Achilles
1,739
833
0
1,656
9,149
3,350
0
1,457
7,634
0
14,176
L
Thoth
Jünz
Thoth
7,274
541
0
1,970
9,999
2,941
0
4,746
4,941
25,620
0
W
11,768
1,720
161
3,865
8,402
3,144
699
2,666
5,736
68,385
0
W
Artemis
Parablocker
Artemis
14,132
7,590
0
2,536
6,774
2,212
2,875
1,554
5,220
0
44,241
W
5,556
1,409
0
1,972
6,222
4,479
976
559
5,663
0
28,448
W
4,931
0
3,289
3,283
4,848
1,345
1,063
1,349
3,499
37,506
0
W
Mercury
VosyBelea
Mercury
3,011
1,354
0
2,472
6,895
2,679
574
1,146
5,749
0
24,986
L
Amaterasu
lilFidgy
Amaterasu
1,648
831
0
1,041
12,328
8,297
0
4,919
7,214
0
28,539
L
1,827
401
0
710
8,519
2,251
0
2,259
6,010
0
7,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
41,803
153
Minions Killed
382
0
Camps Cleared
0
1,135,589
Distance Traveled
1,292,137
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,734
338
17
1
0
231,875
1
L
Achilles
5,376
384
27
2
0
165,982
3
L
Thoth
6,467
462
29
2
0
258,743
0
W
Ra
9,603
686
121
9
0
263,688
0
W
Artemis
8,240
589
69
5
0
243,798
2
W
Mulan
7,843
560
59
4
0
203,880
0
W
Hel
8,114
580
80
6
0
287,771
2
W
Mercury
8,003
572
53
4
0
293,000
0
L
Amaterasu
6,281
449
60
4
0
252,216
5
L
Loki
5,189
371
20
1
0
226,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role